Why Does Projectile Motion Involve Zero X-Component Acceleration?

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The discussion centers on understanding the x-component of acceleration in projectile motion, highlighting that it is typically zero due to the lack of horizontal forces acting on the projectile. Participants explore how to calculate acceleration from a position function, emphasizing the need to differentiate position twice to find velocity and then acceleration. A specific example is provided, where the x-component of acceleration at t=3.4 seconds is calculated to be approximately 99.96 m/s². The importance of mastering differentiation is noted, as it is crucial for solving these types of problems. Overall, the conversation clarifies the relationship between position, velocity, and acceleration in the context of projectile motion.
jamiebean
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Homework Statement
The position of a particle is
4.9t^{3}\hat{i} +-4.4t^{4}\hat{j} m . what is the x component of the acceleration at time 3.4 s in unit of ms-2? t denotes time in second.
Relevant Equations
d=vi x t + 0.5at^2
I intended to finish the question with the equation of linear motion with constant acceleration, but it didn't work out. And I have no idea about the t^3 and t^4 of the position. How can I find the x component of the acceleration at time 3.4 s ? Where is the acceleration rate?
 
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Acceleration isn't constant. How, in general, do you find acceleration from a function of position?
 
PeroK said:
Acceleration isn't constant. How, in general, do you find acceleration from a function of position?

a=dv/dt ??
 
jamiebean said:
a=dv/dt ??
Of course!
 
PeroK said:
Of course!

I'm quite new to differentiation so... I don't really know how to calculate arghhhh
a=dv/dt
I calculated dv=14.7t^2
but isn't it dt=d x 3.8=0?
 
jamiebean said:
I'm quite new to differentiation so... I don't really know how to calculate arghhhh
a=dv/dt
I calculated dv=14.7t^2
but isn't it dt=d x 3.8=0?

I suggest you calculate the velocity and acceleration for this particle. If you don't know how to differentiate, then that might be a problem.

Paul's online maths is a good resource for all things calculus:

http://tutorial.math.lamar.edu/Classes/CalcI/DiffFormulas.aspx
 
Approach. You need to find dv/dt of the x-component. That takes a two-step process from x(t) -> a function of position. So to get to dv/dt, you need to differentiate dx/dt twice. What this means is first derive the velocity and then from velocity derive acceleration. Still unclear? No worries, look below.

The x-component is the first part of the equation -> 4.9t^3 (i.e x(t)=4.9t^3)

dx/dt = 14.7t^2 (which is also equal to v(t) = 14.7t^2 -> for the x-component)

Differentiate again [dv/dt]

dv/dt = 29.4t (which is also equal to a(t) = 29.4t -> for the x-component) [i.e instanteneous acceleration for x(t)]

Solution for (instantenous acceleration at t=3.4s) = 29.4 (3.4) = 99.96 m/s^2

If anything is unclear, I am happy to answer your questions.
 
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dio00 said:
Approach. You need to find dv/dt of the x-component. That takes a two-step process from x(t) -> a function of position. So to get to dv/dt, you need to differentiate dx/dt twice. What this means is first derive the velocity and then from velocity derive acceleration. Still unclear? No worries, look below.

The x-component is the first part of the equation -> 4.9t^3 (i.e x(t)=4.9t^3)

dx/dt = 14.7t^2 (which is also equal to v(t) = 14.7t^2 -> for the x-component)

Differentiate again [dv/dt]

dv/dt = 29.4t (which is also equal to a(t) = 29.4t -> for the x-component) [i.e instanteneous acceleration for x(t)]

Solution for (instantenous acceleration at t=3.4s) = 29.4 (3.4) = 99.96 m/s^2

If anything is unclear, I am happy to answer your questions.
thanks a lot :) I have got it! really really big thanksss
 
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PeroK said:
I suggest you calculate the velocity and acceleration for this particle. If you don't know how to differentiate, then that might be a problem.

Paul's online maths is a good resource for all things calculus:

http://tutorial.math.lamar.edu/Classes/CalcI/DiffFormulas.aspx
thanks a lot ! it really helped alotttttttt hahaha thank you!
 
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jamiebean said:
thanks a lot :) I have got it! really really big thanksss

One other thing to note is that the x-component of a projectile motion almost always has an acceleration of 0, because the x-component does not contribute to the detour. This might be a little confusing, considering what I shared earlier. I thought it will be useful to know.
 

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