For a pitch higher than 1, the normal vector is different. for a pitch of m ( z= m*u), the normal vector becomes:
normal=(-msinu, mcosu , -v)
If we normalize it we have
[itex]\vec{n}=(\frac{-msinu}{\sqrt{m^{2}+v^{2}}},\frac{mcosu}{\sqrt{m^{2}+v^{2}}}, \frac{-v}{\sqrt{m^{2}+v^{2}}})[/itex]
In a general method we can write the dT as the cross product of dF and r:
[itex]\vec{dT}=\vec{dF} \times \vec{r}[/itex]
where
[itex]\vec{r}=(vcosu, vsinu, 0)[/itex]
The direction of dF is the negative of the normal vector and its magnitude is
[itex]\left|dF\right|=PdS=P v du dv /cos\beta =Pvdudv \frac{ \sqrt{m^{2}+v^{2}}}{v}[/itex]
and [itex]\vec{dF}=-\left|dF\right| \vec{n}[/itex]
and [itex]dF_{z}=-Pvdudv[/itex]
For torque we have
[itex]\vec{dT}=-|dF|\vec{n} \times \vec{r} =P dudv( -v^{2}sinu, v^{2}cosu , mv)[/itex]
so and [itex]dT_{z}=Pmvdudv[/itex]