Uniform Circular motion, angular velocity and Friction

In summary, the problem involves a 7.00 g coin placed 17.0 cm from the center of a turntable with static and kinetic coefficients of friction of 0.850 and 0.540, respectively. The question is to find the maximum angular velocity at which the turntable can spin without the coin sliding. The attempt at a solution involved finding the normal force and the force of static and kinetic friction, and using the formula a=m(V^2)/r to find the velocity of the turntable. However, it is necessary to use either the kinetic or static friction formula, depending on whether the coin is slipping or not. To find the angular velocity, the webpage provided explains the relationship between angular and linear quantities.
  • #1
Patty-o
1
0

Homework Statement


A 7.00 g coin is placed 17.0 cm from the center of a turntable. The coin has static and kinetic coefficients of friction with the turntable surface of [tex]\mu[/tex]s = 0.850 and [tex]\mu[/tex]k = 0.540

What is the maximum angular velocity with which the turntable can spin without the coin sliding?



Homework Equations



a=m(V^2)/r

The Attempt at a Solution



I will assume that the weight and the normal force cancel each other out, so I am only dealing with the forces on the horizontal plane.

Normal force = weight = m*g = (.007g*9.8)= .0686N

I find the force of the static friction and the kinetic friction.
F[tex]_{s}[/tex]=[tex]\mu[/tex]*n=(.850*.0686)=.05831
F[tex]_{k}[/tex]=[tex]\mu[/tex]*n=(.540*.0686)=.037044

This is where I start thinking. As long as the static friction is greater than the kinetic the coin will keep its current velocity, which is zero.
So for the coin to move the kinetic friction would have to be greater than the static friction (right?)

What I assume I will do is use F=ma to find the velocity of the turntable.

So I set up the problem as:
Kinetic Friction - Static Friction = m*(v^2/r)

But I seem to be stuck right there because I am not sure how to get from the velocity to the angular velocity, as the angular velocity is the ratio in the change of the angle divided by the change in time.

Did I do the above steps correctly, and is my thinking correct as well? If so, how do I get to the angular velocity in rad/s?
I feel like there is some info missing from the problem
 
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  • #2
Hi Patty-o,

Patty-o said:

Homework Statement


A 7.00 g coin is placed 17.0 cm from the center of a turntable. The coin has static and kinetic coefficients of friction with the turntable surface of [tex]\mu[/tex]s = 0.850 and [tex]\mu[/tex]k = 0.540

What is the maximum angular velocity with which the turntable can spin without the coin sliding?



Homework Equations



a=m(V^2)/r

The Attempt at a Solution



I will assume that the weight and the normal force cancel each other out, so I am only dealing with the forces on the horizontal plane.

Normal force = weight = m*g = (.007g*9.8)= .0686N

I find the force of the static friction and the kinetic friction.
F[tex]_{s}[/tex]=[tex]\mu[/tex]*n=(.850*.0686)=.05831
F[tex]_{k}[/tex]=[tex]\mu[/tex]*n=(.540*.0686)=.037044

This is where I start thinking. As long as the static friction is greater than the kinetic the coin will keep its current velocity, which is zero.
So for the coin to move the kinetic friction would have to be greater than the static friction (right?)

No; the formula you have for the static friction should be:

[tex]
f_{s,{\rm max}}=\mu_s N
[/tex]

or

[tex]
f_s \le \mu_s N
[/tex]

because it tells you the maximum value of the static friction. You can calculate how much frictional force is required to hold the coin in place; if the required amount is greater than the static frictional force can provide then it will slip (and once it is slipping then you would start using your kinetic frictional force formula to find the friction).


What I assume I will do is use F=ma to find the velocity of the turntable.

So I set up the problem as:
Kinetic Friction - Static Friction = m*(v^2/r)

So for this equation, you would use either kinetic friction or static friction (but not both), making your choice based on whether the coin is slipping or not.

But I seem to be stuck right there because I am not sure how to get from the velocity to the angular velocity, as the angular velocity is the ratio in the change of the angle divided by the change in time.

Here is an webpage on angular quantities and relating angular and linear quantities:

http://hyperphysics.phy-astr.gsu.edu/HBASE/rotq.html

Did I do the above steps correctly, and is my thinking correct as well? If so, how do I get to the angular velocity in rad/s?
I feel like there is some info missing from the problem
 
  • #3
statement, such as the radius of the turntable and the initial velocity of the turntable. Without this information, it is difficult to accurately solve for the maximum angular velocity.

However, assuming that the initial velocity of the turntable is zero and the radius is constant, we can use the equation for centripetal acceleration to solve for the maximum angular velocity.

a = v^2/r

Since the coin is not sliding, the centripetal acceleration must be equal to the maximum kinetic friction force.

F_k = m*a = m*v^2/r

Substituting in the known values, we get:

muk*n = m*v^2/r

Solving for v, we get:

v = sqrt(muk*n*r/m)

To find the angular velocity, we can use the equation:

omega = v/r

Substituting in the value for v, we get:

omega = sqrt(muk*n/m)

Therefore, the maximum angular velocity with which the turntable can spin without the coin sliding is:

omega = sqrt(0.540 * 0.0686 / 0.007) = 13.25 rad/s
 

1. What is uniform circular motion?

Uniform circular motion is a type of motion where an object moves in a circular path at a constant speed. This means that the object's velocity remains constant, but its direction changes constantly as it moves around the circular path.

2. What is angular velocity?

Angular velocity is a measure of how fast an object is rotating around a central axis. It is usually measured in radians per second and is equivalent to linear velocity divided by the radius of the circular path.

3. How does friction affect uniform circular motion?

Friction is a force that opposes motion, and it can affect uniform circular motion by slowing down the object's speed or changing its direction. In the case of a car driving around a curve, friction between the tires and the road helps the car turn without sliding off the road.

4. What factors affect the magnitude of angular velocity?

The magnitude of angular velocity is affected by the speed of the object, the radius of the circular path, and the amount of force acting on the object. Increasing any of these factors will result in an increase in angular velocity.

5. How is angular velocity related to linear velocity?

Angular velocity and linear velocity are related by the radius of the circular path. The linear velocity of an object moving in a circular path is equal to the angular velocity multiplied by the radius of the circle.

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