What Are the Equations for a Ball Drop Experiment?

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Homework Help Overview

The discussion revolves around an experiment on elasticity involving the drop of various balls on different surfaces. Participants are examining the equations of motion related to the velocity and time of bounces, particularly focusing on the coefficient of restitution (e) and its implications on energy loss during bounces.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning, Assumption checking

Approaches and Questions Raised

  • The original poster attempts to understand how to incorporate the coefficient of restitution (e) into the equations of motion. Some participants discuss the definition of e and its role in measuring energy loss during bounces, while others explore the relationship between velocities before and after impacts.

Discussion Status

Participants are actively engaging with the concepts, questioning the definitions and implications of the coefficient of restitution. There is a mix of interpretations regarding the equations and their applications, with some guidance offered on the relationship between kinetic energy and e, but no consensus has been reached.

Contextual Notes

Some participants express uncertainty about specific terms, such as 's', and the context of the equations provided. The discussion includes references to the conditions under which the coefficient of restitution is defined, particularly regarding stationary versus moving bodies.

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Homework Statement


We performed an experiment on elasticity by dropping various different balls on different surfaces.

1, Using the equations of motion firstly show that the velocity after the first bounce=e(2gH)^1/2

2, the time (t2) from the first impact to the second impact is given by

t2=2e(2H/g)^1/2

show that T= ((2H/g)^1/2)((1+e)/(1-e))


I understand that g=a and H=s when considering the equations of motion but I can't understand how to bring the e into the equations? any help would be great
 
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I'm not sure what 's' is, but e is the 'Coefficient of restitution' (pretty sure that's the right name), and is a way of measuring the energy loss per bounce. Actually, 'e' measures the ratio of velocities before and after the bounce.

If the object was perfectly elastic (doesn't dissipate any energy), then e=1 and the velocity before and after are the same. If e < 1, then some energy is lost, and the final velocity is a little smaller.

Knowing that [tex]e \equiv \frac{v_f}{v_i}[/tex] can you derive the equation in '1' ?
 
zhermes said:
and is a way of measuring the energy loss per bounce.

More precisely its measure of loss of kinetic energy per bounce

zhermes said:
Actually, 'e' measures the ratio of velocities before and after the bounce.

This is true only when other body is stationary ... when both bodies colliding are moving use the eqn: (velocity of separation) = e (velocity of approach)
 
cupid.callin said:
More precisely its measure of loss of kinetic energy per bounce
No, its actually the velocity (see the given equation; or the http://en.wikipedia.org/wiki/Coefficient_of_restitution" ), which can be related to the kinetic energy.

cupid.callin said:
This is true only when other body is stationary ... when both bodies colliding are moving use the eqn: (velocity of separation) = e (velocity of approach)
You're giving the same equation... except replaced 'f' (final) with 'separation', and 'i' (initial) with approach... ?!
Furthermore, this is unrelated to whether the second body is stationary or not (actual, only whether it's inertial or not matters---technically). If you have a non-stationary second body (e.g. another particle instead of a floor/wall), you have to look at the ratio of differences of velocities (see the wiki linked above).
 
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O_o we have same number of posts ... of course before i posted this reply ...

zhermes said:
No, its actually the velocity (see the given equation; or the http://en.wikipedia.org/wiki/Coefficient_of_restitution" ), which can be related to the kinetic energy.
during any collision .. KE is used in deofrmign the objects /... this deformation is permanent for e=0 and KE is conserved if e=1 ... and of course in rest cases a part of KE is gained back.
e accounts for this loss ... though there is no direct eqn for relation b/w them but e was vorn because of loss in KE ... (here we go ... philosophy ... :D)

zhermes said:
You're giving the same equation... except replaced 'f' (final) with 'separation', and 'i' (initial) with approach... ?!
Furthermore, this is unrelated to whether the second body is stationary or not (actual, only whether it's inertial or not matters---technically). If you have a non-stationary second body (e.g. another particle instead of a floor/wall), you have to look at the ratio of differences of velocities (see the wiki linked above).

That is what I'm saying .. you wrote [tex]\frac{v_f}{v_i}[/tex] so i thought you are talking about this specific case where v of another body is 0
i just explained to to OP from where this [tex]\frac{v_f}{v_i}[/tex] came so that he makes no mistake in some other question

if you look at wiki again ... they also have specified that [tex]\frac{v_f}{v_i}[/tex] is the eqn for body falling on ground ...
 
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