Why is V_x of a projectile constant?

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NooDota
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Homework Statement



Why is the horizontal velocity for a projectile constant?

I understand it physically, since the vertical and horizontal velocities aren't related and don't affect each other, g will only affect V_y and neglect V_x, so it's constant.

But maths-wise, isn't V_x = V*Cos(theta)? How can it be constant if the angle is changing?

Homework Equations



V_x = V*Cos(theta)

The Attempt at a Solution

 
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NooDota said:

Homework Statement



Why is the horizontal velocity for a projectile constant?

I understand it physically, since the vertical and horizontal velocities aren't related and don't affect each other, g will only affect V_y and neglect V_x, so it's constant.

But maths-wise, isn't V_x = V*Cos(theta)? How can it be constant if the angle is changing?

Homework Equations



V_x = V*Cos(theta)

The Attempt at a Solution

V is also changing, such that Vcosθ is constant.
Good question!
 
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rude man said:
V is also changing, such that Vcosθ is constant.
Good question!

##\theta## refers to the initial angle at launch, not the changing angle at which the projectile moves thereafter.
 
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But the law for the horizontal velocity is V_x = V*Cos(theta) where theta is the current angle the velocity vector makes with the x+ axis, right?
 
NooDota said:
But the law for the horizontal velocity is V_x = V*Cos(theta) where theta is the current angle the velocity vector makes with the x+ axis, right?

No, that's wrong. ##v## is the magnitude of the initial velocity and ##\theta## is the initial angle. That's why ##v_x## is constant.
 
PeroK said:
I

##\theta## refers to the initial angle at launch, not the changing angle at which the projectile moves thereafter.
That's only true if θ is defined that way. Clearly OP considers θ to be changing along the trajectory.

In this case we would likely θ0 as the initial value of θ,

As usual, rude man has answered well. - - short and complete.
 
Apologies, my mistake. I see what the OP was asking.
 
SammyS said:
That's only true if θ is defined that way. Clearly OP considers θ to be changing along the trajectory.

In this case we would likely θ0 as the initial value of θ,

As usual, rude man has answered well. - - short and complete.
Thanks Sammy. Owe you one!
 
NooDota said:
But the law for the horizontal velocity is V_x = V*Cos(theta) where theta is the current angle the velocity vector makes with the x+ axis, right?
You are correct, and vcosθ is constant unless you try to include air friction. Which you don't want to do, trust me! :smile:
 
Okay, thanks.

Another question, it's not worth making a thread for.If the velocity of a projectile is given by V = 25i -4.9j (y is directed upwards), has the projectile reached its highest point yet? The book says yes.Since it's moving downwards, that means yes. But what if I initially threw it down, and it bounced back up higher than its starting point?
 
NooDota said:
Okay, thanks.

Another question, it's not worth making a thread for.If the velocity of a projectile is given by V = 25i -4.9j (y is directed upwards), has the projectile reached its highest point yet? The book says yes.Since it's moving downwards, that means yes. But what if I initially threw it down, and it bounced back up higher than its starting point?
That's no longer simple projectile motion.
 
NooDota said:
Okay, thanks.

Another question, it's not worth making a thread for.If the velocity of a projectile is given by V = 25i -4.9j (y is directed upwards), has the projectile reached its highest point yet? The book says yes.Since it's moving downwards, that means yes. But what if I initially threw it down, and it bounced back up higher than its starting point?
Then its V would no longer be i 25 - j 4.9.