What's the Best Device for Simulating Car Vibrations?

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    Car Vibrations
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Discussion Overview

The discussion revolves around the best devices and methods for simulating car engine vibrations, focusing on generating a range of frequencies. Participants explore both mechanical and sound-based approaches, considering factors such as size, power consumption, and the specific requirements of different engine types.

Discussion Character

  • Exploratory
  • Technical explanation
  • Debate/contested

Main Points Raised

  • One participant seeks advice on devices to simulate car engine vibrations, emphasizing the need for a compact and low-power solution.
  • Another participant suggests determining the typical frequency range for the simulation and clarifies the difference between numerical and mechanical simulations.
  • A participant raises questions about the specific requirements for controlling vibrations, including the need for varying speeds and the differences in vibrations during different operational phases.
  • One suggestion for a simple device is using a bent nail in a variable speed cordless drill as a low-cost variable frequency vibrator.
  • A participant notes that simulating cylinder gas pressure in an internal combustion engine requires harmonics up to order 18 for accurate representation, indicating the complexity of physical simulations.
  • Another participant mentions wanting to simulate a Mitsubishi air compressor and inquires about using a sound emitter for ambient vibrations, expressing concern about achieving sufficient strength.
  • One suggestion is to record a real engine operating under various conditions and play it back through a stereo sound system, though this may require high power amplification.
  • Another participant proposes performing frequency analysis on recordings to synthesize input signals for a sound system.
  • Concerns are raised about the effectiveness of sound emitters, with one participant noting that a speaker could be used to create a cheap shaker table, but isolation is necessary to avoid cancellation of sound waves.

Areas of Agreement / Disagreement

Participants express a variety of approaches and considerations for simulating vibrations, with no clear consensus on the best method or device. Multiple competing views remain regarding the effectiveness of different simulation techniques.

Contextual Notes

Participants highlight the need for measurements and specific requirements based on engine type and operational conditions, indicating that assumptions about the simulation's goals may vary significantly.

Who May Find This Useful

This discussion may be useful for individuals interested in vibration simulation for automotive applications, engineers exploring mechanical and sound-based solutions, and hobbyists looking for low-cost methods to simulate engine vibrations.

BillIsTheDill
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Hi everyone! It's my first time working with vibrations (and on this site) and I'd like to know what the best device is for simulating a car engine's vibrations is. Basically I want to generate a random range of frequencies. I would like to keep it as small and for it to use as little power as possible.
Thanks!
 
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I'd look up (or measure) what the typical range of frequencies is at or near the point where I was hoping to simulate them.

And do you mean numerically simulate or mechanically simulate?

Finally, the frequencies will not be random, but likely be dominated by a fundamental (the engine speed in rpm converted to Hz) and harmonics (integer multiples of the engine speed).
 
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Not sure what your requirements are. You want a signal that represents the vibrations in some way? You want to drive a shaker table? You want to build a shaker table?

How do you want to control the vibrations? They will vary with engine speed. You want 1 speed? Any speed? Ramping speed? Random speed for random periods?
Vibrations during warmup are different than normal operation,
You want vibrations on the engine itself, or on the car body.
Also depends on the engine. A 4 cyl Volkswagen is different that a 12 cyl Jaguar.

Regardless, you will need to make measurements to derive suitable equations for whatever it is you are actually doing.
 
BillIsTheDill said:
Hi everyone! It's my first time working with vibrations (and on this site) and I'd like to know what the best device is for simulating a car engine's vibrations is. Basically I want to generate a random range of frequencies. I would like to keep it as small and for it to use as little power as possible.
Thanks!

First, follow the good advice meBigGuy gave. Second, the simplest and least expensive variable frequency vibrator I can imagine, is a bent nail locked into the chuck of a variable speed cordless drill.
 
The cylinder gas pressure function in an IC engine requires harmonics out to about order 18 to get a reasonable representation. That means that, for a two stroke engine cycle, order 0 through 18 give a pretty good representation. For a four stroke engine, the same range applies, except that the orders increment by 1/2, rather than by 1. Since cylinder pressure is the ultimate driver behind most vibrations (except for road induced vibration), you have to be looking at a pretty complicated physical simulation if that is in fact your goal.
 
I want to simulate a Mitsubishi air compressor, and I've taken a few measurements. It doesn't need to be very close, basically I just need to simulate ambient vibration in certain situations. Is there any way I could use something much smaller, like a sound emitter at the same frequencies? I'm not sure if I can get the vibrations to be strong enough though...
 
Record a real one working over a range of conditions and play back through a stereo sound system . May need to be a high power amp and speakers though to get full effect .
 
Alternatively do a frequency analysis on same recordings and use data to synthesise an input signal for sound system .
 
The sound emitter needs to be loud enough to couple to the mass you want to vibrate. Non-trivial, to my mind, for a stock speaker system.

But, you can use a speaker to build a cheap shaker table. lay something in the cone, or tape it to the cone, and it will shake up a storm.

BTW, I've never tried this.

If you use a cheap speaker to do this, be sure to isolate it from front to back (basic infinite baffle theory). Speakers cancel themselves out if they are not isolated front to back. (that's why they all have enclosures, and sound tinny without them).
 

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