- #1
stvrbbns
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In a two-dimensional environment:
Given:
There is no sliding.
(turning without accelerating example) If it is headed north/up from (0,0) and turns 90 degrees to the right at a speed of pi/10 per second, then after 10 seconds it will be at (2,2).
I just guessed at thread title prefix thread level. Let me know if it is incorrect and I can try to change it.
Given:
- a starting point (x1,y1)
- an initial velocity (speed and 2D heading/direction)
- a constant rate of turning (yaw, since there is no roll or pitch in only two dimensions)
- a constant acceleration of the object from itself (not like gravity where the direction of the acceleration is relatively constant - "down" - but like a rocket that is propelling itself)
- a time change t1 to t2
There is no sliding.
(turning without accelerating example) If it is headed north/up from (0,0) and turns 90 degrees to the right at a speed of pi/10 per second, then after 10 seconds it will be at (2,2).
I just guessed at thread title prefix thread level. Let me know if it is incorrect and I can try to change it.