Square wheel and the speed of the point

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Homework Help Overview

The discussion revolves around a problem involving a square wheel rolling on a bumpy road defined by a hyperbolic cosine function. The problem requires finding the speed of the center of the wheel as it rolls along the road at a constant speed, with specific geometric relationships between points on the wheel and the road being established.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning

Approaches and Questions Raised

  • Participants explore the relationship between the angle of rotation of the wheel and the speed of its center. There are attempts to differentiate the position functions and questions about the constancy of speed. Some participants express confusion about the implications of the angle's rate of change on the speed of the wheel's center.

Discussion Status

Participants are actively engaging with the problem, with some offering insights into the geometric relationships involved. There is a recognition of the need to clarify the implications of the constant angle rate on the speed of point Q, and some guidance has been provided regarding the use of right triangles in the analysis.

Contextual Notes

There is an acknowledgment of potential pitfalls in the differentiation process, and participants are considering the implications of the problem's setup, including the constant height of point Q and the nature of the speed being constant at one unit.

Poetria
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Homework Statement



Consider a bumpy road in which each hump has the shape
##y=\cosh(a)-\cosh(x)## for ##-a\leq x \leq a##
where ##y'(a)=-1## so ##a=arcsinh(1)##

L=2
##(x_p(t), y_p(t)) = (t, \cosh(a)-\cosh(t))##
##(x_q(t), y_q(t)) = (t, \cosh(a))##

We place the square wheel onto the bumpy road so that the point C touches the point A when t=0. The wheel rolls along so that the point D lands on the point B. Hence, the size (the length of one side) of the square wheel is fixed at the value found previously.

images_square-wheel.svg
Point A is at the top of the 0th hump, and
B is where the 0th hump and the 1st hump meet.
Q is the center of the wheel.
C is the middle of the side of the square which touches A at t=0
P is the point of contact of the wheel and the road.
At time t=0, the points A, C, and P coincide.
At all time t, the point P lies directly below the point Q.

images_square-wheel-angle.svg




If the wheel rotates at constant, unit speed, then the angle ##\theta## between P, Q and C satisfies ##\frac {d\theta}{dt} = 1##
For ##0\leq\theta\leq \frac \pi 4## find the speed of Q as a function of t.

2. The attempt at a solution

I have taken the derivatives of x and y: ##(x_q(t), y_q(t)) = (t, \cosh(a))##

##\sqrt{1+\sinh(t)^2}##

but this is wrong. :(
 
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I am not sure what you are asking. The vertical height of point Q above the point of contact must be constant. The speed can be anything.

On edit: Yes, the speed is constant at one unit as stated. Sorry, I missed that.
 
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Oh OK. Many thanks. :) The question was about the speed of the point Q.
 
Poetria said:
Oh OK. Many thanks. :) The question was about the speed of the point Q.

Well, I have definitely screwed this up. There was a pitfall: dx/dtheta.
 
If ##(x_q(t), y_q(t)) = (t, \cosh(a))## then
##\frac{d}{dt}(x_q(t), y_q(t)) = \frac{d}{dt}(t, \cosh(a))=(1, 0)##, no?
 
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kuruman said:
If ##(x_q(t), y_q(t)) = (t, \cosh(a))## then
##\frac{d}{dt}(x_q(t), y_q(t)) = \frac{d}{dt}(t, \cosh(a))=(1, 0)##, no?

I thought like you but the correct solution is supposed to be sec(t)! I am trying to understand this. :( :(
 
I suspect that the problem is asking to show that if ##\frac{d\theta}{dt}## is constant, the speed of Q is no longer constant. Let me think about this for a while.
 
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  • #10
I think I got it. You have to work with the right triangle ##QCP## and observe that ##QC=1##, ##CP= \sinh(x)## and ##QP= \cosh(x)##. Also observe that ##QC = QP \cos(\theta)##. This is also ##1=\cos(\theta)\cosh(x)##. Take the time derivative (remember the chain rule), do some algebra and you should come up with the answer.
 
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  • #11
Many thanks. :) I have to digest it. :)
 

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