Recent content by epaik91

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    Rigid body dynamics: Resting contact

    I'm currently programming a 2D rigid body dynamics engine. While I have realistic collision detection and response between polygons, I have trouble in the simulation once I implement gravity. When these rigid bodies are influenced by gravity, they never fall to complete rest (e.g. they...
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    How do you find the moment of inertia of a polygon?

    I'm sorry if I wasn't clear, but I'm doing everything on a 2D plane. I'm not sure what you mean by stating that the vertexes won't be on the same plane, but I think you may be confusing 3D graphics with my problem (shading?). In addition, finding a way to solve this problem for convex polygons...
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    How do you find the moment of inertia of a polygon?

    I'm working on an engine right now, and I'm having trouble calculating the moment of inertia for a polygon. Is there any way to easily do this without decomposing the polygon into triangles? edit: I've looked at the wikipedia page with examples on the subject...
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