Two Unrelated Questions about GR: Light Cones and VS Dust

In summary, the first conversation discusses the relationship between the metric and the light cone at a particular point. While the metric determines the shape of the light cone, the converse is not always true due to the different degrees of freedom. It is possible to infer the metric from the inner product of arbitrary lightlike vectors at a given point. The second conversation discusses a possible contradiction regarding the Van Stockum Dust and the frame field transformation. The matrices provided do not seem to be the inverse of each other, and there is a discrepancy with the Wikipedia page. However, it is possible to express a vector [0,1,0,0] as a linear combination of the four given basis vectors.
  • #1
marschmellow
49
0
Question 1: How does the metric relate to the light cone at a particular point? Obviously, the metric should determine the shape of the light cone, but is the converse true? Does the orientation and width of the light cone tell you everything about the metric? I'm guessing not due to the different degrees of freedom, but can anyone articulate a concise relationship between the two?

Question 2: I've looked at these two sources about Van Stockum Dust and seem to have encountered an internal contradiction. Is anything wrong here?

http://rampke.de/data/2009/12/ba.pdf (pages 7 and 8)
http://en.wikipedia.org/wiki/Van_Stockum_dust

The frame field transformation defined from basis vectors to frame vectors does not seem to be the inverse of the frame field transformation from basis 1-forms to frame 1-forms. If you write out the transformations

a1714c4cb799639e4de100c34879f07b.png

59a58938bf57d769d13cb2d3cf3eb7ee.png


as matrices, you get, respectively:

\begin{pmatrix}1 & 0 & 0 & 0 \\ 0 & f(r) & 0 & 0 \\ 0 & 0 & f(r) & 0 \\ -h(r) & 0 & 0 & \frac{1}{r} \end{pmatrix}

\begin{pmatrix}-1 & 0 & 0 & h(r)r \\ 0 & \frac{1}{f(r)} & 0 & 0 \\ 0 & 0 & \frac{1}{f(r)} & 0 \\ 0 & 0 & 0 & r \end{pmatrix}

Their product is clearly not the identity, but isn't it always true that any change of coordinates does the opposite thing to the basis covectors as it does to the basis vectors? What's going on here?

Thanks in advance!
 
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  • #2
marschmellow said:
Question 1: How does the metric relate to the light cone at a particular point? Obviously, the metric should determine the shape of the light cone, but is the converse true? Does the orientation and width of the light cone tell you everything about the metric? I'm guessing not due to the different degrees of freedom, but can anyone articulate a concise relationship between the two?

I think something similar to this is true, but not quite this.

Knowing all the light cones definitely doesn't determine the metric, because the light cones don't change under a conformal transformation. Essentially this is the idea that you can't make a clock out of light.

I think what is true is that if you know the inner product of arbitrary lightlike vectors at a given point, you can infer the metric. I think this follows because you can find a basis consisting of four lightlike vectors. IIRC there's a discussion of this in Hawking and Ellis.
 
  • #3
For the VS dust,

[tex]
ds^2=-{dt}^{2}+
\,\left( r^2-h^2\right) {d\phi}^{2} +2\,h\,d\phi\,dt+{dz}^{2}\,{f}^{2}+{dr}^{2}\,{f}^{2}[/tex]
I'm using this for the co-frame field and frame field respectively
[tex]
C=\begin{pmatrix}-1 & 0 & 0 & h \\ 0 & f & 0 & 0 \\ 0 & 0 & f & 0 \\ 0 & 0 & 0 & r \end{pmatrix},\ \ F=\begin{pmatrix}-1 & 0 & 0 & 0\\ 0 & \frac{1}{f} & 0 & 0\\ 0 & \frac{1}{f} & 0 & 0 \\\frac{h}{r} & 0 & 0 & \frac{1}{r} \end{pmatrix}
[/tex]
and [itex]C^{T}F = \delta[/itex].

Unfortunately my f and h are not the same as the Wiki, so this might sow confusion.

Obviously [itex]C^{T}.\eta.C=g[/itex]
 
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  • #4
bcrowell said:
I think this follows because you can find a basis consisting of four lightlike vectors. IIRC there's a discussion of this in Hawking and Ellis.

Four lightlike, or two lightlike and two spacelike? The set of lightlike vectors at a given point is only a two-parameter family, isn't it?
 
  • #5
PeterDonis said:
Four lightlike, or two lightlike and two spacelike? The set of lightlike vectors at a given point is only a two-parameter family, isn't it?

Here's a set of four linearly independent, lightlike basis vectors (with components in t,x,y,z order): [1,1,0,0],[1,0,1,0],[1,0,0,1],[1,-1,0,0]

I checked that they were linearly independent with the following Maxima code:

Code:
m:matrix([1,1,0,0],[1,0,1,0],[1,0,0,1],[1,-1,0,0]);
determinant(m);

I think it's probably enough to know, at any given point, the light cone and one nonvanishing inner product (which fixes the conformal factor). I.e., basically an observer can determine the metric using a single clock.
 
  • #6
bcrowell said:
Here's a set of four linearly independent, lightlike basis vectors (with components in t,x,y,z order): [1,1,0,0],[1,0,1,0],[1,0,0,1],[1,-1,0,0]

I get the same Maxima result that you do, but do these four vectors span the entire space of vectors? I'm having trouble expressing a vector like [0,0,1,0] or [0,0,0,1] as a linear combination of these vectors, and I think it's because it can't be done, though I haven't had time to work up a proof.
 
  • #7
PeterDonis said:
I get the same Maxima result that you do, but do these four vectors span the entire space of vectors? I'm having trouble expressing a vector like [0,0,1,0] or [0,0,0,1] as a linear combination of these vectors, and I think it's because it can't be done, though I haven't had time to work up a proof.

If you have four linearly independent vectors in a four-dimensional vector space, they span the whole space.
 
  • #8
Mentz114 said:
For the VS dust,

[tex]
ds^2=-{dt}^{2}+
\,\left( r^2-h^2\right) {d\phi}^{2} +2\,h\,d\phi\,dt+{dz}^{2}\,{f}^{2}+{dr}^{2}\,{f}^{2}[/tex]
I'm using this for the co-frame field and frame field respectively
[tex]
C=\begin{pmatrix}-1 & 0 & 0 & h \\ 0 & f & 0 & 0 \\ 0 & 0 & f & 0 \\ 0 & 0 & 0 & r \end{pmatrix},\ \ F=\begin{pmatrix}1 & 0 & 0 & 0\\ 0 & \frac{1}{f} & 0 & 0\\ 0 & \frac{1}{f} & 0 & 0 \\\frac{h}{r} & 0 & 0 & \frac{1}{r} \end{pmatrix}
[/tex]
and [itex]C^{T}F = \eta[/itex].

Unfortunately my f and h are not the same as the Wiki, so this might sow confusion.

Obviously [itex]C^{T}.\eta.C=g[/itex]
At some point I'll check to see if I can make your functions equivalent to Wikipedia's, but in the meantime, do you have any idea what's up with Wikipedia? It seems to clearly be wrong.

Also, I thought the matrices had to be actual inverses, as in their product is the Kronecker Delta, not the flat metric. I mean, if you contract two linear transformations with each other (one index each), you get a linear transformation, not a (0,2) tensor, so it wouldn't make any sense for their product to equal the flat metric.
 
  • #9
Try this,

Code:
m1:matrix([1,1,0,0]);
m2:matrix([1,0,1,0]);
m3:matrix([1,0,0,1]);
m4:matrix([1,-1,0,0]);
a*m1+b*m2+c*m3+d*m4;
/** solution for [0,1,0,0] ***/
algsys([d+c+b+a,a-d-1],[a,b,c,d]);
and it seems [itex]a=1,b=1,c=-2,d=0[/itex]

is a solution for [0,1,0,0].
 
  • #10
marschmellow said:
At some point I'll check to see if I can make your functions equivalent to Wikipedia's, but in the meantime, do you have any idea what's up with Wikipedia? It seems to clearly be wrong.

Also, I thought the matrices had to be actual inverses, as in their product is the Kronecker Delta, not the flat metric. I mean, if you contract two linear transformations with each other (one index each), you get a linear transformation, not a (0,2) tensor, so it wouldn't make any sense for their product to equal the flat metric.
Yes, you're probably right about the product being the delta. I'll have to think about it and check a script but it's rather late ... Same goes for the Wiki page.

[Edit] The sign of F[0,0] is (was) wrong. If F[0,0] = -1 then the product is the Kronecker delta. Apologies. I've edited the post.
 
Last edited:
  • #11
Mentz114 said:
it seems [itex]a=1,b=1,c=-2,d=0[/itex]

is a solution for [0,1,0,0].

That's actually not one of the vectors I was concerned about; I was concerned about [0,0,1,0] and [0,0,0,1]. However, I see now that, for example,

- 1/2 * ([1,1,0,0] + [1,-1,0,0]) + [1,0,1,0] = [0,0,1,0]

and a similar solution obviously exists for [0,0,0,1], so I now agree that the vectors bcrowell gave span the entire spacetime (since it is obvious how to make [1,0,0,0] and [0,1,0,0] in the basis bcrowell gave, so we have a complete expression for an ordinary basis, with one timelike and three spacelike vectors, in terms of bcrowell's basis).

This is very interesting to me because I had always thought that a basis could have at most two lightlike vectors (with the other two spacelike). The intuition underlying that belief basically went like this: in ordinary light-cone coordinates (u, v, y, z), where u = t - x and v = t + x, (u, v) obviously span the same subspace as (t, x), and that subspace is orthogonal to the (y, z) subspace. The standard physical interpretation of this is that the (t,x) / (u, v) subspace describes the possible directions of light rays emitted at the origin, and the (y,z) subspace describes the possible polarizations of those light rays (this is probably a somewhat loose way of stating it).

I had thought that *any* basis would have to be divisible into orthogonal subspaces by pairing up coordinates in this way, but obviously that's not the case. In bcrowell's basis, we have (u, v) as above, and two new null coordinates which I'll call q = t + y and r = t + z. The key point is that the (q, r) subspace is *not* orthogonal to the (u, v) subspace, and in fact there does not appear to be *any* way of splitting up the spacetime into orthogonal subspaces by pairing up coordinates from (u, v, q, r).
 
  • #12
On looking into bcrowell's 4-null-vector basis further, it gets even more interesting. First, just to be explicit, some definitions. The new basis vectors are:

[tex]\partial_u = \partial_t - \partial_x[/tex]

[tex]\partial_v = \partial_t + \partial_x[/tex]

[tex]\partial_q = \partial_t + \partial_y[/tex]

[tex]\partial_r = \partial_t + \partial_z[/tex]

The corresponding basis 1-forms are (I'm using a +--- metric signature; see the line element below):

[tex]du = dt + dx[/tex]

[tex]dv = dt - dx[/tex]

[tex]dq = dt - dy[/tex]

[tex]dr = dt - dz[/tex]

(Note the sign changes when we lower indexes.)

The Minkowski line element in the standard (t,x,y,z) coordinates is:

[tex]ds^2 = dt^2 - dx^2 - dy^2 - dz^2[/tex]

This line element transforms into the (u,v,q,r) coordinates (the simplest way is to invert the basis 1-forms given above, to find dt, dx, dy, dz in terms of du, dv, dq, dr and then substitute into the above line element) as:

[tex]ds^2 = \left( du + dv \right) \left( dq + dr \right) - \frac{1}{2} du^2 - \frac{1}{2} dv^2 - dq^2 - dr^2[/tex]

This line element is interesting because it shows that, unlike the basis vectors (all of which are null), the basis 1-forms are all spacelike; that is, a line element with just one of du, dv, dq, dr nonzero is spacelike.
 
  • #13
Careful. Suppose

[tex]\partial_u = \partial_t[/tex]
[tex]\partial_v = \partial_x[/tex]
[tex]\partial_q = \partial_y[/tex]
[tex]\partial_r = \partial_z[/tex]

Does it then follow that [itex]dv = -dx[/itex] (etc.)?

I hope to follow with a much longer post.
 
  • #14
George Jones said:
Careful. Suppose

[tex]\partial_u = \partial_t[/tex]
[tex]\partial_v = \partial_x[/tex]
[tex]\partial_q = \partial_y[/tex]
[tex]\partial_r = \partial_z[/tex]

Does it then follow that [itex]dv = -dx[/itex] (etc.)?

I see what you mean; I wasn't being consistent in how I defined what "basis 1-forms" were. I'll have to re-think this while I await the longer post.
 
  • #15
In Minkowski spacetime, define new coodinates by

[tex]
\begin{align}
u & = \frac{1}{2} \left( t - x - q - r \right)\\
v & = \frac{1}{2} \left( t + x - q - r \right)\\
q &= y\\
r &= z.
\end{align}
[/tex]
Equivalently (I think),

[tex]
\begin{align}
t & = u + v + q + r\\
x & = -u + v\\
y &= q\\
z &= r.
\end{align}
[/tex]
Then,

[tex]
\begin{align}
\frac{\partial}{\partial u} &= \frac{\partial t}{\partial u} \frac{\partial}{\partial t} + \frac{\partial x}{\partial u} \frac{\partial}{\partial x} + \frac{\partial y}{\partial u} \frac{\partial}{\partial y} + \frac{\partial z}{\partial u} \frac{\partial}{\partial z}\\
\frac{\partial}{\partial u} &= \frac{\partial}{\partial t} - \frac{\partial}{\partial x}
\end{align}
[/tex]
Similarly, I think that the other vectors work out to what Ben and Peter wrote.

From the second group of four equations above, it follows that

[tex]
\begin{align}
dt & = du + dv + dq + dr\\
dx & = -du + dv\\
dy &= dq\\
dz &= dr,
\end{align}
[/tex]
and

[tex]
dt^2 - dx^2 - dy^2 - dz^2= 4dudv+2dudq+2dudr+2dvdq+2dvdr+2dqdr.
[/tex]
The coordinates u, v, q, r are all lightlike. q and r are lightlight even though y and z are spacelike, and q = y and r = z! This is because, for example, an r coordinate line involves holding u, v, and constant, and a z coordinate line involves holding t, x, and y constant.
 
  • #16
George, thanks for your post, it helps a lot in clearing up what's needed to fully define the correspondence between one basis and another.

George Jones said:
In Minkowski spacetime, define new coodinates by

[tex]
\begin{align}
u & = \frac{1}{2} \left( t - x - q - r \right)\\
v & = \frac{1}{2} \left( t + x - q - r \right)\\
q &= y\\
r &= z.
\end{align}
[/tex]

A small point; strictly speaking, shouldn't y and z appear on the RHS of the first and second definitions, instead of q and r? Thus:

[tex]
\begin{align}
u & = \frac{1}{2} \left( t - x - y - z \right)\\
v & = \frac{1}{2} \left( t + x - y - z \right)\\
q &= y\\
r &= z.
\end{align}
[/tex]

The inverse definitions would still work out the same, since y + z = q + r, so you can substitute the latter for the former in the equation for t.

George Jones said:
The coordinates u, v, q, r are all lightlike. q and r are lightlike even though y and z are spacelike, and q = y and r = z! This is because, for example, an r coordinate line involves holding u, v, and q constant, and a z coordinate line involves holding t, x, and y constant.

Yes, I see, this is the same sort of thing that happens with the r coordinate in the Painleve vs. the Schwarzschild chart for the region inside the horizon.
 
  • #17
The metric can be transformed using Ben's matrix, 'm'.

[tex]
m.\eta.m^{T} = \begin{pmatrix}0 & -1 & -1 & -2 \\ -1 & 0 & -1 & -1 \\ -1 & -1 & 0 & -1\\ -2 & -1 & -1 & 0 \end{pmatrix}
[/tex]
which looks like George's transformed line element except all the signs are reversed because I'm using signature (-,+,+,+).
 
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  • #18
If we let p = a column vector of [itex]\left[ \partial_t, \partial_z, \partial_r, \partial_\phi \right] [/itex]

and q = a column vector of [itex]\left [dt, dz, dr, d\phi \right] [/itex]

Then we are saying

column_vector_of e = (A) p
column_vector_of [itex]\sigma[/itex] = (B) q

Now p and q are already dual, because of the cylindrical coordinates are orthogonal. In matrix notion, I believe the way we express this is:

[itex]q^T \cdot p = I[/itex]

SImilarly for the e's and the [itex]\sigma[/itex]'s to be orthogonal, we want

[itex] (B \sigma)^T (A e) = \sigma^T B^t A e = I[/itex]

So we want B(transpose) A to be the identy matrix, I think...
 

1. What is a light cone in general relativity?

A light cone in general relativity is a geometric structure that represents the possible paths of light in spacetime. It is a cone-shaped region in spacetime, with its tip at a specific event and its base extending outwards. The light cone divides spacetime into three regions: the past light cone, the future light cone, and the spacelike region outside of the cone. The past light cone represents all events that can affect the specific event, while the future light cone represents all events that can be influenced by the specific event.

2. How does the curvature of spacetime affect light cones?

The curvature of spacetime affects light cones by changing their shape. In a flat spacetime, light cones are perfectly symmetrical and have a constant slope. However, in a curved spacetime, the slope of the light cone changes as it moves away from the event. This means that the paths of light are also curved in a curved spacetime, as they are influenced by the curvature of spacetime. The amount of curvature also determines the size and shape of the light cone, which can affect the possible paths of light.

3. What is the difference between a null geodesic and a timelike geodesic?

A null geodesic is a path that follows the slope of the light cone and has a zero proper time between events. This means that light travels along a null geodesic, as it has no mass and therefore no proper time. On the other hand, a timelike geodesic is a path that follows the slope of the spacetime, and has a non-zero proper time between events. Objects with mass follow timelike geodesics in spacetime, as they have a nonzero proper time and are affected by the curvature of spacetime.

4. How does the presence of dust affect the shape of light cones in general relativity?

The presence of dust can affect the shape of light cones in general relativity by creating a gravitational field that curves spacetime. This curvature can then change the shape and size of the light cone, as well as the paths of light. In the presence of dust, the light cone may become narrower and more curved, as the dust's mass and energy contribute to the curvature of spacetime.

5. What is the relationship between light cones and causality in general relativity?

The light cones in general relativity play a crucial role in determining causality, as they represent the possible paths of light and the events that can influence or be influenced by a specific event. The past light cone determines the events that can affect a specific event, while the future light cone determines the events that can be influenced by a specific event. This means that events outside of the light cone cannot causally affect the specific event, and events inside the light cone cannot be causally affected by the specific event.

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