Audio and Physics career choices?

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SUMMARY

The discussion focuses on pursuing a career in high-tech audio hardware design, specifically through a bachelor's degree in physics and math followed by a master's in engineering. Key recommendations include attending the University of Miami for Music Engineering or majoring in Electrical Engineering at institutions like UMass/Lowell that offer audio or music technology programs. Essential subjects to study include Linear System Theory, electronics, communications systems, and Digital Signal Processing (DSP). Joining the Audio Engineering Society as a student member is also advised for networking opportunities.

PREREQUISITES
  • Bachelor's degree in Physics and Math
  • Master's degree in Engineering
  • Knowledge of Linear System Theory
  • Familiarity with Digital Signal Processing (DSP)
NEXT STEPS
  • Research the University of Miami's Music Engineering program
  • Explore Electrical Engineering programs with audio technology tracks
  • Study Linear System Theory and its applications in audio
  • Join the Audio Engineering Society and attend their conventions
USEFUL FOR

Individuals interested in designing high-tech audio hardware, including aspiring audio engineers, electrical engineers, and students in physics and mathematics looking to specialize in audio technology.

astro_kat
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Hi,

I want to get a bachelor's in physics and math, with a master's in engineering... that's the plan, but what I'm really into is high tech audio hardware; monitors, mixers, etc... I'd really like to design this type of technology---does anyone know how I would go about getting to this position, and/or what its called? (Audio engineer is in reference to something totally different)

Thanks
 
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If you're in the U.S., think about the U of Miami (Music Engineering) for undergrad. unfortunately, there aren't the number of schools that deliberately connect engineering (usually EE, but sometimes ME) to audio like they have in Europe.

if you don't do that, then you probably want to major in Electrical Engineering at a school that also has an audio or music technology program (like UMass/Lowell, but there are others). but the EE department might not be so clued into audio as you want to be, so there might be a lot of self-directed study (you'll have to turn your prof on to whatever interesting thing you want to do with audio).

if you're into the math, you want to get good at Linear System Theory (sometimes called Signals and Systems), electronics, communications systems, and DSP.

also, join the Audio Engineering Society as a student member and try to make it to the conventions in NYC or at the Left Coast.

that's the best i can do for recommendations.
 
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