What Is the Speed of the Composite Object After Collision?

Click For Summary

Homework Help Overview

The problem involves two objects, A and B, colliding on a frictionless surface, with given masses and speeds. The scenario includes a 30-degree angle related to the motion of object B, and participants are exploring the resulting speed of the composite object after the collision.

Discussion Character

  • Exploratory, Assumption checking, Problem interpretation

Approaches and Questions Raised

  • Participants are discussing the use of momentum conservation in both x and y components to determine the final speed after the collision. There is an emphasis on clarifying the role of the angle in the calculations, and some participants question the setup of the problem and the values used in calculations.

Discussion Status

There is ongoing dialogue about the calculations being performed, with some participants expressing uncertainty about the results obtained. Guidance has been offered to clarify the use of initial speeds and the implications of the angle in the momentum calculations. Multiple interpretations of the angle's relevance are being explored.

Contextual Notes

Participants note that the objects stick together after the collision, which influences the calculations. There is also mention of a multiple-choice format for the question, which adds a layer of complexity to the discussion.

cooney88
Messages
12
Reaction score
0
Q. Two objects A and B are moving on a frictionless horizontal surface. A has a mass of 6kg and speed of 3m/s , B has a *** of 8kg and a speed of 5m/s. if they collide and stick together the speed in m/s of the composite object after the collision is:

diagram:

A----------------------> X
angle = 30->



B is traveling at an angle towards the x markso what i have been doing is i have been finding the before and after collision as x and y components. then putting the final xcomponent momentum and y component momentums into this formula :total momentum after = (x^2 + y^2)^.5

i would then have my total momentum before and then the total momentum after with v unknown. i got 4.02 for it. the question is multiple choice and these are the choices 3.23 16.2 2.71 4.02 or 3.76
 
Physics news on Phys.org
cooney88 said:
so what i have been doing is i have been finding the before and after collision as x and y components. then putting the final xcomponent momentum and y component momentums into this formula :total momentum after = (x^2 + y^2)^.5
Sounds good.

i would then have my total momentum before and then the total momentum after with v unknown. i got 4.02 for it. the question is multiple choice and these are the choices 3.23 16.2 2.71 4.02 or 3.76
Looks like a match to me.

It's not clear exactly where that 30 degree angle fits in. For example: If A moves along the +x axis, does B move at an angle of 30 degrees above the +x axis? If so, then you're OK.

(Next time show every key step of your calculation--it makes it easier to follow.)
 
pax= 6v1 pay = 0
pbx= 8v2cos30 pby = 8v2sin30

pcx= 6v1 +8v2cos30 = 12.9v pcy = 8v2sin30= 4v

(12.9v^2 + 4v^2)^.5 = 13.5v

so 58 = 13.5v

v= 4.2

a is moving along the x-axis and b is moving below a but is heading towards a. the angle between them is 30
 
any ideas what I am doing wrong?
 
sorry i meant i got 4.2 not 4.02 . so I am obviously doing something wrong
 
cooney88 said:
pax= 6v1 pay = 0
pbx= 8v2cos30 pby = 8v2sin30
OK.

pcx= 6v1 +8v2cos30 = 12.9v pcy = 8v2sin30= 4v
Careful: v1 and v2 are given, and they are not equal. Redo this step, putting in values for v1 and v2.
 
yes only before the collision are v1 and v2 are different. however the 2 balls ''stick together'' therefore the velocity is the same for both of them after the collision
 
cooney88 said:
yes only before the collision are v1 and v2 are different. however the 2 balls ''stick together'' therefore the velocity is the same for both of them after the collision
That's true. But you're calculating the total momentum before the collision, so you must use the speeds they had before the collision.
 
which i did but I am still getting 4.2 . thanks a million for helping me with this by the way. still not sure what I am doing wrong tho?
 
  • #10
Redo the steps, using v1 and v2. Show me what you get.
 
  • #11
AW DUDE! couldn't we just use m1xv1+ m2xv2 = m1xv1+m2xv2 ? i think the angle might of been in the question to put u off?
 
  • #12
cooney88 said:
couldnt we just use m1xv1+ m2xv2 = m1xv1+m2xv2 ?
No. That only works for collisions in one dimension.
i think the angle might of been in the question to put u off?
You were on the right track. Just redo it.
 

Similar threads

Replies
3
Views
1K
Replies
10
Views
3K
  • · Replies 10 ·
Replies
10
Views
2K
  • · Replies 20 ·
Replies
20
Views
3K
Replies
4
Views
2K
  • · Replies 7 ·
Replies
7
Views
2K
  • · Replies 22 ·
Replies
22
Views
4K
  • · Replies 4 ·
Replies
4
Views
2K
  • · Replies 38 ·
2
Replies
38
Views
5K
  • · Replies 11 ·
Replies
11
Views
2K