What is the Law of Cosines for Calculating Vector Magnitudes?

AI Thread Summary
The discussion centers on using the Law of Cosines to calculate the magnitude of the resultant vector from two vectors, A and B, with magnitudes of 12.1 and 7, respectively, acting at an angle of 130° to each other. A participant initially attempted to apply the formula (A+B)² = A² + B² - 2ABcos(130) but arrived at an incorrect result. The confusion arose regarding the correct angle to use, prompting a suggestion to draw a triangle to visualize the vectors. It was clarified that the vectors should be arranged "tip-to-tail" to accurately apply the Law of Cosines. Ultimately, the participant recognized their mistake in the vector arrangement, leading to a better understanding of the calculation process.
Andy111
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Homework Statement



Consider two vectors ~A and ~B and their resul-
tant ~A + ~B . The magnitudes of the vectors ~A
and ~B are, respectively, 12.1 and 7 and they
act at 130◦ to each other.

Use the law of cosines to calculate the mag-
nitude of the resultant vector ~A + ~B.

Homework Equations





The Attempt at a Solution

 
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Andy111 said:

Homework Statement



Consider two vectors ~A and ~B and their resul-
tant ~A + ~B . The magnitudes of the vectors ~A
and ~B are, respectively, 12.1 and 7 and they
act at 130◦ to each other.

Use the law of cosines to calculate the mag-
nitude of the resultant vector ~A + ~B.

Homework Equations


The Attempt at a Solution


How do you figure to apply the Law of Cosines?
 
I did (A+B)^{2}=A^{2}+B^{2}-2ABcos(130) and solved for (A+B). I got an answer of 17.444148, but that was wrong.
 
Draw a triangle using those vectors.

edit:
This will show you the angle you are supposed to use for the calculation.
 
I'm a bit lost, why isn't 130 the correct angle to use?
 
Did you draw the triangle?

A picture is worth 1000 words.
 
Well yes, and I put the angle 130 between A and B, and if that's correct then I don't know how I got this wrong.
 
The correct picture is the 2nd one here.
 

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Thanks, I see where my mistake was now, I didn't draw the vectors "tip-to-tail".
 
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