Find momentum of pieces of shrapnel

  • Thread starter Thread starter Chrisleo13
  • Start date Start date
  • Tags Tags
    Momentum
Click For Summary

Homework Help Overview

The discussion revolves around a physics problem involving the conservation of momentum following the explosion of an artillery shell into three pieces of shrapnel. The problem specifically addresses the determination of the angle and speed of the third piece of shrapnel after two pieces have been propelled in specific directions and velocities.

Discussion Character

  • Exploratory, Assumption checking, Mathematical reasoning

Approaches and Questions Raised

  • Participants discuss the application of conservation of momentum and vector addition to find the unknown angle and speed of the third piece. There are attempts to clarify the roles of unit vectors and the components of momentum in different directions.

Discussion Status

Participants are actively engaging with the problem, exploring different interpretations of the momentum vectors and their components. Some guidance has been provided regarding the use of trigonometric functions to find the angle, and there is recognition of the need to consider the directions of the vectors involved.

Contextual Notes

There is an ongoing discussion about the assumptions related to the mass of the explosive and the treatment of momentum in orthogonal directions. Participants express uncertainty about the calculations and the correct approach to finding the angle with respect to the positive x-axis.

Chrisleo13
Messages
28
Reaction score
0
An artillery shell of mass 10.00 kg, lying at rest on the ground, accidentally detonates, exploding into three pieces of shrapnel. One piece of mass 1.70 kg is flung in the -x direction at 21.0 m/s, while a second piece of mass 3.40 kg is propelled in the -y direction at 13.9 m/s. Determine the angle at which the remaining piece of shrapnel travels, relative to the +x axis.

b. Calculate the speed of the third piece of shrapnel.


I found the momentum for 1 and 2 and I tried to invert those to try to find the third. I'm sort of lost on how to find the angle and such.

Thanks in advance.
 
Physics news on Phys.org


Chrisleo13 said:
An artillery shell of mass 10.00 kg, lying at rest on the ground, accidentally detonates, exploding into three pieces of shrapnel. One piece of mass 1.70 kg is flung in the -x direction at 21.0 m/s, while a second piece of mass 3.40 kg is propelled in the -y direction at 13.9 m/s. Determine the angle at which the remaining piece of shrapnel travels, relative to the +x axis.

b. Calculate the speed of the third piece of shrapnel.

I found the momentum for 1 and 2 and I tried to invert those to try to find the third. I'm sort of lost on how to find the angle and such.

Thanks in advance.

You almost have it then. Since there is a conservation of momentum and since momentum is a vector (you know like V is a vector) then the 2 momentum vectors must add to the third to give you 0.

[tex]\vec 3 = - (\vec 1 +\vec 2) = - ( m_1v_1 * \hat x + m_2v_2 * \hat y)[/tex]

To calculate the speed then divide the resultant momentum magnitude by the remainder of the mass from the 10 kg. (I think you are supposed to assume negligible mass of actual explosive is exploded.)
 


Ok, I understand that but what is x and y in that equation?


m1v1(x) + m2v2(y)

what are the x and y variables here?
 


Chrisleo13 said:
Ok, I understand that but what is x and y in that equation?


m1v1(x) + m2v2(y)

what are the x and y variables here?

Those are the unit vectors in the x and y direction, because the resultant vector necessarily has both an x and y component to balance the x direction of vector 1 and the y direction of vector 2.
 


Hmm, I think I understand, but the unit vectors aren't given. Do I have to find them using the speeds?
 


Chrisleo13 said:
Hmm, I think I understand, but the unit vectors aren't given. Do I have to find them using the speeds?

I used the unit vectors as a device to emphasize the direction. In actuality they are length 1, in the x,y direction. The magnitudes are the scalar quantities represented by the momentums.

The important concept is that you must treat the momentums in the orthogonal directions separately and they must balance to 0. Momentums in x = 0 and momentums in y = 0. The resulting components define then the resultant vector.
 


Hmm, sorry for keep bothering you but I seem to miss the problem when I work it like that.


I got 82.96 when I added m1v1 to m2v2

then I divided it by 4.9 to find the speed. But that's not correct.
 


Chrisleo13 said:
Hmm, sorry for keep bothering you but I seem to miss the problem when I work it like that.


I got 82.96 when I added m1v1 to m2v2

then I divided it by 4.9 to find the speed. But that's not correct.

No that can't be correct. These components are at right angles to each other.

Think vectors.

Think Pythagoras.
 


Ahhhh, why didn't I think of that before. I got it. The angle still is unclear. Can I just take the tan of the two velocities?
 
  • #10


Chrisleo13 said:
Ahhhh, why didn't I think of that before. I got it. The angle still is unclear. Can I just take the tan of the two velocities?

That should work.

Remember though the direction is opposite the III quadrant as the x,y directions of the other pieces are negative.
 
  • #11


I did

13.9 m/s / 21.0 m/s

tan-1()

then I should subtract that angle from 270 or 180?
 
  • #12


Chrisleo13 said:
I did

13.9 m/s / 21.0 m/s

tan-1()

then I should subtract that angle from 270 or 180?

They want the angle with respect to the positive X axis. Draw a picture.
 
  • #13


Well, I may have it. I have one try left on my homework.

I drew it out and found that it would be the opposite of what I said previously.
 

Similar threads

Replies
8
Views
2K
  • · Replies 4 ·
Replies
4
Views
2K
  • · Replies 38 ·
2
Replies
38
Views
5K
  • · Replies 1 ·
Replies
1
Views
3K
  • · Replies 9 ·
Replies
9
Views
5K
  • · Replies 4 ·
Replies
4
Views
4K
  • · Replies 3 ·
Replies
3
Views
3K
  • · Replies 1 ·
Replies
1
Views
2K
  • · Replies 1 ·
Replies
1
Views
2K
  • · Replies 7 ·
Replies
7
Views
2K