John Baez has a brief explanatory essay about the AJL paper
at his website, in his Week 206
and I want to extract out and put here just what will help me (and anyone else in a similar situation) understand what Ambjorn, Jurkiewicz and Loll are saying.
----exerpt from Baez Week 206---------
...Given all this, I'm delighted to see some real progress on getting 4d
spacetime to emerge from nonperturbative quantum gravity:
3) Jan Ambjorn, Jerzy Jurkiewicz and Renate Loll, Emergence of a 4d world
from causal quantum gravity, available as
http://www.arxiv.org/abs/hep-th/0404156.
This trio of researchers have revitalized an approach called "dynamical
triangulations" where we calculate path integrals in quantum gravity by
summing over different ways of building spacetime out of little 4-simplices.
They showed that if we restrict this sum to spacetimes with a well-behaved
concept of causality, we get good results. This is a bit startling,
because after decades of work, most researchers had despaired of getting
general relativity to emerge at large distances starting from the dynamical
triangulations approach. But, these people hadn't noticed a certain flaw
in the approach... a flaw which Loll and collaborators noticed and fixed!
If you don't know what a path integral is, don't worry: it's pretty
simple. Basically, in quantum physics we can calculate the expected value
of any physical quantity by doing an average over all possible histories
of the system in question, with each history weighted by a complex number
called its "amplitude". For a particle, a history is just a path in
space; to average over all histories is to integrate over all paths -
hence the term "path integral". But in quantum gravity, a history is
nothing other than a SPACETIME.
Mathematically, a "spacetime" is something like a 4-dimensional manifold
equipped with a Lorentzian metric. But it's hard to integrate over all
of these - there are just too darn many. So, sometimes people instead
treat spacetime as made of little discrete building blocks, turning
the path integral into a sum. You can either take this seriously or treat
it as a kind of approximation. Luckily, the calculations work the same
either way!
If you're looking to build spacetime out of some sort of discrete building
block, a handy candidate is the "4-simplex": the 4-dimensional analogue
of a tetrahedron. This shape is rigid once you fix the lengths of its 10
edges, which correspond to the 10 components of the metric tensor in
general relativity.
There are lots of approaches to the path integrals in quantum gravity
that start by chopping spacetime into 4-simplices. The weird special
thing about dynamical triangulations is that here we usually assume
every 4-simplex in spacetime has the same shape. The different spacetimes
arise solely from different ways of sticking the 4-simplices together.
Why such a drastic simplifying assumption? To make calculations quick
and easy! The goal is get models where you can simulate quantum geometry
on your laptop - or at least a supercomputer. The hope is that simplifying
assumptions about physics at the Planck scale will wash out and not make
much difference on large length scales.
Computations using the so-called "renormalization group flow" suggest
that this hope is true *IF* the path integral is dominated by spacetimes
that look, when viewed from afar, almost like 4d manifolds with smooth
metrics. Given this, it seems we're bound to get general relativity at
large distance scales - perhaps with a nonzero cosmological constant, and
perhaps including various forms of matter.
Unfortunately, in all previous dynamical triangulation models, the path
integral was *NOT* dominated by spacetimes that look like nice 4d manifolds
from afar! Depending on the details, one either got a "crumpled phase"
dominated by spacetimes where almost all the 4-simplices touch each other,
or a "branched polymer phase" dominated by spacetimes where the 4-simplices
form treelike structures. There's a transition between these two phases,
but unfortunately it seems to be a 1st-order phase transition - not the
sort we can get anything useful out of. For a nice review of these
calculations, see:
4) Renate Loll, Discrete approaches to quantum gravity in four dimensions,
available as
http://www.arxiv.org/abs/gr-qc/9805049 or as a website at Living Reviews in Relativity,
http://www.livingreviews.org/Articl...e1/1998-13loll/
Luckily, all these calculations shared a common flaw!
[at this point Baez provides some technical background on complex amplitudes versus relative probabilities, and the "Wick rotation" proceedure,
replacing "t" by "it", available where there is a time parameter, and
the "Metropolis algorithm" for spotting highly probable cases and
thus speeding up the path integral summation. I omit this part of the essay.]
...People use Wick rotation in all work on dynamical triangulations.
Unfortunately, this is not a context where you can justify this trick... The problem is that there's no good notion of a time coordinate "t" on your typical
spacetime built by sticking together a bunch of 4-simplices!
The new work by Ambjorn, Jurkiewiecz and Loll deals with this by
restricting to spacetimes that *do* have a time coordinate. More
precisely, they fix a 3-dimensional manifold and consider all possible
triangulations of this manifold by regular tetrahedra. These are the
allowed "slices" of spacetime - they represent different possible
geometries of space at a given time. They then consider spacetimes
having slices of this form joined together by 4-simplices in a few
simple ways.
The slicing gives a preferred time parameter "t". On the one hand this
goes against our desire in general relativity to avoid a preferred time
coordinate - but on the other hand, it allows Wick rotation. So, they
can use the Metropolis algorithm to compute things to their hearts'
content and then replace "it" by "t" at the end.
When they do this, they get convincing good evidence that the spacetimes
which dominate the path integral look approximately like nice smooth
4-dimensional manifolds at large distances! Take a look at their graphs
and pictures - a picture is worth a thousand words...
----end quote----