Equations for fluid flowing down a slope

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    Fluid Fluid flow Slope
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Discussion Overview

The discussion revolves around calculating the change in velocity of a fluid flowing down a slope, specifically using the drag equation as a source of friction. Participants explore the integration of drag and fluid shear into equations for non-constant acceleration, while considering the complexities involved in modeling such fluid dynamics.

Discussion Character

  • Exploratory
  • Technical explanation
  • Debate/contested
  • Mathematical reasoning

Main Points Raised

  • Some participants propose using the drag equation to calculate velocity changes, but express concerns about its applicability due to the velocity squared term and non-constant acceleration.
  • Others argue that the drag equation is inadequate for this scenario, suggesting that the Navier-Stokes equations or approximations thereof would be more appropriate for obtaining a decent answer.
  • One participant mentions existing drag coefficients for different types of water channels, indicating a potential source for determining drag in their calculations.
  • Another participant contends that drag and shear are interconnected, asserting that shear stress at the wall corresponds to drag, and questions the relevance of water channel drag coefficients in the presence of a free surface.
  • Several participants express uncertainty about how to incorporate boundary conditions, such as the no-slip condition at the fluid-solid interface and contact line motion at the 3-phase line.
  • One participant seeks a simplified version of the Navier-Stokes equations to aid in their calculations, indicating a desire for clarity in applying these complex equations.
  • Another participant acknowledges the complexity of approximating flow and reiterates that the drag equation is not suitable for the situation at hand.
  • One participant clarifies that they are looking for a good approximation for use in a game, rather than a perfect solution.

Areas of Agreement / Disagreement

Participants generally disagree on the appropriateness of the drag equation for this problem, with multiple competing views on how to model the fluid dynamics effectively. The discussion remains unresolved regarding the best approach to take.

Contextual Notes

Participants express uncertainty about the integration of shear and drag, the determination of drag coefficients, and the application of boundary conditions. There are also references to complex mathematical models that have not been fully explored in the discussion.

BLKX-Darkreaper
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I want to be able to calculate the change in velocity of a fluid flowing down a slope using the drag equation as the source of friction. However the drag equation uses velocity squared which is constantly changing as the fluid accelerates/decelerates. How do I integrate the drag equation into those used for determining velocity with an non-constant acceleration?
Ideally I'd also like to integrate fluid shear into these equations as well which would mitigate flow drag with increasing depth
 

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The problem is that the drag equation would be a very bad way to go about this. For one, how would you determine a drag coefficient and how would it change as the shear changed? The source of "drag" in this case is the shear, so treating them separately doesn't make a whole lot of sense to me. Generally, if you want to get a decent answer, you'll likely have to just use the Navier-Stokes equations or one of the various models approximating them.
 
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Drag is produced by the surface that the fluid is flowing over and therefore the shear as well. There are existing drag coefficients for different types of water channels, which is what i would use
 
The drag and shear are one in the same. The shear stress at the wall is exactly the drag. Water channel drag coefficients don't necessarily make sense because you'll have a free surface present.
 
BLKX-Darkreaper said:
I want to be able to calculate the change in velocity of a fluid flowing down a slope using the drag equation as the source of friction. <snip>

How did you incorporate the no-slip boundary condition at the fluid-solid interface, and how did you incorporate contact line motion at the 3-phase line?
 
Andy Resnick said:
How did you incorporate the no-slip boundary condition at the fluid-solid interface, and how did you incorporate contact line motion at the 3-phase line?
As to the first question, I havent. Still trying to work out a set of equations.
As for the second question I am not familiar with that issue, could you elaborate?
 
boneh3ad said:
The problem is that the drag equation would be a very bad way to go about this. For one, how would you determine a drag coefficient and how would it change as the shear changed? The source of "drag" in this case is the shear, so treating them separately doesn't make a whole lot of sense to me. Generally, if you want to get a decent answer, you'll likely have to just use the Navier-Stokes equations or one of the various models approximating them.
Not sure how to apply the Navier-Stokes equations in this case. Would you be able to provide a simplified version of the equations to help solve this problem?
 
BLKX-Darkreaper said:
As to the first question, I havent. Still trying to work out a set of equations.
As for the second question I am not familiar with that issue, could you elaborate?

To be honest, this was the answer I expected. They are still open questions, FWIW. Elizabeth Dussan (E. B. Dussan V.) co-wrote several seminal papers, for example:

http://www.annualreviews.org/doi/abs/10.1146/annurev.fl.11.010179.002103?journalCode=fluid

Good luck...
 
I'm not looking for something perfect. Just a good approximation for use in a game
 
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Yeah the problem is that even "good approximations" of that flow are quite complex, and trying to use the drag equation is not a suitable solution. It is not a model that was designed with such a situation in mind.
 

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