Piecewise Rectilinear Motion Integration

In summary, the conversation discusses finding the time(s) at which a particle is 4 cm from its starting position while moving along a line with a given velocity function. The attempted solution involves taking the anti-derivative of the velocity function and setting it equal to 4, but there is a mistake in the integration process. It is then determined that the object cannot move 4 cm in the first second and a numerical method would have to be used to solve for the correct time(s).
  • #1
LNH
4
0

Homework Statement


Suppose that a particle moves along a line so that its velocity v at time t is given by
5t, if 0≤t<1
(6(t)^(1/2))-(1/t), if 1≤t
where t is in seconds and v is in centimeters per second (cm/s). Estimate the time(s) at which the particle is 4 cm from its starting position.

Homework Equations


s(t)=∫v(t)

The Attempt at a Solution


Took antiderivative of velocity piecewise function, resulting in:
s(t)=(5/2)t^2, if 0≤t<1
s(t)=4t^(3/2)−ln(|t|), if 1≤t
Solved first part of piecewise function for 4, resulting in t=((2)(10)^(1/2))/5)≈1.2649, which is out of the domain of this part of the piecewise function. I do not know how the second part of the piecewise function would be solved for 4.
 
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  • #2
You have not taken the anti-derivative correctly! You forgot the "constant of integration".

If v= ds/dt= 5t for t between 0 and 1, then s= (5/2)t^2+ C. If v= ds/dt= 6t- (1/t) for t> 1 then s= 3t^2- ln(t)+ D, where "C" and "D" are constants. Since the distance function is continuous (an object cannot "jump" from one location to another) the function must be contiuous: at t= 1, s(1)=(5/2)(1)^2+ C= 3(1)^2- ln(1)+ D so 5/2+ C= 3+ D. C= D+ 1/2.

Is the object able to go 4 cm from its starting point in the first second? If so we would have to have s(t)- s(0)= ((5/2)t^2+ C)- C= (5/2)t^2= 4. Then t^2= 8/5 which is larger than 1. No, the object cannot go 4 cm in the first second.

For t larger than 1 the object will be 4 cm away when, s(t)- s(0)= 3t^2- ln(t)+ D- C=3t^2- ln(t)+ D- (D+ 1/2)= 3t^2- ln(t)- 1/2= 4 or 3t^2- ln(t)= 9/2. That cannot be solved "analytically" and will have to be solved using a numerical method.
 
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  • #3
HallsofIvy said:
s= 3t^2- ln(t)+ D

How is the "3t^2" obtained? I expected "4t^(3/2)" because (1/2)+1=(3/2).
 
  • #4
Bump. I thought the integration for a variable raised to a power is to add one to the exponent and divide the coefficient by this exponent. Thus, I do not understand how 3t^2 could be obtained.
 

1. What is piecewise rectilinear motion integration?

Piecewise rectilinear motion integration is a method used to calculate the total displacement or velocity of an object that undergoes multiple changes in its motion path. It involves breaking down the motion into smaller segments and integrating the equations of motion for each segment separately.

2. How is piecewise rectilinear motion integration different from regular integration?

Regular integration is used to find the area under a continuous curve, while piecewise rectilinear motion integration is used to calculate the total displacement or velocity of an object that undergoes changes in its motion path. Piecewise rectilinear motion integration involves breaking down the motion into smaller segments and integrating the equations of motion for each segment separately.

3. What is the importance of piecewise rectilinear motion integration?

Piecewise rectilinear motion integration is important in understanding and analyzing the motion of objects that undergo changes in their motion path. It allows for more accurate calculations of displacement and velocity, especially for complex motions.

4. What are the equations used in piecewise rectilinear motion integration?

The equations used in piecewise rectilinear motion integration are the equations of motion, including displacement, velocity, and acceleration equations. These equations may be different for each segment of the motion, depending on the type of motion and any external forces acting on the object.

5. How is piecewise rectilinear motion integration applied in real-life situations?

Piecewise rectilinear motion integration is commonly used in fields such as physics, engineering, and robotics to analyze the motion of objects. It can be applied in real-life situations such as calculating the displacement of a car driving on a curved road, or the velocity of a projectile with changing air resistance.

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