Determining Path Length in a Double Slit Experiment

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In a double slit experiment where the screen distance is not small, the path length is determined by calculating the excess path taken by rays from the slits to the screen. For a point above the top slit, the excess path can be expressed as d*sin(theta) plus an additional term [d*cos(theta)]^2/(2r1). Here, d represents the distance between the slits, theta is the angle to the screen from the top slit, and r1 is the distance from the slits to the point on the screen. This approach accounts for the non-parallel nature of the rays when the screen is at a finite distance. Accurate calculations require careful consideration of geometry and approximations.
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In a double slit, when the distance between the screen is NOT small (i.e. the rays r1 and r2 are not parallel) how is path length determined?

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So the distance from the slits to the screen is not small? That is the usual case in books, and in that case r1 and r2 are parallel! So you'd drop a perpendicular, and calculate the excess path that one of the rays takes.

If the screen is not infinite away from the slits but still far away, and assuming that the point on the screen that you want to calculate the intensity is above the top slit, then you'd still drop a perpendicular and calculate the excess path which would be d*sin(theta), but also in addition there'll be a term [d*cos(theta)]^2/(2r1), for a total difference in length of path:

dsin(\theta)+\frac{(dcos(\theta))^2}{2r_1}

where d is the distance between slits, theta is the angle to the screen from the top slit, and r_1 is the distance to the point on the screen from the slits.

At least I think this is right. My geometry is not so good, as are my skills at keeping track what order approximations I'm using (I also have trouble with significant figures).
 
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