Here's a way that helps me think of these: draw an xz- coordinate system and sketch [itex]z= 2- 2x^{3/2}[/itex] (in the first quadrant, it looks a bit like a parabola). Draw a separate xy-coordinate system and sketch x+ y= 1. Now imagine moving the xz-coordinate graph onto of the xy-coordinat graph so that the z-axis is straight up. [itex]z= 2-2x^2[/itex] is a "cylinder" and x+y= 1 is a plane going straight up. To cover the area you want over the xy-plane, x must go from 0 to 1 and, for each x, y must go from 0 to y= 1- x (from solving x+y= 1 for y). Those are your limits of integration.