Dullard said:
The initial problem strikes me as sleight-of-hand. Doubling the number of 'sides' while halving their individual lengths results in no change in the total length.
That's true. I mean, the initial square is composed of the exact same infinite number of line segments. All the problem does is mix them up.
Square: x,x,x,x,x,x,x,x,x,...,y,y,y,y,y,y,y,y,y,...
Beveled polygon: x,y,x,y,x,y,x,y,x,y,x,y,x,y,x,y,x,y,...
where x and y are infinitesimally short line segments.
In the first case, we have no problem seeing the square has a perimeter of 4. But for some reason, when we interweave x segments with y segments, we struggle with seeing the beveled polygon as having a perimeter of 4.
Heck, we can make an inifinite variety of shapes, all with perimeter 4:
Wobbly, stellated star: y,y,y,y,y,y,y,x,y,y,y,x,x,y,x,x,x,y,x,x,x,x,...
Ask your friends what they think the perimeter of this object is: