Gravitation in N+1 Dimensional Flat Space

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Discussion Overview

The discussion revolves around the need for embedding n-dimensional spaces with constant curvature into n+1 dimensional flat spaces, particularly in the context of gravitational theory and the mathematical formalism involved in describing such spaces. Participants explore the implications of curvature, coordinate systems, and the necessity of embedding in higher dimensions.

Discussion Character

  • Exploratory
  • Technical explanation
  • Debate/contested

Main Points Raised

  • Some participants question the necessity of embedding n-dimensional spaces into n+1 dimensional flat spaces, suggesting that it complicates rather than simplifies the mathematical formalism.
  • Others argue that curvature is coordinate-independent, implying that changing coordinate systems does not alter the intrinsic curvature of a space.
  • Some contributions reference the concept of constant sectional curvature and its relevance to Riemannian manifolds, noting that it can be understood without the need for ambient spaces.
  • A participant mentions the visualization of curved spaces, such as a 2D surface in 3D space, as a helpful analogy for understanding higher-dimensional curvature.
  • There are references to resources like the Wikipedia page on n-spheres and Do Carmo's text on Riemannian Geometry, which provide additional context on the topic.

Areas of Agreement / Disagreement

Participants express differing views on the necessity and implications of embedding n-dimensional spaces into higher dimensions. There is no consensus on whether this approach is essential or beneficial for understanding curvature in gravitational contexts.

Contextual Notes

Some participants highlight the need for specificity regarding the type of curvature being discussed, indicating that different types of curvature (e.g., constant sectional curvature) may have different implications for the discussion.

ophase
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We very well know how to calculate curvature in gravitation. But this time i just need a physical explanation to this question on my mind:

"In order to describe n dimensional space with constant curvature why do we need to go to n+1 dimensional flat space? Why don't we use just n-dimensional spherical coordinates instead?"

I know this is about the curvatures of hypersurfaces and every hypersurface is an n-dimensional manifold embedded in an n+1 dimensional space. So there may be some mathematical difficulties in calculation. But isn't there any other methods to describe n dimensional space with constant curvature?
 
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What kind of curvature are you talking about? You have to be specific in this case. For example, the notion of constant sectional curvature makes perfect sense for riemannian manifolds, with no need for ambiance. Constant sectional curvature is what leads to the three possible cases: hyperbolic geometry, elliptic geometry, and euclidean geometry. Do Carmo's text on Riemannian Geometry has an entire chapter on this.
 
"In order to describe n dimensional space with constant curvature why do we need to go to n+1 dimensional flat space? Why don't we use just n-dimensional spherical coordinates instead?"
See the Wikipedia page "n-sphere", which gives spherical polar coordinates and also stereographic coordinates for the n-sphere.
 
ophase said:
"In order to describe n dimensional space with constant curvature why do we need to go to n+1 dimensional flat space?
We don't. Flat space is different from a space with constant curvature (unless the curvature happens to be zero).

ophase said:
Why don't we use just n-dimensional spherical coordinates instead?"
Curvature is coordinate-independent. Changing from one set of coordinates to some other set of coordinates doesn't make zero curvature become nonzero, or vice versa.

ophase said:
I know this is about the curvatures of hypersurfaces[...]
No, it isn't.
 
ophase said:
We very well know how to calculate curvature in gravitation. But this time i just need a physical explanation to this question on my mind:

"In order to describe n dimensional space with constant curvature why do we need to go to n+1 dimensional flat space? Why don't we use just n-dimensional spherical coordinates instead?"

I know this is about the curvatures of hypersurfaces and every hypersurface is an n-dimensional manifold embedded in an n+1 dimensional space. So there may be some mathematical difficulties in calculation. But isn't there any other methods to describe n dimensional space with constant curvature?

It's easy to envision a 2D curved space immersed in a 3D flat space. Just think of spherical surface or a saddle surface in 3D flat space. In describing gravity, 4D spacetime is curved, and, conceptually, it is simple to imagine (in an analogous way) 4D spacetime immersed in a 5D flat manifold. This simplifies ones visualization of what is happening geometrically, but it is not really necessary for arriving at the correct mathematical formalism for describing gravity and the curvature of spacetime.
 
In other words, I am wondering about why we need to embed an n dimensional sphere to n+1 dimensional flat space, in order to derive the metric? If the reason is really a simplified mathematical formalism, i can say that it is not getting easier at all by this way.
WannabeNewton said:
What kind of curvature are you talking about? You have to be specific in this case. For example, the notion of constant sectional curvature makes perfect sense for riemannian manifolds, with no need for ambiance. Constant sectional curvature is what leads to the three possible cases: hyperbolic geometry, elliptic geometry, and euclidean geometry. Do Carmo's text on Riemannian Geometry has an entire chapter on this.
 
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In other words, I am wondering about why we need to embed an n dimensional sphere to n+1 dimensional flat space, in order to derive the metric? If the reason is really a simplified mathematical formalism, i can say that it is not getting easier at all by this way.
As we've said repeatedly, it is NOT necessary. Did you check out the stereographic coordinates on the "n-sphere" Wikipedia page, like I suggested?
 

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