Classical mechanics - Lagrange multipliers

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Homework Help Overview

The discussion revolves around a problem in classical mechanics involving a disk moving on an inclined plane with specific constraints on its motion. The original poster describes the setup, including the coordinate system and initial conditions, while seeking to derive the equations of motion using Lagrangian mechanics.

Discussion Character

  • Exploratory, Mathematical reasoning, Assumption checking

Approaches and Questions Raised

  • Participants discuss the use of Euler-Lagrange equations to derive the equations of motion. There is a suggestion to simplify the Lagrangian by considering specific initial conditions, and questions arise regarding the complexity of the equations. One participant mentions the potential for finding constants of motion.

Discussion Status

The discussion is ongoing, with various attempts to simplify the problem and derive solutions. Some participants have provided insights into potential simplifications, while others have raised concerns about the validity of using Lagrange multipliers in this context. There is no explicit consensus on the best approach yet.

Contextual Notes

Participants are working under the constraints of the problem as posed, including the specific initial conditions and the nature of the motion described. There is mention of a hint regarding constants of motion, and a note that the teaching assistant has indicated a potential issue with the application of Lagrange multipliers.

LiorE
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Homework Statement


A disk moves on an inclined plane, with the constraint that it's velocity is always at the same direction as it's plane (similar to an ice skate, maybe). In other words: If [tex]\hat{n}[/tex] is a vector normal to the disk's plane, we have at all times: [tex]\hat{n} \cdot \vec{v} = 0[/tex]. Also, it's free to move without friction, and always perpendicular to the plane. (as seen in the figure.)

I need to get and solve the equations of motion for certain initial conditions that I'll write promptly. We set an x-y coordinate system at the top-right corner of the plane with the y-axis going downwards, and denote that angle between [tex]\hat{n}[/tex] as [tex]\varphi[/tex].

Homework Equations



The constraint is:

[tex]c_1 = \dot{x}\cos\varphi + \dot{y}\sin\varphi[/tex]

and accordingly the Lagrangian is:

[tex]L = \frac{1}{2}m(\dot{x}^2 + \dot{y}^2) + \frac{1}{2}I\dot{\varphi}^2 + mgy + \lambda(\dot{x}\cos\varphi + \dot{y}\sin\varphi)[/tex]

The initial conditions that were given are that at t=0:

[tex]x=0, y=0, \dot{x}=0, \dot{y}=0, \varphi = 0, \dot{\varphi} = \omega_0[/tex]

The Attempt at a Solution


The obvious way of solving is to use Euler-lagrange and get the equations of motion. The problem is that I can't solve them! They're too damn complicated. There is a hint that I should try to find constants of motion by setting t=0 in the equations, but I can't seem to find them.

I would appreciate any help...

Thanks in advance!
 

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ok well if [itex]y=0 [/atex] and [itex]\dot y=0[/itex] then [itex]y=0 \forall t[/itex] which will simplfy your Lagrangian[/itex]
 
The same would happen for [itex]x[/itex] so I get [itex]L = \frac{1}{2} I {\omega_0}^{2}[/itex] Then solving the Euler-Lagrange I get [itex]I \ddot \psi = 0[/itex]. This could be massively wrong but I though I'd give it a shot anyway.
 
Thanks, I solved it by variating the action integral - the TA said that Lagrange multipliers give here the wrong answer, and he doesn't know why. I guess it's a question for mathematicians to answer.
 

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