Recent content by chrsr34

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    Pos/Neg Definite Quadratic: Evaluate 3 Variable q(x,y,z)

    Thank you guys. It appears to me that this quad is not pos or neg definite then. This is my 3rd option. Thanks guys Chris
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    Pos/Neg Definite Quadratic: Evaluate 3 Variable q(x,y,z)

    hmm, well what I am not sure of most is the statement "q(x,y) > 0 for all x not equal to 0" This was given for 2 variables, i have nothing for 3 variables. So in I am not even sure if we are only taking into consideration what x is or if there are 2 variables to take consideration of in 3D. This...
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    Pos/Neg Definite Quadratic: Evaluate 3 Variable q(x,y,z)

    Hey guys. Im having a problem with deciphering positive definite and negative definite for this quadratic form i determined from a matrix. I don't quite understand how to evaluate if its pos def or neg def. From what I see in my notes, q(x,y) > 0 for all x not equal to 0. This doesn't help...
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    Parametric Equations Homework - Find Curve & Position Vector

    yea i just realized i did that. So, r = < 2cos(t), 2sin(t), 4-4cos^2(t) > This look good?
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    Parametric Equations Homework - Find Curve & Position Vector

    All yes your right. So my position vector should be: r = < 4cos^2(t), 4sin^2(t), 4-4cos^2(t) > Is this correct?
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    Parametric Equations Homework - Find Curve & Position Vector

    I see. Yes i could find z with those coordinates. But is there a reason you chose those? Are those cylindrical coordinates? (im a little rusty). Is there anything wrong with setting t=x^2?
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    Parametric Equations Homework - Find Curve & Position Vector

    Homework Statement Consider the curve of intersection of the cylinders [x^2+y^2=4] and [z+x^2=4]. Find parametric equations for this curve and use them to write a position vector. Homework Equations Thats what I am looking for. What to set t equal to. The Attempt at a Solution I set...
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    Calculating Forces, Mass & Velocity: A Homework Challenge

    You need to add the 3 vectors vectorally. So add up the i components for your resultant x-value, and add up your j's for the resultant y-value. Then to get the direction, use the arctan. This should get you going. To get unit vectors you need to divide each coordinate by the magnitude of the...
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    Solve for Ratio of Steel Ax and Aluminum Piston Weights - Buoyancy Problem

    Sorry, I think I was thinking a little unclear. Its been a while. I've done a problem like this in the past but just don't remember how. There should be someone here who knows, but ill look into it tomorrow. Chris
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    Calculating Electric Field Strength between Charges

    Im not sure how you got that answer. 36000 is correct. Although I should correct myself by saying that you need to subtract the 2 forces because they are both positive, therefore oppose each other. So, ((9x10^9)(4x10^-6))/1m^2 = 36000 ((9x10^9)(8x10^-6))/1m^2 = 72000 The force of q2 is...
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    Why is it difficult to start a car in winter?

    I think the problem with starting your car in winter has more to do with the characteristics of your battery and the internal energy of it. Not to mention the CCA rating
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    Solve for Ratio of Steel Ax and Aluminum Piston Weights - Buoyancy Problem

    You have 2 variables in this problem. Solve for one variable and then plug it back into the orginal equation leaving you only 1 variable to solve for. i.e. Vp = 769000Vax/ 249000. Now plug that in for Vp and solve for Vax. Chris
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    Dynamics: Curvilinear motion

    oh yes, your right, i was squaring the 100/20 by accident. I still don't fully understand the entire process but ill try and figure it out. Thanks again Rainbow Child.
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    Dynamics: Curvilinear motion

    Hmm, now I am even more confused. Plugging s and vi into that equation gives me 6.4 m/s = vf. I don't understand, if the initial vi is 4m/s, and then accelerates for 10m to a new vf, wouldn't you be adding vi + delta v to get final velocity? u_f^2-4^2=\frac{1}{20}\,s_f^2 solving for uf yields...
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    Dynamics: Curvilinear motion

    wow,i did not even think about integrating the v from 4-vf. Thank you so much. But just to be clear, you say that i can't add the initial velocity. The final answer of that integration is .58m/s so that would conclude that I do have to add the initial 4 m/s to get 4.58m/s. Isnt this correct?
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