Fantastic Contraption - Fun Online Game & Shareable Creations

  • Thread starter Thread starter Janus
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AI Thread Summary
The discussion revolves around the online game "Fantastic Contraption," where players create devices to move objects to designated goal areas. Users share their experiences, strategies, and designs, often linking to their contraptions for others to view. The game features increasing difficulty levels, encouraging creativity and problem-solving. Participants discuss various solutions, including simple and complex designs, and explore the physics behind their contraptions. There are mentions of similar games and suggestions for age-appropriate alternatives for younger players. The community shares a sense of enjoyment and competition, with players challenging each other to find the most efficient or innovative designs. Overall, the thread highlights the game's engaging nature and its ability to spark creativity among players.
  • #51
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  • #52
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  • #53
rootX said:
1 stick (from urs)!
http://FantasticContraption.com/?designId=718216

This takes >10 minutes

I don't think the ball will stay in the goal. It should push the other ball, ever so slowly, and eventually leave the zone. I suppose I have to let this thing run for an hour to know for sure...

Isn't better (Stick is too long// and assuming that costs are $/metre)
I have it on good authority that branches are sold by the piece regardless of length in that universe.

EDIT: Breaking news, it didn't take an hour. The 1-stick scheme failed to keep the ball within the goal area.
 
  • #54
out of whack said:
EDIT: Breaking news, it didn't take an hour. The 1-stick scheme failed to keep the ball within the goal area.

oops, I ran it for ~>20 minutes. It stopped moving
 
  • #55
out of whack said:
Better yet, http://fantasticcontraption.com/?designId=718066" also works by leaning one against the ball to make the ramp, but it takes so long for the ball to roll into the goal that you would lose patience...
My solution was essentially the same as this. Just move the ball so it starts higher up on the ramp. You get your solution in less than 30 sec.
 
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  • #56
  • #57
Gokul43201 said:
Just move the ball so it starts higher up on the ramp. You get your solution in less than 30 sec.
[Smacks forehead.] You know, for the longest time I thought the target had to remain where it was, I didn't even try to move it. Duh on me! :rolleyes:
 
  • #59
out of whack said:
[Smacks forehead.] You know, for the longest time I thought the target had to remain where it was, I didn't even try to move it. Duh on me! :rolleyes:
Took me a while to figure that out too.

Seems like cheating. I thought perhaps that was the bug you guys were talking about.
 
  • #60
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  • #61
tribdog said:
http://FantasticContraption.com/?designId=722994
no balls, no sticks
There is no way I'm going to watch it for an hour to see if it stays in the goal. If it doesn't I'm sure the height of the drop can be adjusted to make it.
It leaves the box in about 10 minutes. I don't know if there's rolling friction in the code. I do know that collisions are inelastic, but that isn't enough to keep it in the box. Friction is needed. If there is friction built in, then getting the height right will do it.
 
  • #62
sorry, you are right. I adjusted the height to the minimum and it leaves the goal. seems like the big ball should be able to have some effect on stopping it, but no matter how slow I'm going it just pushes through the big ball
 
  • #63
Gokul43201 said:
It leaves the box in about 10 minutes. I don't know if there's rolling friction in the code. I do know that collisions are inelastic, but that isn't enough to keep it in the box. Friction is needed. If there is friction built in, then getting the height right will do it.

If you add a water rod to the wheel then it does experience friction.

tribdog said:
sorry, you are right. I adjusted the height to the minimum and it leaves the goal. seems like the big ball should be able to have some effect on stopping it, but no matter how slow I'm going it just pushes through the big ball

This worked!
http://FantasticContraption.com/?designId=725002

I think we must need at least one stick
 
  • #64
Agreed.

The quest for the simplest solutions...

In Reach Up, it's possible to make a "staying" solution with fewer than 6 parts. Can you do it?
 
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  • #65
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  • #66
I'm pretty sure Gokul came up with the same solution. but he's sneaky. that's why he said fewer than 6 parts. that way everyone shoots for 5 and he gets to trump them. got to watch him.
 
  • #67
No, I didn't think of that. That's clever, and makes you so want to do the forehead slap thing.

Anyone got a simpler solution?
 
  • #69
out of whack said:
Not necessarily simpler but different.
I did not think of that before seeing yours, but it's doable in just 2 sticks
Same kind of principle for the next level :
ming the gap, no wheel
 
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  • #70
humanino said:
I did not think of that before seeing yours, but it's doable in just 2 sticks
Same kind of principle for the next level :
ming the gap, no wheel
You can do your first solution with a single stick but we're looking for solutions that keep the target within the goal.

EDIT: Here's Mind The Gap with 1 stick, 1 wheel.
 
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  • #74
Heh. You guys have 'economy' covered. I've got 'most complex' covered. Mine usually look like caterpillar tanks driving over conveyor belts. I'm particularly pleased with the 'Awash' one, which acts more like a Mole-people tunneler.

Maybe I'll go back and hone my skills at economy.
 
  • #79
These are really great. They are a bit too much for my 7 year old grandson, but he is starting to get the basic idea. It is a great learning tool. He loves to watch me do trial and error.:redface:

Does anyone know of a similar "building moving objects" website more age appropriate for grade schoolers.
 
  • #80
edward said:
These are really great. They are a bit too much for my 7 year old grandson, but he is starting to get the basic idea. It is a great learning tool. He loves to watch me do trial and error.:redface:

Does anyone know of a similar "building moving objects" website more age appropriate for grade schoolers.

http://www.miniclip.com/games/magic-pen/en/
this?
 
  • #84
rootX said:
http://www.miniclip.com/games/magic-pen/en/
this?


Great ! thanks
 
  • #88
Thanks rootX, your solution is much more elegant than mine :smile:
 
  • #89
humanino said:
Thanks rootX, your solution is much more elegant than mine :smile:

I am trying to reduce the costs :smile: (1 stick costs x $, and 1 wheel costs y $)

http://FantasticContraption.com/?designId=765023

I think this is simplest solution I can come up with: 3 rods, 1 wheel
(doesn't work)
 
  • #92
DaveC426913 said:
Heh. You guys have 'economy' covered. I've got 'most complex' covered. Mine usually look like caterpillar tanks driving over conveyor belts. I'm particularly pleased with the 'Awash' one, which acts more like a Mole-people tunneler.

It very similar to a solution I used. Here's another way to do it:

http://FantasticContraption.com/?designId=770054
 
  • #99
  • #100
Janus, you've started a very bad thing and I now think my job is on the line. I showed this to one of the engineers at work and it's since spread to the entire engineering department, administration, electrical, and the CAD and CNC departments.

No one is actually working anymore. It's a disease. :smile:
 
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