Analytic Geometry / Vectors - Find point with min distance to plane

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Homework Help Overview

The discussion revolves around finding the point in the plane defined by the equation x+2y-3z=1 that has the minimum distance to the point (1,1,1). The subject area includes analytic geometry and vector analysis.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning

Approaches and Questions Raised

  • Participants explore various methods to determine the minimum distance, including using calculus (Lagrange's method) and geometric approaches involving vectors and projections. Some participants express uncertainty about the efficiency of their methods and seek alternative strategies.

Discussion Status

There is an ongoing exploration of different approaches to the problem, with some participants providing insights into vector projections and normal vectors. While multiple methods are discussed, there is no explicit consensus on the best approach, and participants continue to refine their understanding.

Contextual Notes

Participants mention the use of specific mathematical tools and concepts, such as distance formulas and projections, while also noting the challenges in applying these methods effectively. The discussion reflects a range of interpretations and attempts to clarify the problem setup.

B.Cantarelli
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Question:

Find the point in the plane x+2y-3z=1 with minimum distance to point (1,1,1).

Attempt at resolution:

Well, techinically, I already have the means to solve this.

I can find the distance between the point and the plane to be 1/sqrt(14) and then I can either solve for the sphere (x-1)^2+(y-1)^2+(z-1)^2=1/14 and the plane x+2y-3z=1, or I can use Calculus (Lagrange's method) to get L=x^2+y^2+z^2-2x-2y-2z+3+l(x+2y-3z-1) and take all the partial derivatives.

Both yield (15/14, 8/7, 11/14), but I'm quite sure I'm missing some way more efficient method for doing this using vectors or something.
 
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B.Cantarelli said:
Question:

Find the point in the plane x+2y-3z=1 with minimum distance to point (1,1,1).

Attempt at resolution:

Well, techinically, I already have the means to solve this.

I can find the distance between the point and the plane to be 1/sqrt(14) and then I can either solve for the sphere (x-1)^2+(y-1)^2+(z-1)^2=1/14 and the plane x+2y-3z=1, or I can use Calculus (Lagrange's method) to get L=x^2+y^2+z^2-2x-2y-2z+3+l(x+2y-3z-1) and take all the partial derivatives.

Both yield (15/14, 8/7, 11/14), but I'm quite sure I'm missing some way more efficient method for doing this using vectors or something.

There is an alternate approach that doesn't require calculus. Instead, it uses right triangle trig and vectors. From your plane, you can note by inspection that <1, 2, -3> is a normal to the plane. Find a point in the plane - any point will do - and form a displacement vector from that point to the point (1, 1, 1). Next, find the projection of the vector onto the vector <1, 2, -3>. When you have that vector, its magnitude will be the minimum distance. Knowing the distance, you can quickly find the point on the plane that is that distance away from the point (1, 1, 1).
 
Mark44 said:
There is an alternate approach that doesn't require calculus. Instead, it uses right triangle trig and vectors. From your plane, you can note by inspection that <1, 2, -3> is a normal to the plane. Find a point in the plane - any point will do - and form a displacement vector from that point to the point (1, 1, 1). Next, find the projection of the vector onto the vector <1, 2, -3>. When you have that vector, its magnitude will be the minimum distance. Knowing the distance, you can quickly find the point on the plane that is that distance away from the point (1, 1, 1).

Thank you very much for the response. The trouble I was having was exactly with the "Knowing the distance, you can quickly find the point on the plane that is that distance away from the point (1, 1, 1)" part. Particularly with the "quickly". I got the ray 1/sqrt(14) by doing exactly what you described, but was failing to see that the point I wanted consisted of (1,1,1)+(1/sqrt(14))(1,2,-3)/||(1,2,-3)||. Instead of realizing I just had to "walk" from (1,1,1) in the direction of the normilized norm times the ray, I was thinking in terms of solving for tangent point of the sphere and the plane. Took me quite a while to realize what you meant by quickly. Again, thank you.
 
Mark44 said:
There is an alternate approach that doesn't require calculus. Instead, it uses right triangle trig and vectors. From your plane, you can note by inspection that <1, 2, -3> is a normal to the plane. Find a point in the plane - any point will do -
I would do this just a little differently. Instead of chooseing a point in the plane, construct the line through the given point (1, 1, 1) in the direction of the normal vector: x= t+ 1, y= 2t+ 1, z= -3t+ 1.
Now find the point where that line intersects the plane by replacing x, y, and z in the equation of the plane with those expressions: (t+ 1)+ 2(2t+ 1)- 3(-3t+ 1)= 1. Solve that linear equation for t, then use that in the parametric equations of the line to find the point.

and form a displacement vector from that point to the point (1, 1, 1). Next, find the projection of the vector onto the vector <1, 2, -3>. When you have that vector, its magnitude will be the minimum distance. Knowing the distance, you can quickly find the point on the plane that is that distance away from the point (1, 1, 1).
 

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