Equal Amplitude for Active Noise Control Headphones?

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Discussion Overview

The discussion revolves around the nature of sound waves, specifically focusing on air pressure fluctuations, amplitude, and their relationship to loudness. It also touches on the concept of active noise control headphones and the requirements for sound cancellation.

Discussion Character

  • Exploratory
  • Technical explanation
  • Conceptual clarification
  • Homework-related

Main Points Raised

  • Some participants propose that sound consists of fluctuations in air pressure, which include both increases and decreases.
  • Others argue that while the fluctuations are more dramatic near a noise source, they still have equal high and low values.
  • One participant questions whether louder sounds correspond to more dramatic fluctuations in air pressure.
  • Another participant suggests that a device measuring air pressure would show consistent up and down movements, with greater fluctuations indicating louder sounds.
  • It is stated that the amplitude of a sound wave is directly related to its volume.
  • Participants inquire about the role of insulation in reducing sound intensity and whether this is a homework question.
  • There is a question regarding active noise control headphones, specifically whether equal amplitude is necessary for sound cancellation, with a later reply affirming this requirement.

Areas of Agreement / Disagreement

Participants generally agree that amplitude is related to loudness, but there is uncertainty regarding the effects of insulation on sound intensity and the specifics of active noise control headphone functionality. Multiple competing views remain on the nature of sound fluctuations and their implications.

Contextual Notes

Some assumptions about sound wave behavior and the effects of insulation are not fully explored. The discussion does not resolve the relationship between insulation and sound intensity or the technical details of active noise control mechanisms.

Who May Find This Useful

This discussion may be of interest to individuals studying acoustics, sound engineering, or those curious about the principles behind noise cancellation technologies.

T.O.E Dream
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Is the air pressure near an object making lots of noise (e.g. engine, speaker) higher than the air around it?
 
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In total no. Sound is air pressure fluctuations, but a sound wave includes an up and a down.
 
Going further, though, the fluctuations are more dramatic near the object, meaning it will have the highest highs, but again, equaly low lows.
 
If I understand it right sound means that the air pressure increases then decreases and so on? Is the more dramatic the fluctuations the louder the sound?
 
In other words if I had a device that measures air pressure it should be going up and down and up and down. And the further it goes up and down the louder the sound?
 
Yes. The amplitude of the wave is directly resultant in the volume of the sound.

You could label this diagram with air pressure notches up the Y-axis:
- 0 air pressure at the origin (lower left corner) of the graph
- low air pressure up the y-axis to the x-axis
- ambient air pressure at the x-axis
- high air pressure up the y-axis off the chart

The diagram represents a sound steadily increasing in volume from left to right.
sounddiagram20060509.gif
 
Last edited:
And how does insulation lower the intensity of these fluctuations (i.e. lower the volume of the sound)?
 
T.O.E Dream said:
And how does insulation lower the intensity of these fluctuations (i.e. lower the volume of the sound)?
Is this homework?

How do you think insulation affects the sound?
 
I'm wondering something about active noise control headphones. It says that the amplitude must be the same for the sounds to cancel out, does that mean the volume (or loudness) of the sound must be the same?
 
  • #10
T.O.E Dream said:
I'm wondering something about active noise control headphones. It says that the amplitude must be the same for the sounds to cancel out, does that mean the volume (or loudness) of the sound must be the same?
Yes.
 

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