What is the Moment of Inertia for a Falling Disc?

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Discussion Overview

The discussion revolves around the moment of inertia of a falling disc and its implications on angular acceleration. Participants explore the relationship between torque, moment of inertia, and angular acceleration in the context of a disc falling under gravity, considering various reference points and the effects of shape and mass distribution.

Discussion Character

  • Exploratory
  • Technical explanation
  • Debate/contested
  • Mathematical reasoning

Main Points Raised

  • One participant presents the equations relating torque, angular momentum, and moment of inertia, questioning the dependence of angular acceleration on the disc's radius.
  • Another participant suggests expressing torque and angular acceleration in terms of linear acceleration and distances, indicating that the radius should cancel out.
  • A later reply discusses the torque due to gravity and its dependence on the angle and position of the disc, raising concerns about the implications of shape on angular acceleration.
  • Participants explore the idea that angular acceleration should be independent of the object's shape, focusing on the mass and its distribution instead.
  • One participant reflects on the torque due to gravity and its consistency across different reference points, noting that the shape affects angular acceleration but should not affect the falling motion under gravity.
  • Ultimately, a participant concludes that the moment of inertia with respect to an arbitrary point is simply \(mr^2\) without additional contributions from the center of mass, asserting that the object is not rotating.

Areas of Agreement / Disagreement

Participants express differing views on the relationship between moment of inertia, shape, and angular acceleration, with no consensus reached on the implications of these factors in the context of the falling disc.

Contextual Notes

Participants acknowledge the complexity of the problem, including the dependence on definitions and the need for careful consideration of reference points and the effects of gravity on torque.

carrotstien
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Ok, so...

[tex]\tau = \frac{dL}{dt}[/tex]

and

[tex]L\equiv I\omega[/tex]

so

[tex]\tau = \dot{I}\omega + I\dot{\omega} = \dot{I}\omega + I\alpha[/tex]

and i don't believe it'd be wrong to write (shouldn't be...right?)

[tex]\alpha = \frac{\tau-\dot{I}\omega}{I}[/tex]

---
the situation I'm looking at is that of a disc (of radius 'R') falling straight down due to gravity.

[tex]I_{cm} = \frac{mR^2}{2}[/tex]

and then I with respect to any arbitrary point...

[tex]I_{arb} = I_{cm} + mr^2 = \frac{mR^2}{2} + mr^2[/tex]

(where 'r' is the distance from the center of mass to the arbitrary reference point)

[tex]\dot{I}_{arb} = 2mr\dot{r}[/tex]

(as R doesn't change with time, but 'r' does, as the disc is moving with respect to the point)assuming that all is right...then the following is true (everything with respect to a non-moving arbitrary point)

[tex]\alpha = \frac{\tau-2mr\dot{r}\omega}{\frac{mR^2}{2} + mr^2}[/tex]

the m's can be factored out leaving

[tex]\alpha = \frac{\tau-2r\dot{r}\omega}{\frac{R^2}{2} + r^2}[/tex]

This is very troublesome IMO...
This says that [tex]\alpha[/tex], something that is just based on kinematics (it is terms of the relative position function and its derivatives) and not anything else, depends on 'R'...the radius of the disc. I'm sure this isn't true...so where have I failed in my reasoning?...
 
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First, you can't factor out the "m" because the torque is by itself; it isn't multiplied by "m".

Also, try to express both the torque and the angular acceleration in terms of the disc's linear (downward) acceleration, R, and r. The R should cancel out.
 
oopsie..right 'm' stays...the 'm' leaves when the torque is due to gravity which would be mg*r*sin(angle)
...

for the case where the disc is being accelerated by gravity...

[tex]\alpha = \frac{(mg)(r)cos(\theta) - 2mr\dot{r}\omega}{\frac{mR^2}{2}+mr^2}[/tex]

where [tex]\theta[/tex] is the angle that [tex]\vec{r}[/tex] makes with the positive x-axis..so that when [tex]\theta=0[/tex], the torque is just [tex](mg)(r)[/tex].

and so, when you remove the [tex]m[/tex] you get

[tex]\alpha = \frac{(g)(r)cos(\theta) - 2r\dot{r}\omega}{\frac{R^2}{2}+r^2}[/tex]

or even more simply

[tex]\alpha = \frac{(g)(r)cos(\theta) - 2r\dot{r}\omega}{\frac{I_{cm}}{m}+r^2}[/tex]

and the problem persists. An object with the same mass, moving in the same way, relative to the same point, would have an [tex]\alpha[/tex] (of the center of mass) depend on its shape.
Perhaps I'm interpreting something wrong?
 
point is...the [tex]\alpha[/tex] should just be derived from a coordinate transformation (cart->polar)...the cartesian position function has absolutely nothing to do with the shape of the object..only the mass. [tex]\alpha[/tex] should be the same
 
after thinking about it...the only issue i can find is this

perhaps the torque due to gravity isn't just the force (mg) applied at the center of mass, crossed with the [tex]\vec{r}[/tex]

but even if this is the case, and even if the torque due to gravity was some function of R...it doesn't seem physically possible to algebraically take the R out of the picture.

Tomorrow, i'll try to apply it to a simple homogeneous rod, or even just a discrete (perhaps 2 or 3) point masses that make up a structure.
 
nope..checked it out..
the torque due to gravity is the same if you treat it moving through the center, or sum the torques on every element of the structure all about the same point.

[tex]\alpha[/tex] for each element depends on the shape, as that would change it's position (such as the length of a rod)...however, the shape, (radius in this case) doesn't change the position of the center, nor does it (or should it) change the way the object falls due to gravity.
 
nevermind...i figured it out
the moment of inertia with respect to the arbitrary point is just mr^2..without the added moment of interia about the center of mass - because the object isn't rotating!
this forum isn't as active as i thought it'd be
 

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