Understanding Exercise 3 and 8 in Freefall and Motion Law

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Andrei0408
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Homework Statement
I've attached the pictures to this
Relevant Equations
F=ma, dot product
I need help with the exercises attached in the pictures. Basically, exercise 3 is already solved but I need some help understanding every subpoint (for example, at a) how did we get to 0=H -g* tAO/2 , I know it's from the motion law and vA=0, but why is y(t)=0?). And I tried solving ex 8, but I need help at a) and c). I calculated the velocity and the acc but I don't know how I could find the angle between the two (cross product was my guess but I'm not sure), and c) I know that to find the trajectory eq I need to eliminate time, but I don't know for sure how I'm supposed to do that. Even if you don't explain both exercises or not all subpoints, anything is appreciated as I have a test next week and I need to understand. Thank you!
 

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Andrei0408 said:
Homework Statement:: I've attached the pictures to this
Relevant Equations:: F=ma, dot product

why is y(t)=0?
You can choose the reference point for having height zero however you like. The author has chosen the ground as illustrated in the diagram, so the initial height is H and height at time of interest (landing) is zero.
Andrei0408 said:
Homework Statement:: I've attached the pictures to this
Relevant Equations:: F=ma, dot product

angle between the two (cross product was my guess
That certainly works as a step along tge way, but the dot product is easier.
Given vectors ##\vec u## and ##\vec v## with angle ##\theta## between them, what expressions can you write for ##|\vec u.\vec v|## and ##|\vec u\times \vec v|## in terms of ##|\vec u|##, ##|\vec v|## and angle ##\theta##?
Andrei0408 said:
Homework Statement:: I've attached the pictures to this
Relevant Equations:: F=ma, dot product

to find the trajectory eq I need to eliminate time
You are almost there. You have t equal to a function of x and t equal to a function of y, so...
 
haruspex said:
You can choose the reference point for having height zero however you like. The author has chosen the ground as illustrated in the diagram, so the initial height is H and height at time of interest (landing) is zero.

That certainly works as a step along tge way, but the dot product is easier.
Given vectors ##\vec u## and ##\vec v## with angle ##\theta## between them, what expressions can you write for ##|\vec u.\vec v|## and ##|\vec u\times \vec v|## in terms of ##|\vec u|##, ##|\vec v|## and angle ##\theta##?

You are almost there. You have t equal to a function of x and t equal to a function of y, so...
I mean to say dot product there. But I get v=100t which would give me a weird result. Could you help me a bit more? Also at c) I know I need to eliminate time, so I subtracted the two relations, is this correct?
 

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Andrei0408 said:
I get v=100t
No, you got ##\vec v.\vec a=100t##. How do you get from there to the angle? Can you answer the question I asked about the dot product in post #2?
Andrei0408 said:
at c) I know I need to eliminate time, so I subtracted the two relations, is this correct?
Your answer looks right.
 
haruspex said:
You can choose the reference point for having height zero however you like. The author has chosen the ground as illustrated in the diagram, so the initial height is H and height at time of interest (landing) is zero.

That certainly works as a step along tge way, but the dot product is easier.
Given vectors ##\vec u## and ##\vec v## with angle ##\theta## between them, what expressions can you write for ##|\vec u.\vec v|## and ##|\vec u\times \vec v|## in terms of ##|\vec u|##, ##|\vec v|## and angle ##\theta##?

You are almost there. You have t equal to a function of x and t equal to a function of y, so...
I mean to say dot product there.
haruspex said:
No, you got ##\vec v.\vec a=100t##. How do you get from there to the angle? Can you answer the question I asked about the dot product in post #2?

Your answer looks right.
Well v.a = |v| * |a| * cosθ and v x a = |v| * |a| * sinθ
 
Andrei0408 said:
I mean to say dot product there.
Well v.a = |v| * |a| * cosθ and v x a = |v| * |a| * sinθ
Roght, so what do you get for cosθ from your dot product?
 
haruspex said:
Roght, so what do you get for cosθ from your dot product?
cosθ = v.a / |v| * |a| . The thing was, I couldn't calculate |v| since that would be sqrt(16 + 100t), because there is a t. But now that you've mentioned the cross product, I can calculate v x a with the determinant(it's 40k), and if I calculate v.a/v x a the magnitudes of the vectors v and a reduce and I get cosθ/sinθ = 100t/40k, which is cotθ=100t/40k. So θ=arccot(100t/40k). But even in this form, I can't really get a proper angle. Did I complicate things or is this right?
 
Andrei0408 said:
that would be sqrt(16 + 100t)
t2.
The question does not specify a value for t, so it is to be expected that the answer is a function of t.
 
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haruspex said:
t2.
The question does not specify a value for t, so it is to be expected that the answer is a function of t.
Thank you!