Recent content by sundar0206

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    Checking if Point Lies on Nurbs Surface

    How is this done actually? Sorry I am not too well versed so can you please explain Regards
  2. S

    Checking if Point Lies on Nurbs Surface

    Just had a simple question. but jus wanted to know if it had a simple answer... Is there any way to know if a given point lies on a nurbs surface .? Thanks in advance
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    Understanding Line Intersections and Reflections in Collision Detection

    Thanks for that post . I really appreciate the time you have taken to reply to my quesiton... I understand how ax+by+c and y=mx+c are related. But then How is this related to the normals of the line..Is this somethin I have missed or not understoond
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    Understanding Line Intersections and Reflections in Collision Detection

    I have been coming across a very very basic mathematics problem and still can't get my head around it. Should admit not the best to really talk maths to but I need the following I am doing a collision detection algorithm.. For this I have a point that moves .I got the position of the...
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    Relation between mass and velocity

    Thanks guys.. Think I understood... Thought mass to vary and wondered how the velocity would change relative to the varying mass. But ya.. silly of me.. mass doesn't change which makes my question a bit whacko obsolete.. and no my body doesn't travel to the speed of light so I guess I got my...
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    Relation between mass and velocity

    Hi fellas.. I am not so good with physics .. Clearly defined because I am a programmer... I came across this question during one of my simulation experiments . I was using RK4 integrator to solve equations . Which means i feed in momentum to calculate the velocity. Momentum = mass x...
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    What is the role of 'd' in defining a plane's normal form?

    oh.. many thanks for explaining stuff to me.. I got confused after looking at many websites none of which gave me what d is . Thanks anyways
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    What is the role of 'd' in defining a plane's normal form?

    If I may rephrase my question: If the orign of my co ordinate system is (0,0,0) then d is the distance between (0,0,0) and which point on the plane ? Or am I totally misunderstanding this?? Can you please explain
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    What is the role of 'd' in defining a plane's normal form?

    Hi guys, I am sort of new here. So I am not pretty sure if I am to post this question in here. I am a software programmer and I need to write a class for defining a plane. I came across the plane in its normal form nx+ny+nz+d=0 I need to feed in the values of the plane from another...
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