- #1
mattm
- 2
- 0
Hello
I study animation, and I wanted to make a script where I can automate pendulums in my scene with some kind of realistic physics, rather than animate them manually.
So 'right' I think, 'I need to go study some physics and maths' - but it wasnt as easy as I hoped, I've hit a wall, and it is the nonlinear integration of the second order D.E:
y" = -(g/L)sin(y)
So from my limited understanding, this equation is non-linear due to the absence of y', and because y is a function of sin.
Its seems the only hints I've been able to get is that integrating it is not a particually easy thing to do, with references only giving me parameters to enter into mathematics software for computation.The problem is, I essentially need to write my own software(script), and without understanding what is going on, I cant.
If I could get some better idea of what is involved, then I can decide if its going to be worth my while spending more time trying to do this now, or if I need a diploma in advanced mathematics first :)
thanks
I study animation, and I wanted to make a script where I can automate pendulums in my scene with some kind of realistic physics, rather than animate them manually.
So 'right' I think, 'I need to go study some physics and maths' - but it wasnt as easy as I hoped, I've hit a wall, and it is the nonlinear integration of the second order D.E:
y" = -(g/L)sin(y)
So from my limited understanding, this equation is non-linear due to the absence of y', and because y is a function of sin.
Its seems the only hints I've been able to get is that integrating it is not a particually easy thing to do, with references only giving me parameters to enter into mathematics software for computation.The problem is, I essentially need to write my own software(script), and without understanding what is going on, I cant.
If I could get some better idea of what is involved, then I can decide if its going to be worth my while spending more time trying to do this now, or if I need a diploma in advanced mathematics first :)
thanks