Basketball (Energy and its Conservation?)

AI Thread Summary
In the discussion about a basketball player's 3-point shot, participants analyze the speed of the ball at the top of its arc using energy conservation principles. The key equations mentioned include potential energy (PE = mgh) and the conservation of mechanical energy. One participant highlights the importance of considering both the x and y components of velocity in projectile motion, while another emphasizes that the problem can be solved without separating components by focusing on energy conservation. A correction is made regarding the application of the kinematic equation, noting that the initial attempt mistakenly suggested a final speed greater than the initial speed. The conversation concludes with a clarification on the correct approach to find the velocity components at the peak of the arc.
Chilling
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Homework Statement



A basketball player shoots a 3-point shot. The 0.625 kg ball leaves the player's hands with a speed of 9m/s. It rises 2.4m before descending towards the basket. at the top of the ball's arc, what is its speed

Homework Equations



Im at a chapter named Energy and its conservation so I am guessing i have to use these
PE=mgh
E= KE + PE
KE(before)+PE(before)=KE(after)+PE(after)

The Attempt at a Solution


I also tried some other equations such as
Velocity(final)^2= V(initial)^2 + 2a(d)
V(f)= 9^2 + 2(9.8(don't know if it would be gravity))(2.4)
(Please try to fix any wrong ideas that i have in my head)
 
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Do you know projectile motion? Essentially, do you realize that the velocity might have two components, in both x and y directions?
 
Like vector addition?
 
Yeah
 
And that you might have to deal with the components separately, because the equations that you've used are only valid for 1 Dimensional motion (unless you write them in vector form, and you haven't done that).
 
erisedk said:
And that you might have to deal with the components separately, because the equations that you've used are only valid for 1 Dimensional motion (unless you write them in vector form, and you haven't done that).
That is true if one is to apply the SUVAT equations here. However, this is unnecessary and does not seem to fit with the intent of the question. It is most easily answered entirely in terms of work conservation, without considering separate components or vectors.
@Chilling, define 'before' and 'after' in the equation you quote in the context of this question. What do you know about the KE and PE at those times?
 
Actually my teachers answer was incorrect, I also checked with my classmates thanks for the help. The attempt I made was correct using Velocity(final)^2= V(initial)^2 + 2a(d).
 
Chilling said:
Actually my teachers answer was incorrect, I also checked with my classmates thanks for the help. The attempt I made was correct using Velocity(final)^2= V(initial)^2 + 2a(d).
Yes, that equation is right, and I'm glad to hear you got the right answer, but what you posted originally is wrong:
Chilling said:
V(f)= 9^2 + 2(9.8)(2.4)
That would give a speed greater than the initial speed.
 
haruspex said:
Yes, that equation is right, and I'm glad to hear you got the right answer, but what you posted originally is wrong:

That would give a speed greater than the initial speed.
Oh I see i forgot the squared on velocity final
 
  • #10
Chilling said:
Oh I see i forgot the squared on velocity final
Funny - I didn't even notice that. There's another error.
 
  • #11
I'm sorry, I didn't pay attention to it being from energy conservation. I was thinking in terms of this, especially since it mentioned ball's ARC--
Hmax = (u2(sinθ)2)/2g. (Formula for maximum height in a projectile)

Hence find usinθ, i.e., y component of the velocity.

Using (usinθ)2 + (ucosθ)2 = u2 we get ucosθ, i.e., the x component of the initial velocity, which is the only velocity that remains at the top of the ball's arc (since the y component of the velocity has become 0).
 
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