Finding Points of Tangency for Parallel Planes on a Multivariable Surface

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Discussion Overview

The discussion revolves around finding points of tangency on a multivariable surface defined by the equation 2(x^2) + (y^2) + 4(z^2) = 1, where the tangent plane is parallel to another plane given by the equation (-3x) + (y) - (2z) = -9. Participants explore various methods to approach the problem, including the use of Lagrange multipliers and the properties of normal vectors.

Discussion Character

  • Homework-related
  • Mathematical reasoning
  • Debate/contested

Main Points Raised

  • One participant expresses confusion about the problem and seeks help in finding points where the tangent plane to the surface is parallel to the given plane.
  • Another participant suggests writing a parametric equation for planes parallel to the given plane and deriving the tangent plane formula for the surface.
  • Some participants propose using Lagrange multipliers to find maxima and minima of a function subject to a constraint defined by the surface equation.
  • Others argue that Lagrange multipliers may not be necessary and emphasize that parallel planes have parallel normal vectors, suggesting to find these vectors from the equations provided.
  • There is a discussion about how to set up equations based on the normal vectors and the relationship between them, with some participants clarifying the need to consider the proportionality of the vectors rather than their lengths.
  • One participant attempts to follow the guidance provided but expresses uncertainty about how to establish a system of equations and combine them with the constraint.
  • Another participant clarifies that while the normal vectors are parallel, they may not be of the same length, leading to a formulation involving a constant multiplier.
  • Questions arise about the next steps after determining the constant value, indicating a lack of clarity on how to proceed with the problem.

Areas of Agreement / Disagreement

Participants exhibit disagreement regarding the necessity of Lagrange multipliers, with some advocating for their use while others believe simpler methods based on normal vectors are sufficient. The discussion remains unresolved as participants explore different approaches without reaching a consensus.

Contextual Notes

Some participants express confusion about the mathematical steps involved, particularly in establishing systems of equations and the application of concepts from different chapters of their calculus textbooks. There is also uncertainty regarding the specific methods taught in their respective courses.

Jared596
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Ok, I'm pretty much at whit's end trying to figure this review question out. Apparently my teacher forgot to mention that our book couldn't teach us everything we need to know for our test... Anyhow, the question is as follows, and I'm utterly at a loss as to what the answer is:

Find the points on the surface [ 2(x^2) + (y^2) + 4(z^2) = (1) ] at which the tangent plane is parallel to the plane [ (-3x) + (y) - (2z) = (-9) ]

I've tried all sorts of guesses at what the correct method would be, but the book I'm learning from offers no examples or other such answers for this type of problem. At this point I can't offer any answers I've arrived at other than the possibility that a particular line on the given plane might intersect the surface at 2 points, but I have no idea how to find such a line, nor am I sure that this is even the proper approach. Can someone please help me out here?
 
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Write out a "generic" (parametric) equation that describes all planes that are parallel to the given plane, z = f(x, y, known constants, unknown parameters).

Write out the surface as z = g(x, y, known constants). Write out the formula for its tangential plane at any point (x, y, g(x, y, known constants)). Say that formula is z = h(x, y, known constants). Solve f(x, y, k.c., u.p.) = h(x, y, k.c.) for (x, y) for any value of u.p.
 
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It sounds like he's trying to get you to apply Lagrange Multipliers. I don't know what book you're using, but this appears in Chapter 12 of Thomas & Finney (which is a common calculus book for college courses).

First, you want a function whose level surfaces are planes parallel to the given plane. The equation of a plane is

[tex]ax+by+cz = N[/tex]

and for a given a, b, c, this generates a family of parallel planes. Then, define

[tex]f(x,y,z) = ax+by+cz[/tex]

Now, you want to find maxima and minima of f subject to the constraint

[tex]g(x,y,z) = 2x^2+y^2+4z^2 - 1[/tex]

That is, take your equation for the ellipsoid, and collect all the terms on one side so you can express it in the form g(x,y,z) = 0.

Now, f is maximized on g when a level surface of f is tangent to a level surface of g. Therefore, the normal to the level surface of f will be proportional to the normal to the level surface of g. But we already know how to find the normal to the level surfaces: it's given by the gradient. Therefore,

[tex]\nabla f = \lambda \nabla g[/tex]

This is a vector equation, and so it actually yields three separate equations (all with the same [itex]\lambda[/itex]). Combined with the equation

[tex]g(x,y,z) = 0,[/tex]

these give you four equations in four unknowns:, x, y, z, and [itex]\lambda[/itex]. Now you just solve this system of equations.
 
You hardly need Lagrange multipliers! That looks like the kind of problem EVERY calculus book deals with! Two planes are parallel if and only if their normal vectors are parallel. What is a normal vector for the plane (-3x) + (y) - (2z) = (-9) ? (You can copy it right off that equation!) What is the normal vector for any tangent plane to 2(x^2) + (y^2) + 4(z^2) = (1) (hint: the gradient of the function f(x,y,z)= constant points in the direction of the normal to the surface.). It will depend on x,y,z. Choose x,y,z so that the two vectors are parallel (and so that they satisfy the equation of the surface).
 
Ben Niehoff said:
It sounds like he's trying to get you to apply Lagrange Multipliers. I don't know what book you're using, but this appears in Chapter 12 of Thomas & Finney (which is a common calculus book for college courses).

First, you want a function whose level surfaces are planes parallel to the given plane. The equation of a plane is

[tex]ax+by+cz = N[/tex]

and for a given a, b, c, this generates a family of parallel planes. Then, define

[tex]f(x,y,z) = ax+by+cz[/tex]

Now, you want to find maxima and minima of f subject to the constraint

[tex]g(x,y,z) = 2x^2+y^2+4z^2 - 1[/tex]

That is, take your equation for the ellipsoid, and collect all the terms on one side so you can express it in the form g(x,y,z) = 0.

Now, f is maximized on g when a level surface of f is tangent to a level surface of g. Therefore, the normal to the level surface of f will be proportional to the normal to the level surface of g. But we already know how to find the normal to the level surfaces: it's given by the gradient. Therefore,

[tex]\nabla f = \lambda \nabla g[/tex]

This is a vector equation, and so it actually yields three separate equations (all with the same [itex]\lambda[/itex]). Combined with the equation

[tex]g(x,y,z) = 0,[/tex]

these give you four equations in four unknowns:, x, y, z, and [itex]\lambda[/itex]. Now you just solve this system of equations.

WHAT? I followed you up to setting the ellipsoid equal to 0, then I have no idea what you're talking about. We haven't done lagrange multipliers. We're about half way through Ch. 11 of James Stewart's Calculus: Concepts and Contexts 3. I don't understand how you're establishing a system of equations, nor how you're combining them with g(x,y,z)=0...
 
HallsofIvy said:
You hardly need Lagrange multipliers! That looks like the kind of problem EVERY calculus book deals with! Two planes are parallel if and only if their normal vectors are parallel. What is a normal vector for the plane (-3x) + (y) - (2z) = (-9) ? (You can copy it right off that equation!) What is the normal vector for any tangent plane to 2(x^2) + (y^2) + 4(z^2) = (1) (hint: the gradient of the function f(x,y,z)= constant points in the direction of the normal to the surface.). It will depend on x,y,z. Choose x,y,z so that the two vectors are parallel (and so that they satisfy the equation of the surface).

Ok now this I can follow, but I'm pretty sure its what I've been trying. Going by your explanation I would set 4x=-3, 2y=1, and 8z=-2, then solve equation for x y and z to get the first point then multiply every value by some constant to get another point, correct? If so, then that is what I tried.
 
No, that's not what I said. Though the two vectors are parallel they are not necessarily of the same length. All you can say is 4x= -3c, 2y= c, 8z= -2c. That gives x= -3c/4, y= c/2, z= -c/4.
NOW use the fact that [itex]2x^2+ y^2+ 4z^2= 1[/itex] to find the possible values of c.
 
after we find value of C, what we do from there?
 
hello, anyone there who can help me understand what to do after finding C?
 

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