Triangle Problem: Max/Min PD+PE+PF

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Homework Help Overview

The problem involves a point P located inside an equilateral triangle ABC, with perpendiculars drawn from P to the sides of the triangle, meeting at points D, E, and F. The objective is to determine the position of P that maximizes and minimizes the sum of the lengths PD, PE, and PF.

Discussion Character

  • Exploratory, Assumption checking, Conceptual clarification

Approaches and Questions Raised

  • Participants discuss symmetry considerations and the potential locations for maximizing or minimizing the sum of the perpendiculars. Some suggest using coordinate systems and reflections, while others question the implications of the triangle's equilateral nature. There are also mentions of Lagrange multipliers and the need to establish functions for optimization.

Discussion Status

The discussion is ongoing, with various approaches being explored. Some participants have provided insights into geometric properties and relationships, while others are questioning the validity of certain assumptions and methods. There is no clear consensus on the best approach or solution yet.

Contextual Notes

Some participants express uncertainty about the setup of the problem, particularly regarding the placement of point P and the implications of using a coordinate system. There are also discussions about the nature of the perpendiculars and their relationship to the triangle's geometry.

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Homework Statement


A point P is located in the interior of an equilateral triangle ABC. Perpendiculars drawn from P meet each of the sides in points D,E,F, respectively. Where should P be located to make PD + PE + PF a maximum? What about a minimum?


Homework Equations





The Attempt at a Solution



From symmetry considerations. I think that the maximum will be at the incenter. I am not sure about the minimum. Maybe at a vertex, but that is not really in the interior... I tried the standard reflections. I am not sure if I actually need to set up a coordinate system with P at the origin... That looks like it could get messy? I am also not sure how to use the fact that this is an equilateral triangle.
 
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anyone?
 
ehrenfest said:
anyone?

Isn't this one of them Lagrange multiplier things ?

Having said that, i don't know how to set up :

1)the funtion that needs to be minimized/maximized

2) the function that is going to be the constraint.

I would reallly like to see the solution to this problem, though.

Marlon
 
I think it's my english that's bad here, but how can you draw 3 perpendicular lines in a plane?
 
They are not perpendicular to each other.

They are perpendicular to each side of the triangle.
 
How about this approach: (sorry for the double post)

Draw segments from P to each vertex of the triangle. You have split the triangle into three new triangles.

The area of each triangle is given by \frac{1}{2}sh_i where s is the side length of the equilateral triangle and h_i is the height of the perpendicular on that side

Through this, we can set up the equality

\frac{1}{2}sh_a + \frac{1}{2}sh_b + \frac{1}{2}sh_c = \frac{s^2 \sqrt{3}}{4}

h_a + h_b + h_c = \frac{s \sqrt{3}}{2}

meaning that the sum of the three perpendiculars is always constant regardless of the location of P
 
well, take the situation that P is at point a, then if you move D a distance d, for instance, you can still hold E still, but you'll have to move F to keep P one point.

now P moves in the direction of E with a distance: 2d/root[3], this is the distance it shrinks.
the distance it grows is: 2d tan(30) = 2d/root[3], this is equal.

because any motion of P can be described as the sum of the motion in the direction of perpendiculars, the distance is always the same.
 
Last edited:
I must have done something wrong, because chickendude seems right.

EDIT: I've edited my post and saw what i did wrong.
 
Last edited:
ehrenfest;1550359I am not sure if I actually need to set up a coordinate system with P at the origin... That looks like it could get messy? I am also not sure how to use the fact that this is an equilateral triangle.[/QUOTE said:
Thinking about a coordinate system is a good idea, but the choise of te origin is bad :smile:

Let a vertex of the triangle be at the origin, say B and vertex C, lie on x axe. The coordinates of the vertexes are

A(\frac{\alpha}{2},\frac{\sqrt{3}\,\alpha}{2}, \,B(0,0), \, C(\alpha,0)

where \alpha is the side length of the equilateral triangle.
With this arragement the points E \in AB,\, F \in AC,\, D \in BC have coordinates

E(\frac{\alpha}{4},\frac{\sqrt{3}\,\alpha}{4}),\,F(\frac{3\,\alpha}{4},\frac{\sqrt{3}\,\alpha}{4}),\,D(\frac{\alpha}{2},0)

Now let the coordinates of P be (x,y). The function you want to extremize is

f(x,y)=|PD|+|PE|+|PF|\Rightarrow f(x,y)=\sqrt{(x-\frac{\alpha}{2})^2+y^2}+\sqrt{(x-\frac{\alpha}{4})^2+(y-\frac{\sqrt{3}\,\alpha}{4})^2}+\sqrt{(x-\frac{3\,\alpha}{4})^2+(y-\frac{\sqrt{3}\,\alpha}{4})^2}​

By finding the critical points of f, i.e. \vec{\nabla}\,f=0 you arrive to
  • The minimum value of f correspons to the point P(\frac{\alpha}{2},\frac{\sqrt{3}\,\alpha}{6}) which is nothing else but the circumcenter.
  • The maximum value of f corresponds to the vertex A, thus from symmerty every vertex maximizes f. There is no interior point P, which makes f maximum.

Hope I helped! :smile:
 
  • #10
Rainbow Child said:
By finding the critical points of f, i.e. \vec{\nabla}\,f=0 you arrive to
  • The minimum value of f correspons to the point P(\frac{\alpha}{2},\frac{\sqrt{3}\,\alpha}{6}) which is nothing else but the circumcenter.
  • The maximum value of f corresponds to the vertex A, thus from symmerty every vertex maximizes f. There is no interior point P, which makes f maximum.

Hope I helped! :smile:

Hmmm. I did not see anything wrong with chickendude's post, which means there is probably something wrong here.
 
  • #11
ehrenfest said:
Hmmm. I did not see anything wrong with chickendude's post, which means there is probably something wrong here.

If you consider the point p to be the tip of three triangles, each of which has one of the sides of the original equilateral triangles as it's base then the total area of those triangles will be:
\frac{1}{2} l_1 s + \frac{1}{2} l_2 s + \frac{1}{2} l_3 s = \frac{1}{2} (l_1 + l_2 +l_3) s
which is also the area of the original triangle, which is clearly constant, so
(l_1+l_2+l_3)
must be constant.
 
  • #12
NateTG said:
If you consider the point p to be the tip of three triangles, each of which has one of the sides of the original equilateral triangles as it's base then the total area of those triangles will be:
\frac{1}{2} l_1 s + \frac{1}{2} l_2 s + \frac{1}{2} l_3 s = \frac{1}{2} (l_1 + l_2 +l_3) s
which is also the area of the original triangle, which is clearly constant, so
(l_1+l_2+l_3)
must be constant.

Yes. You just repeated chickendude's proof. I am just saying if that is right, then something is wrong with Rainbow Child's proof.
 
  • #13
My mistake!

In my proof I took the points

E(\frac{\alpha}{4},\frac{\sqrt{3}\,\alpha}{4}),\,F (\frac{3\,\alpha}{4},\frac{\sqrt{3}\,\alpha}{4}),\ ,D(\frac{\alpha}{2},0)

which are the midpoints of the sides AB, AC and AD! (nothing to do with the original problem :smile:)

So I gave the answer to the question:

"Which point extemizes the sum |PD|+|PE|+|PF| when D, E and F are the midpoints of the sides!"

Sorry!
 

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