I'm sorry, I mean a simple Newtonian space. Locations are simple 3D-Vectors and are fixed above the surface.
For example target could be 100,100,0 meaning 100 meters right, 100 meters high and 0 meters back in space relative from the location the craft started (or whatever, the coordinate...
Okay, first of all, I'm not very good at maths, so I will have to talk in programmer terms here. I have the following issue:
A small rocket is moving in space, and I want it to move to and stay at a location in space, similar to a quadcopter.
No as far as I see it, I have the following variables...