Vertical Jump Analysis: Calculating Time and Take-Off Speed

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Homework Help Overview

The discussion revolves around the analysis of a volleyball player's vertical jump, specifically focusing on calculating the time spent in the air and the take-off speed. The problem is situated within the context of kinematics.

Discussion Character

  • Exploratory, Assumption checking, Problem interpretation

Approaches and Questions Raised

  • The original poster attempts to use a kinematic equation to determine the time in the air, questioning the validity of their initial assumption regarding starting velocity. Other participants suggest reconsidering the initial conditions and the relationship between ascent and descent times.

Discussion Status

Participants are exploring various methods to approach the problem, with some providing hints and guidance on how to consider the player's speed at the peak of the jump and the implications of having multiple unknowns. There is an acknowledgment of the need for two equations to solve for the two unknowns.

Contextual Notes

There are discussions about the assumptions made regarding initial velocity and the use of kinematic equations, indicating that the original poster may be constrained by their current understanding of the problem setup.

KaseyK
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Homework Statement



A certain volleyball player can jump to a vertical height of 85 cm while spiking the volleyball.


Homework Equations



(a) How long is the player in the air for?
(b) What is the player's vertical take-off speed?

The Attempt at a Solution



Firstly I converted 85 cm to m, which is 0.85m.

I then drew a free-body diagram to help me visualize what was happening with the player. Sorry I can't draw it on here.

I then used the kinematic equation:

d=v1(t) + 1/2(a)(t^2)
Because I assumed that the inital velocity was zero (because he hasn't jumped up yet) the equation was left with:

d=1/2(a)(t^2)
.85x2 = 1/2(9.81)t^2
t = 0.61 seconds

The answer should be 0.83 seconds. Where did I go wrong?

I haven't attempted 'b' because I need to figure 'a' out first.

Thanks in advance for your help.
Kasey
 
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Initial velocity is not 0 because if she started on the ground, how did she get in the air? You have two variables, v0 and t.
 
Okay did I at least use the right kinematic equation?

Is there anything else you can hint to, to send me in the right direction?

Thanks
 
There are multiple ways of doing this. Yes your way is valid. Remember the time it takes to come down is the same as the time it takes to come up.
 
You can't calculate it like that because you don't know his initial speed yet. What you do know is his speed when he reaches 85cm height. What is it? How long does it take him to fall from 85cm back to the ground?

Edit: I made an assumption here that you have to solve it using kinematics. If this is not so then there is an easier way!
 
Last edited:
Because you have two unknowns, you need two equations. For the second equation, remember that the velocity has been reduced to zero at the top of the jump.
 
Cyosis said:
You can't calculate it like that because you don't know his initial speed yet. What you do know is his speed when he reaches 85cm height. What is it? How long does it take him to fall from 85cm back to the ground?

Edit: I made an assumption here that you have to solve it using kinematics. If this is not so then there is an easier way!

No I don't need to solve it using kinematics. I can use any way I want, I just can't figure either way out...ugh.
 
We can do it multiple ways, but let us first do it in the order you're asked to do it.

You need to answer this. What is the speed of the player at 85cm and how long does it take for him to fall 85cm after reaching that height?
 
Sorry when I said your way is valid, I was talking about your equation. Sorry for any confusion that it caused.
 

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