Surface Integral: Finding Distance Along Sphere

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Homework Help Overview

The discussion revolves around finding the distance between two points along the surface of a sphere, specifically focusing on the concept of arc length in three dimensions. The original poster is exploring the use of spherical coordinates and the associated equations to derive this distance.

Discussion Character

  • Exploratory, Mathematical reasoning, Assumption checking

Approaches and Questions Raised

  • The original poster attempts to use spherical coordinates and integrate to find the distance along the sphere's surface. They express uncertainty about integrating certain terms and question the treatment of constants in their equations.
  • Some participants suggest parametrizing the angles to simplify the integration process and emphasize the need to consider the nature of the unit vectors in spherical coordinates.
  • Others raise concerns about the integration of specific terms and clarify the relationship between the line element and the distance.

Discussion Status

Participants are actively engaging with the original poster's approach, providing insights into the integration process and the mathematical framework involved. There is a productive exchange of ideas regarding parametrization and the nature of the equations being used, although no consensus has been reached on a definitive method.

Contextual Notes

The original poster notes that this inquiry is not for a formal homework assignment but rather for personal understanding, which may influence the depth of the discussion. There is also an implicit assumption that the distance sought is the shortest path on the sphere's surface.

Gear.0
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Homework Statement


This isn't actually homework, but just related to something I am working on.

Basically I need to find the distance between two points along a sphere. Not the linear distance, but the distance along the surface.
This would be akin to "arc length" except in three dimensions.

Homework Equations



2D arc length: [itex]s = r \alpha[/itex]
3D:
[tex]ds = dr \hat{r} + r d\theta \hat{\theta} + r sin(\theta) d\phi \hat{\phi}[/tex]

The Attempt at a Solution



I'm sure I already have an equation and a method of solving this by changing the coordinates to Cartesian, and then taking the dot product to find the angle and then using the 2D arc length equation to get the distance along the surface of the sphere between the two points.

However, I am writing this because I am interested in using the second equation I gave above to find the distance. I'm not sure if I'm doing it right but it looks like I could just integrate so I have "s" instead of "ds" and the unit vectors are constant so they come outside of the integrals:
[tex]s = \hat{r}\int_{r}\int_{\theta}\int_{\phi}dr + \hat{\theta}\int_{r}\int_{\theta}\int_{\phi}r d\theta + \hat{\phi}\int_{r}\int_{\theta}\int_{\phi}r sin(\theta) d\phi[/tex]

The first term would become {r-hat}*(r2-r1) right?
But what I'm not sure of are the other terms because just looking at the second term by itself you can split it up in this way:
[tex]\hat{\theta}\int_{r}r \int_{\theta}d\theta[/tex]

The thing that concerns me is that there is no "dr", so how do I go about integrating this? Similarly with the third term.

Can I not find the distance in this way? I don't see why I shouldn't be able to...
perhaps the "r" is a constant in this case...

I hope this question isn't too dumb, and if it is please just bare with me and try to help me understand. Any advice is appreciated.

Thanks.
 
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You're totally on the right path. r = constant, therefore
[tex] dr = 0[/tex]
therefore
[tex] ds = r d\theta \hat{\theta} + r sin(\theta) d\phi \hat{\phi}[/tex]
but you also need to parametrize your theta a phi; i.e. a path is one dimensional, so you need to have only one free parameter (e.g. 't' for theta(t), phi(t) )
plug that parametrization into 'ds' above, and integrate over 't' (e.g.).

Because you're looking for the shortest distance (presumably), your solution will be a geodesic (or great circle in this case).
 
Gear.0 said:
2D arc length: [itex]s = r \alpha[/itex]
3D:
[tex]ds = dr \hat{r} + r d\theta \hat{\theta} + r sin(\theta) d\phi \hat{\phi}[/tex]
Your 3D equation is the vector equation

[tex]d\mathbf{s} = dr\,\mathbf{\hat{r}}+r\,d\theta\,\boldsymbol{\hat{\theta}}+r\sin \theta\,d\phi\,\boldsymbol{\hat{\phi}}[/tex]

for the line element. If you integrate ds, you'll get the vector s, not a distance. What you want is its length ds where

[tex]ds^2=d\mathbf{s} \cdot d\mathbf{s} = dr^2 + r^2 (d\theta^2+\sin^2\theta\, d\phi^2)[/tex]

(On a side note, in spherical coordinates, the unit vectors are not constant. They're functions of r, θ, and ϕ, so you can't just yank them out of integrals like you did.)
 
Thanks.

But um, how would I do:
[tex]\int_{r} dr^{2}[/tex]

is that even possible?
 
You wouldn't. It's probably easiest to see how you do this type of calculation by example.

Say the path is on the surface of a unit sphere and satisfies ϕ=θ where the angles run from ϕ=θ=0 to ϕ=θ=π/2. (See the attached plot.) On the surface of a sphere, r=1 is constant, so dr=0. Since ϕ=θ, we get dϕ=dθ. Let's use θ as the integration variable, so we'll get

[tex]\begin{align*}<br /> ds &=\sqrt{ds^2}=\sqrt{dr^2+r^2(d\theta^2+\sin^2\theta\,d\phi^2)} \\<br /> & = \sqrt{0^2+1^2(d\theta^2+\sin^2\theta\,d\theta^2)} \\<br /> & = \sqrt{1+\sin^2\theta}\,d\theta<br /> \end{align*}[/tex]

The length would therefore be given by

[tex]s=\int ds = \int_0^{\pi/2} \sqrt{1+\sin^2\theta}\,d\theta[/tex]
 

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