Calculating Velocity for a Loop the Loop
- Thread starter motti
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To calculate the minimal velocity at point A to reach point B in a loop-the-loop scenario without friction, the correct formula is v = sqrt(5gr), which accounts for the necessary centripetal force at the top of the loop. While the initial calculation suggested v = sqrt(4gr), this does not provide enough speed to counteract gravity and maintain contact with the track. The discussion emphasizes that without sufficient velocity, the normal force would become negative, indicating that the car would not stay on the track. The centripetal force required at point B must be positive to ensure the vehicle remains on the path. Thus, achieving the correct speed is crucial for successfully navigating the loop.
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