Bullet hits cylinder angular speed

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SUMMARY

The discussion focuses on calculating the angular velocity of a solid disk after an 11.0g bullet, traveling at 378.1m/s, strikes and adheres to it. The disk has a mass of 19.1kg and a radius of 0.250m, with the bullet impacting 5.00cm from the center. Key equations include linear momentum (P = m*v), angular momentum (L = I*ω), and the parallel axis theorem for calculating the moment of inertia. The solution involves treating the bullet as a point particle and applying conservation of angular momentum to find the system's angular velocity post-collision.

PREREQUISITES
  • Understanding of linear momentum and angular momentum concepts
  • Familiarity with the moment of inertia calculations for solid disks
  • Knowledge of the parallel axis theorem
  • Basic principles of rotational dynamics
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  • Study the conservation of angular momentum in inelastic collisions
  • Learn how to calculate the moment of inertia for various shapes, including disks and point masses
  • Explore the application of the parallel axis theorem in rotational motion problems
  • Review angular velocity calculations and their relationship to linear momentum
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Students studying physics, particularly those focusing on mechanics and rotational dynamics, as well as educators seeking to clarify concepts related to angular momentum and collisions.

AltruistKnight
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Angular Velocity After Bullet Hits Cylinder

Homework Statement



A 11.0g bullet is fired at 378.1m/s into a solid disk of mass 19.1kg and a radius 0.250m. The disk is initially at rest and is mounted on fixed vertical axis that runs through it's center of mass. The line of motion of the bullet is perpendicular to the axis and at a distance 5.00cm from the center. Find the angular velocity of the system after the bullet strikes and adheres to the surface of the disk.


Homework Equations


Linear Momentum (P)=m*v
Angular Momentum (L) from Linear Momentum(P)=m*v*r
Angular Momentum (L)=Moment of Interia*Angular Speed
Torque=F*r
Angular Speed ("Omega")=Change in Angle/t
Parallel Axis Theorem:Icm=Icm@Point+MR^2


The Attempt at a Solution


Prior to collision, all the inertia is in the positive x-direction according to my coordinate system, and belongs solely to the bullet. This would be linear momentum. However, after the collision, the bullet becomes embedded in the cylinder, which begins to turn in order to conserve the bullet's momentum.

Thus:

mv(Bullet)=I(Bullet+Cylinder)Omega

But does radius only come into play with calculating the system's moment of inertia post-collision? (And would I find the moment of inertia of the embedded bullet by assuming its embedded 5cm above the center, and then using the parallel axis theorem? Would I then just find the moment of inertia of the cylinder via a solid cylinder equation, add the two, and solve the momentum equation I showed above?)

If anyone could help me out ASAP with this that'd be great; my assignments are computerized and are only telling me I'm wrong rather than actually helping me realize whether it's the math or just my conceptual thought >_<
 
Last edited:
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Hello, AltruistKnight.

AltruistKnight said:
mv(Bullet)=I(Bullet+Cylinder)Omega

Linear momentum and angular momentum have different dimensions (units). So, they can't be set equal to one another. Can you find the angular momentum of the bullet about the axis of rotation of the disk just before the bullet strikes the disk? (Treat the bullet as a particle and review the definition of angular momentum of a particle.)

But does radius only come into play with calculating the system's moment of inertia post-collision? (And would I find the moment of inertia of the embedded bullet by assuming its embedded 5cm above the center, and then using the parallel axis theorem? Would I then just find the moment of inertia of the cylinder via a solid cylinder equation, add the two, and solve the momentum equation I showed above?)

The bullet can be treated as a point particle that rotates with the disk after the collision. You should have studied how to find the moment of inertia of a single particle that moves in a circle. Then, as you said, you can add this to the moment of inertia of the solid cylinder.
 

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