Calculate Horsepower to Velocity for Model Train Control

AI Thread Summary
Calculating horsepower (HP) for model trains involves understanding that HP does not directly correlate with velocity, as different setups yield varying speeds. To determine velocity, one must consider factors like rolling resistance, which provides a constant force needed to maintain speed, and acceleration, which can be calculated using the formula F=m.a. Additionally, tractive effort should be estimated based on engine settings, while aerodynamic drag becomes significant at higher speeds. Gradient forces also complicate calculations, especially when trains are on varying inclines. This foundational understanding will aid in developing a momentum control system for the model train.
KaiGrid
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Hello, I'm building a model train control system, and would like to use real world values and physics to control the trains. I have these specifications about each model of train, and would like to know how I could relate given HP to velocity or Δacceleration.
Given Values are located here: http://www.thedieselshop.us/Data%20EMD%20GP40.HTML
 
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KaiGrid said:
Hello, I'm building a model train control system, and would like to use real world values and physics to control the trains. I have these specifications about each model of train, and would like to know how I could relate given HP to velocity or Δacceleration.
Given Values are located here: http://www.thedieselshop.us/Data%20EMD%20GP40.HTML

HP does not relate directly to velocity. You could put a 1 HP motor on a real train and it would go at approximately zero mph, or you could put one on a roller skate and it would go maybe 50 mph.
 
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What information would I need to calculate the velocity of this train?
 
In the link to the "Given values" is says the speed is 65 mph, is that not what you want?

Cheers,
Terry
 
I'm trying to make a momentum control. In a locomotive, there are 9 engine settings (0-8). Each setting is a different percentage of applied power. Under different loads (mass), the train will accelerate faster or slower. I want a way to calculate how much power is being applied to the train (real life), so that I can apply it to the scale model.
 
OK. If you ignore rail gradient (a simplification to get started on this) the first thing to account for is rolling resistance. See here <http://en.wikipedia.org/wiki/Rolling_resistance> for a coefficient. That will give a (more or less) constant force the engine must provide to maintain any speed. To accelerate you can use F=m.a, i.e for your mass and tractive force/effort you can calculate an acceleration. You will have to guess your tractive effort as a function of engine setting, maybe a simple ratio i.e 8=100%, 4=50% ??
The other thing that affects all this is aero drag which is a drag force usually proportional to speed squared, and will really only play a part at higher speeds, but is you want to include it you will need to find a suitable drag coefficient for your train.
The gradient force is the component of the weight (W.cos.theta) where theta is the angle to the horizontal.
It all gets a bit complicated when you have some of the train on the level, some on the up grade, some on down grade etc!

Cheers,
Terry
 
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Thank you so much for the starting point! I will continue to work on it!
 

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