What is the axis of rotation for a freely moving rigid body after a collision?

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SUMMARY

The axis of rotation for a freely moving rigid body after a collision is determined by the conservation of angular momentum about its center of mass. When a second body collides and sticks to the first, the initial angular momentum is calculated using the formula r x mv, where r is the distance vector from the center of mass to the point of collision, and mv is the momentum of the colliding body. The final angular momentum remains constant, and the moment of inertia tensor is used to convert angular momentum into angular velocity. The axis of rotation aligns with the angular velocity vector, which may vary unless the angular momentum is aligned with a principal axis.

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  • Understanding of angular momentum conservation principles
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  • Knowledge of vector cross product calculations
  • Basic concepts of rigid body dynamics
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hamidjan
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hi.
I have an essential question. Suppose we have an complex shape at complete rest freely in space. There exist no forces at all. If we collide it in a point, at which axis it will be rotate? How I find it?
I want the answer be in general and for all shapes.
 
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In general, it is complicated.
Both momentum and angular momentum are conserved, but the rotation axis of the object can change in time.
 
welcome to pf!

hi hamidjan! welcome to pf! :smile:

let's keep it simple by assuming that the other body sticks to it after the collision

then you use conservation of angular momentum about its centre of mass …

the initial angular momentum will be r x mv of the other body

the final angular momentum will be the same

now use the moment of inertia tensor to convert the angular momentum vector to the angular velocity vector

(surprisingly, they're not parallel unless the angular momentum is along a principal axis: otherwise, the angular velocity vector rotates about the angular momentum vector)

the (variable) axis of rotation, of course, is along the angular velocity vector :wink:
 

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