Anttech said:
Only applicable on Ethernet... Transmission technology's care about Time Windows, and typically mupltiplex streams into 64K segments, for easier extraction. The Majority of Internet traffic (IP traffic) runs over these types of networks, its just inside the cloud from your perceptive. MPLS over SDH is an example, The IP is there but encapsulated inside MPLS and in turn encapsualted inside SDH (SONET for Amercians)
This has nothing to do with the OP's question. MPLS is a multi-location
business wide area network. Sure you can do video over MPLS but this would only apply to a miniscule portion of BUSINESS customers.
Ok, you're going to force me to post this.
Q: What is multicast?
A: Multicast is an IP technology that allows for streams of data to be sent efficiently from one to many destinations. Instead of setting up separate unicast sessions for each destination, multicast will replicate packets at router hops where the path to different multicast group members diverges.
Q: Why would I want to use multicast?
A: Multicast is the best method of delivering the same data to multiple receivers at the same time. Servers send only one data stream, and on every link leading to all the receivers, there is only one copy of that data stream. Using unicast, the server must send a separate but identical data stream for each connected receiver. This results in a high server CPU load as well as increased network bandwidth demands at the server as a direct result of these redundant data streams. Broadcast would solve the problem of duplicated packets, but ends up flooding the entire network, even if only a few hosts wish to receive the data.
Q: Can you provide an example of using multicast vs. unicast?
A: Say that Company X wants to set up an Internet radio station. They plan to transmit a 28.8 kbps audio stream. If the company expects to have 100 people listening to their transmission at a given time, they will need to purchase two DS1 connections (3 Mbps) to provide the bandwidth necessary for this radio station to send this data via unicast. (100 separate connections x 28.8 kbps = 2.88 Mbps) This is highly inefficient, since all 100 sessions are replicated from the server to the Internet provider, and possibly additional duplication is occurring down the path.
Multicast, however, replicates the packets only as needed for only those destinations that wish to receive the information. Hosts must join a multicast group, signifying their desire to receive the data. A tree is built based on this information and replication of packets only occurs at points where the tree splits off in different directions. This removes the bottleneck around the server, and in this example, Company X would only need to have a 28.8k line in order to create their radio station. This solution is also more scalable. Whether it has one hundred or one million listeners, the server will only need to send a single 28k stream. With unicast, Company X would need to upgrade its bandwidth as the radio station becomes more popular and more people start to listen.
Q: What applications are best suited for multicast?
A: Many people associate multicast with multimedia as it is an excellent transmission method for multimedia. This can be an Internet radio broadcast, television broadcast, video conferencing, stock market tickers, slide presentations, etc. However, multicast is also suited to a large number of other applications. Such applications include file transfers to multiple locations, or dynamic web page updates. In the future, all unicast and broadcast applications may be suited for multicast. In fact, you can think of unicast as multicast with only one group member, and broadcast as multicast where everyone on the network has joined the multicast group.
Q: What software applications are there for multicast?
A: Several. Many popular streaming applications, such as Microsoft Windows MediaPlayer, Real Networks RealPlayer, and Apple QuickTime have multicast capabilities. Several other multicast-only applications are appearing, such as Cisco's IP/TV and Apple's MacTV.
Numerous applications were developed in conjunction with the MBone. The most widely used of these is SDR (session directory), which is a program that lists many of the multicast sessions occurring on the MBone. A host of helper applications are available for SDR, such as VIC (video), VAT and RAT (audio), WB (white board), and more. These applications are available for UNIX and Microsoft Windows platforms. Several other applications have been built as clones of these programs for other operating systems.
You can find many MBone applications for numerous platforms at the following site: <http://www.merit.edu/~mbone/index/titles.html>
Q: What are the limitations of multicast?
A: Multicast has one major limitation. For multicast to work, every router between the recipient and the source must be multicast enabled. Since multicast is a relatively new technology, not all networks are multicast enabled. XXX is the first ISP to completely enable multicast technology natively across their backbone. As the technology is embraced, more router vendors and ISPs will enable multicast. The cost benefits to multicast and the increasing use of high bandwidth multimedia applications on the Internet suggest that multicast will be ubiquitous very soon.
Q: What is the MBONE?
A: The MBONE was an educational research project to test new multicast applications. Begun in 1992, the MBONE is a collection of networks tunneled together to support multicast. Today, the MBONE is still used for multicast research, as well as the source of many of today's multicast sessions.
Q: Can I still reach the MBONE with XXX?
A: Yes. XXX has a peering connection to the MBONE. You can send and receive multicast traffic to and from the MBONE.
Q: What do you mean when you say that XXX carries multicast traffic natively?
A: With the original MBONE, it was difficult to enable multicast because of the need for all routers in a path to be multicast enabled. To route multicast traffic, it was necessary to create tunnels, or specially designed paths, to carry multicast traffic. As technology has improved, router manufacturers and ISPs can enable more of their network to carry multicast traffic without the use of these tunnels. XXX has enabled all of our backbone routers to carry multicast traffic without the need of any tunnels.
Q: How is XXX's network designed for multicast?
A: Working with Cisco Systems, XXX has removed the need for tunnels and now routes multicast natively across all of our backbone routers. Along with our customer connections, XXX also has connections to the MBONE, as well as multicast peerings with several other ISPs.
Q: What multicast protocols does XXX use?
A: XXX routes multicast through its backbone with PIM-SM (Protocol Independent Multicast - Sparse Mode). This is a shared-tree protocol, creating multicast trees from a central core location, called a rendezvous point (RP). XXX has six RPs located geographically throughout our network. These six RPs share the same IP address, allowing our customers and peers to contact the nearest available RP (anycast RP).
RPs communicate with each other and RPs in other networks through MSDP (Multicast Source Discovery Protocol). Routing is provided with either static routes, or MBGP (Multicast extensions for Border Gateway Protocol).
Q: How does PIM-SM work?
A: PIM-SM is a multicast routing protocol belonging to the shared-tree family. It uses a rendezvous point (RP), which multicast sources use to register their sessions. Other hosts look to the RP to find out what multicast sessions are available. When a host wishes to join a multicast session, it sends a join request to its gateway router. That router then builds a path back to the RP (the collection of all of these paths is called the multicast forwarding tree). The path that is chosen is determined by the unicast routing protocol (such as IS-IS, OSPF, IGRP, EIGRP, or RIP) running on the router. Once traffic has been received from the source of the session, the tree can switch to provide the optimal path from the source to the host. PIM-SM is defined in RFC 2362.
Q: What exactly does an RP do?
A: An RP serves as a central point for multicast sessions. A source will register its session with an RP. This information is carried to other RPs through MSDP. When a host joins a multicast group, it first joins the group at the RP. Once the host has received traffic from the source, the host can switch to a tree rooted at the source.
Q: Do I need to have my own RP?
A: No. If you choose to, you can set up one of your own routers as an RP. However, XXX has six routers geographically dispersed to provide the same service.
Q: What protocols does my router need to run?
A: Your router will need to be able to run PIM-SM and IGMP. If you have a Cisco router, multicast functionality is available in almost all Cisco IOS versions 11.1 or later. We strongly recommend using version 12.0 or later for best performance and reliability. If you plan to use your own RP or run MBGP, we recommend the 12.0.xS series.
Q: How difficult is it to configure a router for native multicast?
A: While the protocols that make multicast work can be extremely complicated, configuring a router is very simple. The following is a very simplified sample configuration to show what is minimally needed to enable a router for native multicast. In this example, the router is homed only to XXX and is using XXX's RP.
ip multicast-routing
ip pim rp-address 144.232.187.198
ip pim accept-rp 144.232.187.198
!
int Ethernet0
ip pim sparse-mode
!
int Serial0
ip pim sparse-mode
Repeat for all interfaces through which multicast traffic should flow.
For further configuration examples, we strongly encourage you to visit <ftp://ftpeng.cisco.com/ipmulticast.html>.
Q: What if I don't have a Cisco router?
A: You will need to check with your router vendor to find out if multicast is an available option. Minimum requirements are the ability to support PIM-SM and IGMP. Performance will be improved if your router supports PIM-SM version 2.
Q: What is IGMP?
A: The Internet Group Management Protocol (IGMP) is a protocol that controls group membership individual hosts. This protocol only operates in a LAN setting, but is required if you wish to be able to join a multicast group on a host. IGMP is defined in RFC 2236.
Q: Do I need to have special addresses for multicast?
A: Multicast uses Class D addresses (224.0.0.0 through 239.255.255.255). These addresses can only be allocated through IANA.
Many applications have been provided with ranges of addresses for their use, and will dynamically assign a multicast address to sessions created using it. For instance, SDR will automatically assign a multicast address to your session, if you announce the session with SDR. More applications are expected to use this method of dynamically assigning multicast addresses in the future.
The 233.0.0.0/8 block has been set aside for multicast use for anyone with their own autonomous system number (ASN). The ASN can be written as a 16 bit binary number (left padded with zeros), and then inserted into the middle two octets of this address block. For example, XXX has AS 1239. Written in binary, this value is 0000010011010111. By inserting this value into the middle two octets of the 233.0.0.0/8 block, XXX can then use 233.4.215.0/24 for multicast sessions. Anyone with their own ASN can use this method to create a /24 block for multicast use.
The 239.0.0.0/8 block is administratively scoped for internal use only. You can use this block within your own network similar to the way that the 10.0.0.0/8, 172.16.0.0/12, and 192.168.0.0/16 are used.
If you decide that you require static multicast addresses and do not have your own ASN, you can request them from IANA at this site: <http://www.isi.edu/cgi-bin/iana/multicast.pl>
Q: Where can I find out more information?
A: For more information about multicasting, you might want to check out the following sources:
Williamson, Beau. Developing IP Multicast Networks. Indianapolis, IN: Cisco Press. 2000.
Maufer, Thomas A. Deploying IP Multicast in the Enterprise. Upper Saddle River, NJ: Prentice Hill PTR. 1998.
The following RFC's and drafts contain useful information about multicast:
RFC 2236: Internet Group Management Protocol, Version 2
<ftp://ftp.isi.edu/in-notes/rfc2236.txt>
RFC 2283: Multiprotocol Extensions for BGP-4
<ftp://ftp.isi.edu/in-notes/rfc2283.txt>
RFC 2362: Protocol Independent Multicast-Sparse Mode (PIM-SM)
<ftp://ftp.isi.edu/in-notes/rfc2362.txt>
Multicast Source Discover Protocol (MSDP)
<http://www.ietf.org/internet-drafts/draft-ietf-msdp-spec-02.txt>
The following sites also contain useful information about multicast:
<ftp://ftpeng.cisco.com/ipmulticast.html>
<http://www.3com.com/nsc/501303.html>
<http://www.ipmulticast.com/>