Calculus based kinematics (two dimensions) question

In summary, the soccer ball is kicked at an angle of 30◦ with a speed of 30m/s. The ball reaches a maximal height in 15 seconds and has a range of 79.5329m.
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RJLiberator
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Homework Statement


A soccer ball is kicked from the ground at an angle of 30◦ with speed 30m/s. Determine the
duration of the flight, range and maximal height of the trajectory.

Homework Equations

The Attempt at a Solution


1. Break down the velocity vector into x and y components:
30cos(30) = 15sqrt(3) m/s
30sin(30) = 15m/s

r(t) = (0,0)+t(15sqrt(3), 15)+(t^2)/2(0,-9.80)

This equation represents the position function.

If I take the derivative to get the velocity function, it becomes
r'(t) = (15sqrt(3), 15-9.8t)

When velocity in the y direction is 0, then the ball is at max height
so 15-9.8t=0
t=15/9.8 for max height.

When position of y = 0 the ball reaches its distance and final duration so:
15t-4.9t^2=0
t=0 or t= 15/4.9
clearly it is not t=0.

since we have time of duration:
t*velocity in x = range
15/4.9*15sqrt(3) = 79.5329 m

max height is found by dividing the time of max range by 2 so thew time of max height = 15/9.8 and then using that as t in the r(t) position function and finding the y-component.
The y-component comes out to be 11.48m. Seems reasonable.
15*15/98-9.8/2*(15/9.8)^2=11.48m

Am I doing this right? My problem is that our calculus class requires no calculators. To me, it seems like this problem is begging the use of calculators unless I just don't simplify things (which would be fine to ). It just seems like I am missing something that'd make the calculations easier.

Thanks.
 
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  • #2
Everything looks right but you really calculated the max height time twice. Once by setting the velocity equation r'y = 0, you solved and got t = 15/9.8

The other by solving for the full time t = 15/4.9 then dividing by 2.

These are the same times so you only had to go wih one method. If you want simpler calculations, leave the 9.8 as g so you only have to multiply it through at the way end (or leave it in terms of g if your teacher doesn't mind)
 
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  • #3
Damn, so since everything is correct, I have to assume they either want it simplified via use of a calculator (forbidden generally in this course) or unsimplified and a very whacky answer.

I guess it is good that I understand the problem :P.

I will have to talk to my instructor about this.
 
  • #4
RJLiberator said:
15*15/98-9.8/2*(15/9.8)^2=11.48m

RJLiberator said:
Damn, so since everything is correct, I have to assume they either want it simplified via use of a calculator (forbidden generally in this course) or unsimplified and a very whacky answer.

I guess it is good that I understand the problem :P.

I will have to talk to my instructor about this.

You could go a bit further in terms of simplifcation w/o calculator:
Using y = vot + (1/2)at2
[itex]y = 15(\frac{15}{9.8}) - \frac{9.8}{2}(\frac{15}{9.8})^2[/itex]

Cancel out the 9.8's on the right term, collect the squared terms:
[itex]y = (\frac{15^2}{9.8}) - \frac{1}{2}(\frac{15^2}{9.8})[/itex]

Factor our (15^2)/9.8 which gives us:
[itex]y = \frac{225}{9.8}(1 - \frac{1}{2}) [/itex]
[itex]y = \frac{225}{19.6} [/itex]

And then a little long division to finish it off? :D
 
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Related to Calculus based kinematics (two dimensions) question

What is calculus based kinematics in two dimensions?

Calculus based kinematics in two dimensions is a branch of physics that studies the motion of objects in two-dimensional space using calculus principles.

What is the difference between one-dimensional and two-dimensional kinematics?

One-dimensional kinematics deals with motion in a straight line, whereas two-dimensional kinematics deals with motion in a plane.

What are some common equations used in calculus based kinematics in two dimensions?

The most commonly used equations in calculus based kinematics in two dimensions are the equations for displacement, velocity, and acceleration in both the x and y directions.

How do you solve a calculus based kinematics problem in two dimensions?

To solve a calculus based kinematics problem in two dimensions, you need to first identify the given information and the unknown variables. Then, you can use the appropriate kinematic equations and calculus principles to solve for the unknown variables.

What are some real-life applications of calculus based kinematics in two dimensions?

Calculus based kinematics in two dimensions has many practical applications, such as calculating the trajectory of a projectile, predicting the motion of planets and satellites, and analyzing the movement of fluids.

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