Describe the set of points that satisfy ##(x-4)(z-2)=0##

In summary, in 3D, if x-4 and z-2 are both zero, then there exists a solution on the line x=4; z=2. If x-4 is not zero, then there exists a solution on the line x=-4; z=2. If z-2 is not zero, then there exists a solution on the line z=2; x=4.
  • #1
chwala
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Homework Statement
Kindly see attached diagram.
Relevant Equations
3d graphs
1689304792445.png


1689304837966.png


We are told that ##(x-4)(z-2)=0## The ##0## refers to what variable? The ##z=2## i think the sketch on diagram may be misleading (not to scale). Why have the ##x## crossing the axis on negative side and same applies to ##z##...
To put this into context, we may have ##(x,y,z)=(4,y,z)## where ##y## and ##z## may take any values and ##(x,y,z)=(x,y,2)## where ##x## and ##y## may take any values.
 
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  • #2
chwala said:
Homework Statement: Kindly see attached diagram.
Relevant Equations: 3d graphs

View attachment 329227

View attachment 329228

We are told that ##(x-4)(z-2)=0## The ##0## refers to what variable?
Zero is just the value of the expression (x - 4)(z - 2) for specific values of x and z. It doesn't refer to any variable at all.
chwala said:
The ##z=2## i think the sketch on diagram may be misleading (not to scale). Why have the ##x## crossing the axis on negative side
That's not the negative side of the x-axis. The positive side of the x and y axes extends out from the origin. The marks on these axes show positive numbers on the positive sides of these axes. This is the standard way of doing things for 3D graphs.
chwala said:
and same applies to ##z##...
To put this into context, we may have ##(x,y,z)=(4,y,z)## where ##y## and ##z## may take any values and ##(x,y,z)=(x,y,2)## where ##x## and ##y## may take any values.
And these two sets of points define the two planes shown in the graph. I agree that the plane x = 2 doesn't appear to be in the right place, according to the tick marks at 6 and 8. The graph should intersect the x-axis a lot closer to the 6 tick mark. Since there are no tick marks on the z-axis, it's impossible to say whether the plane z = 2 is located correctly.
 
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  • #3
Mark44 said:
Zero is just the value of the expression (x - 4)(z - 2) for specific values of x and z. It doesn't refer to any variable at all.
That's not the negative side of the x-axis. The positive side of the x and y axes extends out from the origin. The marks on these axes show positive numbers on the positive sides of these axes. This is the standard way of doing things for 3D graphs.And these two sets of points define the two planes shown in the graph. I agree that the plane x = 2 doesn't appear to be in the right place, according to the tick marks at 6 and 8. The graph should intersect the x-axis a lot closer to the 6 tick mark. Since there are no tick marks on the z-axis, it's impossible to say whether the plane z = 2 is located correctly.
...am reading this now...looks like it does not work the same way as 2D- straight lines.
 
  • #4
chwala said:
...am reading this now...looks like it does not work the same way as 2D- straight lines.
It works in a perfectly analogous way in any number of dimensions greater than 1.

In 2D we have ## (x-4)(y-2) = 0 ## which implies that either ## x-4 = 0 ## or ## y-2 = 0 ##. ## x=4 ## and ## y=2 ## define lines in 2D, and so all solutions lie on at least one of these lines. Exactly one solution lies on both of these lines: this is the solution at the point ## x = 4; y = 2 ##.

In 3D we have ## (x-4)(z-2) = 0 ## which implies that either ## x-4 = 0 ## or ## z-2 = 0 ##. ## x=4 ## and ## z=2 ## each define planes in 3D, and so all solutions lie in at least one of these planes. An uncountable inifinity of solutions lie in both of these planes: these are the solutions on the line ## x = 4; z = 2 ##.

See if you can guess what happens in 4D.
 
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  • #5
pbuk said:
It works in a perfectly analogous way in any number of dimensions greater than 1.

In 2D we have ## (x-4)(y-2) = 0 ## which implies that either ## x-4 = 0 ## or ## y-2 = 0 ##. ## x-4 ## and ## y-2 ## define lines in 2D, and so all solutions lie on at least one of these lines. Exactly one solution lies on both of these lines: this is the solution at the point ## x = 4; y = 2 ##.

In 3D we have ## (x-4)(z-2) = 0 ## which implies that either ## x-4 = 0 ## or ## z-2 = 0 ##. ## x-4 ## and ## z-2 ## define planes in 3D, and so all solutions lie in at least one of these planes. An uncountable inifinity of solutions lie in both of these planes: these are the solutions on the line ## x = 4; z = 2 ##.

See if you can guess what happens in 4D.
...4D would be a whole new world altogether! :smile:...there is schlafil's Euclidean 4D and the other one formulated by Einstein. I will peruse through...cheers mate.
 
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  • #6
This is just but a continuation of the problem; same chapter that is,

i hope i can still post it here rather than start a new thread;

1689348978387.png


My attempt;
##x## and ##z## co ordinates form a circle in the ##xz## plane with radius= 4,centred at ##(0,2)##. There is no restriction on ##y## thus the result is a circular cylinder of ##r=4##, centred on the line ##x=0## and ##z=2##. The cylinder extends indefinetely on the ##y## axis.
 
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  • #7
chwala said:
This is just but a continuation of the problem; same chapter that is,

i hope i can still post it here rather than start a new thread;

View attachment 329252

My attempt;
##x## and ##z## co ordinates form a circle in the ##xz## plane with radius= 4,centred at ##(0,2)##. There is no restriction on ##y## thus the result is a circular cylinder of ##r=4##, centred on the line ##x=0## and ##z=2##. The cylinder extends indefinetely on the ##y## axis.
Mostly correct, except that x = 0 and z = 2 are planes, not lines. The central axis of the cylinder goes through the point (0, 0, 2) and lies on the line through this point that is perpendicular to the xz plane.
 
  • #8
Mark44 said:
Mostly correct, except that x = 0 and z = 2 are planes, not lines.
I think he meant the line (x = 0; z = 2).
 
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  • #9
pbuk said:
I think he meant the line (x = 0; z = 2).
Isn't the set x=0; z=2 , an infinite rectangular strip, varying along y?
 
  • #10
WWGD said:
Isn't the set x=0; z=2 , an infinite rectangular strip, varying along y?
How do you conclude that these equations represent an infinitely long rectangular strip? Each equation represents a plane. The intersection of these planes is a line through the point (0, 0, 2) that is perpendicular to the xz plane.
 
  • #11
Mark44 said:
How do you conclude that these equations represent an infinitely long rectangular strip? Each equation represents a plane. The intersection of these planes is a line through the point (0, 0, 2) that is perpendicular to the xz plane.
I thought it was the region bounded by these, i.e., the region ## \{ (0,y,2); -\infty < y < \infty \} ##. But maybe I misread something.
 
  • #12
WWGD said:
I thought it was the region bounded by these, i.e., the region ## \{ (0,y,2); -\infty < y < \infty \} ##. But maybe I misread something.
Yes, that's the region, but it's a line. You could think of it as a rectangular region, but one that is very thin...:oldbiggrin:
 
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1. What is the significance of the equation ##(x-4)(z-2)=0##?

The equation ##(x-4)(z-2)=0## represents a set of points in three-dimensional space where either the x-coordinate or the z-coordinate (or both) is equal to 4 or 2, respectively. These points lie on either the x=4 or z=2 plane, or both planes simultaneously.

2. How can I graph the set of points that satisfy ##(x-4)(z-2)=0##?

To graph this set of points, you can plot the points where either x=4 or z=2 on a three-dimensional coordinate system. This will create two planes that intersect at the point (4,0,2). Alternatively, you can also plot points where both x=4 and z=2, which will create a line on the (4,0,2) point in the coordinate system.

3. What is the relationship between the equation ##(x-4)(z-2)=0## and the x=4 and z=2 planes?

The equation ##(x-4)(z-2)=0## is equivalent to the two equations x=4 and z=2. This means that any point that satisfies the equation is also a point on both the x=4 and z=2 planes. In other words, the equation represents the intersection of these two planes.

4. Can the set of points that satisfy ##(x-4)(z-2)=0## be represented in a different form?

Yes, the set of points can also be represented as the set of ordered pairs (4,y,2), where y is any real number. This is because the equation is satisfied when either x=4 or z=2, so the y-coordinate can be any value.

5. How can I use the equation ##(x-4)(z-2)=0## in real-life applications?

The equation can be used in various real-life applications, such as in engineering and physics, to represent the intersection of two planes or to find points that lie on specific planes. It can also be used in geometry to find the intersection of a line and a plane. Additionally, the equation can be used to solve systems of equations involving two variables, such as x and z.

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