Why is V_x of a projectile constant?

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Homework Help Overview

The discussion revolves around the concept of horizontal velocity in projectile motion, specifically questioning why the horizontal component of velocity (V_x) remains constant despite changes in the angle of the projectile's trajectory. Participants explore the relationship between horizontal and vertical velocities and the implications of gravitational effects on these components.

Discussion Character

  • Conceptual clarification, Assumption checking

Approaches and Questions Raised

  • Participants discuss the physical reasoning behind the constancy of V_x, noting that gravitational acceleration affects only the vertical component. There are questions regarding the mathematical representation of V_x as V*Cos(theta) and how this relates to changing angles during the projectile's flight.

Discussion Status

The conversation is active, with participants providing insights and clarifications regarding the definitions of variables involved. Some participants express confusion about the interpretation of the angle theta, while others clarify that it refers to the initial launch angle rather than a changing angle during flight. There is acknowledgment of differing interpretations without reaching a consensus.

Contextual Notes

Some participants highlight the potential for misunderstanding regarding the definition of theta, suggesting that it may be perceived as changing along the trajectory, which could lead to confusion in the application of the equations. Additionally, there are references to external factors like air friction that could complicate the discussion.

NooDota
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Homework Statement



Why is the horizontal velocity for a projectile constant?

I understand it physically, since the vertical and horizontal velocities aren't related and don't affect each other, g will only affect V_y and neglect V_x, so it's constant.

But maths-wise, isn't V_x = V*Cos(theta)? How can it be constant if the angle is changing?

Homework Equations



V_x = V*Cos(theta)

The Attempt at a Solution

 
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NooDota said:

Homework Statement



Why is the horizontal velocity for a projectile constant?

I understand it physically, since the vertical and horizontal velocities aren't related and don't affect each other, g will only affect V_y and neglect V_x, so it's constant.

But maths-wise, isn't V_x = V*Cos(theta)? How can it be constant if the angle is changing?

Homework Equations



V_x = V*Cos(theta)

The Attempt at a Solution

V is also changing, such that Vcosθ is constant.
Good question!
 
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rude man said:
V is also changing, such that Vcosθ is constant.
Good question!

##\theta## refers to the initial angle at launch, not the changing angle at which the projectile moves thereafter.
 
Last edited:
But the law for the horizontal velocity is V_x = V*Cos(theta) where theta is the current angle the velocity vector makes with the x+ axis, right?
 
NooDota said:
But the law for the horizontal velocity is V_x = V*Cos(theta) where theta is the current angle the velocity vector makes with the x+ axis, right?

No, that's wrong. ##v## is the magnitude of the initial velocity and ##\theta## is the initial angle. That's why ##v_x## is constant.
 
PeroK said:
I

##\theta## refers to the initial angle at launch, not the changing angle at which the projectile moves thereafter.
That's only true if θ is defined that way. Clearly OP considers θ to be changing along the trajectory.

In this case we would likely θ0 as the initial value of θ,

As usual, rude man has answered well. - - short and complete.
 
Apologies, my mistake. I see what the OP was asking.
 
SammyS said:
That's only true if θ is defined that way. Clearly OP considers θ to be changing along the trajectory.

In this case we would likely θ0 as the initial value of θ,

As usual, rude man has answered well. - - short and complete.
Thanks Sammy. Owe you one!
 
NooDota said:
But the law for the horizontal velocity is V_x = V*Cos(theta) where theta is the current angle the velocity vector makes with the x+ axis, right?
You are correct, and vcosθ is constant unless you try to include air friction. Which you don't want to do, trust me! :smile:
 
  • #10
Okay, thanks.

Another question, it's not worth making a thread for.If the velocity of a projectile is given by V = 25i -4.9j (y is directed upwards), has the projectile reached its highest point yet? The book says yes.Since it's moving downwards, that means yes. But what if I initially threw it down, and it bounced back up higher than its starting point?
 
  • #11
NooDota said:
Okay, thanks.

Another question, it's not worth making a thread for.If the velocity of a projectile is given by V = 25i -4.9j (y is directed upwards), has the projectile reached its highest point yet? The book says yes.Since it's moving downwards, that means yes. But what if I initially threw it down, and it bounced back up higher than its starting point?
That's no longer simple projectile motion.
 
  • #12
NooDota said:
Okay, thanks.

Another question, it's not worth making a thread for.If the velocity of a projectile is given by V = 25i -4.9j (y is directed upwards), has the projectile reached its highest point yet? The book says yes.Since it's moving downwards, that means yes. But what if I initially threw it down, and it bounced back up higher than its starting point?
Then its V would no longer be i 25 - j 4.9.
 

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