Collisions at high speed vs normal speed

AI Thread Summary
Collisions at high speeds result in significantly greater damage due to the relationship between momentum and kinetic energy, which increases with the square of velocity. As projectiles travel faster, they can transition from simply penetrating a target to causing explosive destruction, particularly when their kinetic energy is sufficient to melt or vaporize the material. The discussion highlights that high-speed impacts often lead to energy transfer that destroys the projectile and the target, contrasting with traditional elastic collisions. The exact velocity at which this transition occurs remains somewhat ambiguous, but it is crucial for understanding the effects of high-speed impacts. Overall, the physics of high-speed collisions demonstrates a dramatic increase in destructive potential compared to normal speed impacts.
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I understand that collisions at high speeds cause a lot more damage. Like when micro meteors strike satellites. Can someone explain how this physics differs from normal collisions? At what velocity do these effects become enlarged? I read about an electromagnetic gun whose projectile causes significantly more damage due to the speed of the projectile. Can someone elaborate on how this works?

Thanks amigos, -Migs

P.S. This is not a homework question! I finished M.E. a long time ago!
 
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The damage a projectile causes is proportional to its momentum, which is a product of its mass and velocity.
 
Damage is related to the amount of energy imparted. Kinetic energy of a projectile is proportional to the square of the speed, thus at higher and higher speeds the energy grows immensely.
 
Guys:

Ok, so at what point does a particle simply "explode" the target rather than simply pass though it. It's hard for me to express what I'm thinking because there clearly seems to be a transition between the particle collisions we learned about in college physics and the phenomena described by these rail guns and micrometeorites.

Comments? (And thanks for your replies!) -Migs
 
Generally physics problems assume elastic scattering, no energy is lost and the particle bounces off. In high speed collisions the particle is destroyed and energy is very definitely transferred to the target.
You could take the speed at which the kinetic energy is sufficent to melt or vapourise the projectile as a good lower limit of an explosive collision.
 
There you go! Which again makes it a bit nebulous to really know the velocity... Thanks for the words amigos. -Migs
 
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