Circular Motion / Newton's Laws

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The discussion focuses on determining the conditions under which a small cube remains stationary inside a rotating funnel, considering the forces acting on it. The net forces in both vertical and horizontal directions must equal zero, leading to equations involving gravitational force, normal force, and friction. The participants explore how to express centripetal force in terms of angular velocity (W) and the relationship between normal force and friction. They derive expressions for the maximum and minimum values of W, incorporating the angle of the funnel and the coefficient of static friction. The final equations reflect the balance of forces and the conditions for the cube to remain stationary relative to the funnel.
  • #31
Fnet, y = 0
FncosA + FfsinA - mg = 0

I see where I was confused, I needed to take the enture expression containing Ff and Fn that = y to find the forces in the y direction, I think me using y instead of Fny confused me

FncosA + usFnsinA - mg = 0

Fn(cosA+us*sinA) = mg
Fn = mg / (cosA+us*sinA)

sooo

W = sqrt[Fn(-us*cosA + sinA) / mr4pi^2]
W = sqrt[(mg / (cosA+us*sinA))(-us*cosA + sinA) / mr4pi^2]
W = sqrt[(g)(-us*cosA + sinA) / (r4pi^2)(cosA+us*sinA)]
 
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  • #32
cool. so now, you need to do the problem again but with friction directed down the plane instead of up... that gives the other W.
 
  • #33
ok, so from the beginning

for Fn
y = Fn*cosA
x = Fn*sinA

for Ff
y = Ff*sinA (upward)
x = -Ff*cosA (rightward)
or
y = -Ff*sinA (downward)
x = Ff*cosA (leftward)

1st:
y = Ff*sinA (upward)
x = -Ff*cosA (rightward)

Fnet,x = mv^2/r = -Ff*cosA + Fn*sinA
mv^2/r = -us*Fn*cosA + Fn*sinA
mv^2/r = Fn(-us*cosA + sinA)
v^2 = [rFn(-us*cosA + sinA) / m]
v^2 = (2pi*rW)^2= [rFn(-us*cosA + sinA) / m]
W^2 = Fn(-us*cosA + sinA) / mr4pi^2
W = sqrt[Fn(-us*cosA + sinA) / mr4pi^2]

FncosA + usFnsinA - mg = 0
Fn(cosA+us*sinA) = mg
Fn = mg / (cosA+us*sinA)

W = sqrt[Fn(-us*cosA + sinA) / mr4pi^2]
W = sqrt[(mg / (cosA+us*sinA))(-us*cosA + sinA) / mr4pi^2]
W = sqrt[(g)(-us*cosA + sinA) / (r4pi^2)(cosA+us*sinA)]

2nd:
y = -Ff*sinA (downward)
x = Ff*cosA (leftward)

Fnet,x = mv^2/r = Ff*cosA - Fn*sinA
mv^2/r = us*Fn*cosA - Fn*sinA
mv^2/r = Fn(us*cosA - sinA)
v^2 = [rFn(us*cosA - sinA) / m]
v = (2pi*rW)
v^2 = (2pi*rW)^2 = [rFn(us*cosA - sinA) / m]
W^2 = [Fn(us*cosA - sinA) / mr4pi^2]
W = sqrt[Fn(us*cosA - sinA) / mr4pi^2]

FncosA + usFnsinA - mg = 0
Fn(cosA+us*sinA) = mg
Fn = mg / (cosA+us*sinA)

W = sqrt[Fn(us*cosA - sinA) / mr4pi^2]
W = sqrt[(mg / (cosA+us*sinA))(us*cosA - sinA) / mr4pi^2]
W = sqrt[(g)(us*cosA - sinA) / (r4pi^2)(cosA+us*sinA)]

Is this all correct?

Thanks
 
  • #34
Destrio said:
ok, so from the beginning

for Fn
y = Fn*cosA
x = Fn*sinA

for Ff
y = Ff*sinA (upward)
x = -Ff*cosA (rightward)
or
y = -Ff*sinA (downward)
x = Ff*cosA (leftward)

1st:
y = Ff*sinA (upward)
x = -Ff*cosA (rightward)

Fnet,x = mv^2/r = -Ff*cosA + Fn*sinA
mv^2/r = -us*Fn*cosA + Fn*sinA
mv^2/r = Fn(-us*cosA + sinA)
v^2 = [rFn(-us*cosA + sinA) / m]
v^2 = (2pi*rW)^2= [rFn(-us*cosA + sinA) / m]
W^2 = Fn(-us*cosA + sinA) / mr4pi^2
W = sqrt[Fn(-us*cosA + sinA) / mr4pi^2]

FncosA + usFnsinA - mg = 0
Fn(cosA+us*sinA) = mg
Fn = mg / (cosA+us*sinA)

W = sqrt[Fn(-us*cosA + sinA) / mr4pi^2]
W = sqrt[(mg / (cosA+us*sinA))(-us*cosA + sinA) / mr4pi^2]
W = sqrt[(g)(-us*cosA + sinA) / (r4pi^2)(cosA+us*sinA)]

Yeah, the above looks good.

2nd:
y = -Ff*sinA (downward)
x = Ff*cosA (leftward)

Fnet,x = mv^2/r = Ff*cosA - Fn*sinA

think about this part again.

FncosA + usFnsinA - mg = 0

this too.

careful about directions.
 
  • #35
I'm confused
if the 1st is
y = Ff*sinA (upward)
x = -Ff*cosA (rightward)

shouldnt downward be -
and leftward be +?
 
  • #36
Destrio said:
I'm confused
if the 1st is
y = Ff*sinA (upward)
x = -Ff*cosA (rightward)

shouldnt downward be -
and leftward be +?

Yes. it should be downward. You didn't use downward in the equation though:

FncosA + usFnsinA - mg = 0

Why are you using the y-component of friction as upward here when it should be downward just as you said?

Also the Fnet,x equation is wrong.
 
  • #37
2nd:
y = -Ff*sinA (downward)
x = Ff*cosA (leftward)

Fnet,x = mv^2/r = -Fn*sinA + Ff*cosA

FncosA - usFnsinA - mg = 0

is this better?
 
  • #38
Destrio said:
2nd:
y = -Ff*sinA (downward)
x = Ff*cosA (leftward)

Fnet,x = mv^2/r = -Fn*sinA + Ff*cosA

The above equation isn't right. Describe how you are getting it.

FncosA - usFnsinA - mg = 0

is this better?

yes, this one's right.
 
  • #39
ooh, I see what I was doing, I was reading the y component for Ff instead of the Fn component

Fnet,x = mv^2/r = Ff*cosA + Fn*sinA
 
  • #40
Destrio said:
ooh, I see what I was doing, I was reading the y component for Ff instead of the Fn component

Fnet,x = mv^2/r = Ff*cosA + Fn*sinA

There you go! :smile:
 
  • #41
Hurray!

So for part 2:

y = -Ff*sinA (downward)
x = Ff*cosA (leftward)

Fnet,x = mv^2/r = Ff*cosA + Fn*sinA
mv^2/r = us*Fn*cosA + Fn*sinA
mv^2/r = Fn(us*cosA + sinA)
v^2 = [rFn(us*cosA + sinA) / m]
v^2 = (2pi*rW)^2 = [rFn(us*cosA + sinA) / m]
W^2 = Fn(us*cosA + sinA) / mr4pi^2
W = sqrt[Fn(us*cosA + sinA) / mr4pi^2]

FncosA - usFnsinA - mg = 0
Fn(cosA - us*sinA) = mg
Fn = mg / (cosA - us*sinA)

W = sqrt[Fn(us*cosA + sinA) / mr4pi^2]
W = sqrt[(mg / (cosA - us*sinA))(us*cosA + sinA) / mr4pi^2]
W = sqrt[(g)(us*cosA + sinA) / (r4pi^2)(cosA - us*sinA)]
 
  • #42
Looks good!
 
  • #43
Excellent,
thanks very much for your help
This problem was terribly difficult to me, but I definitely understand the concepts of it better now :)
 
  • #44
Destrio said:
Excellent,
thanks very much for your help
This problem was terribly difficult to me, but I definitely understand the concepts of it better now :)

No prob. It was definitely a tough problem.
 
  • #45
learningphysics said:
exactly. now here's the main trick to the problem... the friction can act either way... either up the plane or down the plane... depending on the rate of W. [/tex]

why can friction act either up or down the plane?
 

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