Triple integral using cylindrical coordinates

In summary, the given problem involves finding the triple integral of (x^4+2x^2y^2+y^4) over a cylindrical solid, where the bounds for r are from 0 to a and z is from 0 to 1/pi. The correct expression for f(r,\theta,z) is r^4 and the resulting integral is \int^2\pi_0\int^a_0\int^\frac{1}{\pi}_0 r^4rdzdrd\theta.
  • #1
jonnyboy
18
0

Homework Statement


[tex]\int\int_{Q}\int(x^4+2x^2y^2+y^4)dV[/tex] where Q is the cylindrical solid given by [tex]\{(x,y,x)| x^2+y^2 \leq a^2, 0\leqz\leq\frac{1}{\pi}\}[/tex]

Homework Equations



When I convert to cylindrical I get [tex] f(r,\theta,z) = r^4\cos^2\theta + 2r^4\cos^2\theta\sin^2\theta + r^2\sin^2\theta[/tex], but I just need the bounds for dr, is it? [tex]\int^a_0[/tex]

The Attempt at a Solution


[tex]\int^2\pi_0\int^a_0\int^\frac{1}{\pi}_0 f(r,\theta,z)rdzdrd\theta[/tex]
*the first integral is supposed to be from 0 to 2pi
 
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  • #2
Your expression for [itex]f(r,\theta,z)[/itex] is incorrect. It might help you to realize that [itex]f(x,y,z)=x^4+2x^2y^2+y^4=(x^2+y^2)^2[/itex]...so [itex]f(r,\theta,z)=?[/itex] :wink:

And yes, [itex]r[/itex] goes from 0 to a.
 
  • #3
Got it, so [tex]f(r,\theta,z) = r^4[/tex] Much simpler!
 

Related to Triple integral using cylindrical coordinates

What is a triple integral using cylindrical coordinates?

A triple integral using cylindrical coordinates is a mathematical concept used in multivariable calculus to calculate the volume of a three-dimensional object or region. It involves using cylindrical coordinates (radius, angle, and height) instead of the traditional Cartesian coordinates (x, y, z).

When is a triple integral using cylindrical coordinates useful?

A triple integral using cylindrical coordinates is useful when dealing with objects that have a cylindrical or rotational symmetry, such as cylinders, cones, and spheres. It can also be used to simplify the calculation of certain volume integrals in three-dimensional space.

How do you set up a triple integral using cylindrical coordinates?

To set up a triple integral using cylindrical coordinates, you first need to identify the limits of integration for each variable (radius, angle, and height). These limits will depend on the shape and orientation of the object or region. Then, you can use the formula: ∭f(r, θ, z) dV = ∫∫∫f(r, θ, z) r dz dθ dr to set up and solve the integral.

What are the benefits of using cylindrical coordinates for a triple integral?

Using cylindrical coordinates for a triple integral can simplify the calculation process, especially for objects with cylindrical symmetry. It can also make the integration limits more intuitive and easier to visualize. Additionally, it can sometimes lead to a more elegant and concise solution compared to using Cartesian coordinates.

Are there any limitations to using a triple integral using cylindrical coordinates?

While triple integrals using cylindrical coordinates can be useful in many cases, it is not always the most efficient method. It may be more complicated or even impossible to use cylindrical coordinates for objects or regions with irregular shapes or complex boundaries. In these cases, it may be necessary to use other coordinate systems or techniques to evaluate the triple integral.

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