Calculating the Osculating Circle for a Parametric Curve: A Scientific Approach

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SUMMARY

This discussion focuses on calculating the osculating circle for the parametric curve defined by x(t)=cos(t), y(t)=sin(t), and z(t)=t. The user successfully derived the position, velocity, and acceleration vectors at t=π, as well as the curvature. The challenge presented is to find the unit normal vector at t=π without using the tangent and normal components of the acceleration. The user suggests an alternative method of using three points on the curve to derive the osculating circle as delta approaches zero.

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  • Familiarity with vector calculus, including position, velocity, and acceleration vectors
  • Knowledge of curvature and its significance in geometry
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kasse
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I don't know if I've used the correct english terms in this text. Anyway, I'm working with the curve

x(t)=cos(t)
y(t)=sin(t)
z(t)=t

I have found the position and velocity vectors and scalars at t=pi. I've also calculated the unit tangent vector by dividing the velocity vector by the instant speed.

Next, I found the acceleration vector at t=pi and the curvature, and I'm now about to find the unit normal vector at t=pi. How can I do that without calculating the tangent and normal component of the acceleration first? (I'm not allowed to to it that way, and I'm going to use the information to find the osculating circle).
 
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The normal to the curve is the derivative of the unit tangent vector. To get the unit normal curve, of course, divide by its length. It happens to be particularly simple in this case!
 
Who says you 'aren't allowed'? The only other way I can think of to calculate an osculating circle is to take three points on the curve, say at t=pi, pi+delta, pi-delta, calculate the circle thru them and then let delta->0.
 

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