Gravitational Force Due to Infinitely Long Rod

In summary: But with the components from above, I get ∂F_z/∂y - ∂F_y/∂z = 0∂F_x/∂z - ∂F_z/∂x = 0∂F_y/∂x - ∂F_x/∂y = 0Sorry, I am having trouble following your notation. Can you clarify what you mean by F_x and F_y? Are those the x and y components of the force vector? And what do you mean by rho-hat=cosθ\widehat{x}+sinθ\widehat{y}? That doesn't make sense to me. In summary, the problem involves finding
  • #1
teroenza
195
5

Homework Statement


Infinitely long rod with the z axis at its center. The rod has a uniform mass per unit length [itex]\mu[/itex]. Find the gravitational force vector F on a mass m, at a distance [itex]\rho[/itex] from the z axis.

Homework Equations


F=-G*(M*m)/R^2 (times radial unit vector rhat for the vector form)

The Attempt at a Solution


I believe I can treat the rod as being very thin, with a center of mass along the z axis. Then I labeled the masses position as being on the y axis. I believe that the force exerted on m in the z direction cancel because of symmetry. I believe I need to work in cylindrical polar coordinates because of the problems use of [itex]\rho[/itex] and z. I do not see how to construct an integral (from - infinity to + infinity) in polar coordinates. I know I need to vary z. I tried to construct an equivalent integral in Cartesian coordinates as follows.

-G[itex]\mu[/itex]m[itex]\int[/itex]dz/(y^2+z^2) G is the gravitational constant.
integral from -infinity to infinity
M= mass of 2nd object in Newton's law of gravitation was replaced by [itex]\mu[/itex]*z
r= distance from z axis= (y^2+z^2)^1/2
y is a constant because the mass is always a the same y position.

But I think this is wrong. Can someone help?
 
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  • #2
You're overthinking it. A cylindrical Problem like this doesn't require integration on the Z axis. What you need is the 2-dimensional form of the gravitation law. The rest of your reasoning about concentrating the mass on the axis is sound.
 
  • #3
But don't the elements of the rod exert nonzero bits of force on m in the negative radial direction (towards the rod)? Which don't cancel, as those in the z direction do.
And how to I account for the mass of the rod? I.e. the "M" in F=-G*(M*m)/R^2 .
 
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  • #4
teroenza said:
I do not see how to construct an integral (from - infinity to + infinity) in polar coordinates. I know I need to vary z. I tried to construct an equivalent integral in Cartesian coordinates as follows.

-G[itex]\mu[/itex]m[itex]\int[/itex]dz/(y^2+z^2)


G is the gravitational constant.
integral from -infinity to infinity
M= mass of 2nd object in Newton's law of gravitation was replaced by [itex]\mu[/itex]*z
r= distance from z axis= (y^2+z^2)^1/2
y is a constant because the mass is always a the same y position.

But I think this is wrong. Can someone help?
That's pretty close. You need to pick off only the radial component of the force. As you noted, the component in the z-direction will cancel out due to symmetry.

teroenza said:
But don't the elements of the rod exert nonzero bits of force on m in the negative radial direction (towards the rod)? Which don't cancel, as those in the z direction do.
And how to I account for the mass of the rod? I.e. the "M" in F=-G*(M*m)/R^2 .
The small piece of the rod between z and z+dz has a mass ##\mu\,dz##, so the force dF exerted on m is given by
$$d\vec{F} = -\frac{Gm (\mu dz)}{y^2+z^2} \hat{r}$$ where ##\hat{r}## is the unit vector in the direction from the point on the rod to the location of mass m. So you got it right in your original post, except that you need to only sum the radial component of the forces.
 
  • #5
And I would sum the radial components by doing the integral (from z= -infinity to z= infinity) of the dF, as in the original post. But, now with the r-hat unit vector?

Doing this improper integral, I get

F= -G[itex]\mu[/itex]m[itex]\pi[/itex]/y [itex]\widehat{r}[/itex]

If I orient my y and x axes, I can put the mass on the y-axis at a Cartesian point (0,y,0). Then I could call rho from cylindrical coordinates y in Cartesian.
 
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  • #6
The integral sums the individual forces. It's a vector sum so you need to sum the individual components. It turns out if you integrate the z-component, it comes out to be 0, which you expect from the symmetry arguments, but you still need to sum the radial components. You haven't done that yet.
 
  • #7
Ok, so new approach. I'll call y, rho, and define an angle α such that [itex]\hat{r}[/itex]=cos(α)[itex]\hat{\rho}[/itex]+sin[itex]\hat{z}[/itex]. Then the radial components are the formula for dF above*cos(α), and the z components are dF*sin(α). As I let α go to -pi/2 and +pi/2, the integrals kill the z components, and the radial ones sum to

F_rho= -2Gm[itex]\mu[/itex]/[itex]\rho[/itex]

Is this a sound approach? So I was not correct before because I was not working with the unit vector to get the individual components?
 
  • #8
Right, you needed to multiply by the cosine so that you summed only the radial component. If you just sum the magnitudes like you were doing before, you don't really get anything because that's not how vectors add.
 
  • #9
Thanks.
So in cylindrical polars, my force vector is (-Gm[itex]\mu[/itex]2/[itex]\rho[/itex],0,0) where the last two are the phi-hat and z components.

Not to drag this out, but I am then asked to show that the curl X F is zero, in (x,y,z) coordinates. The rho in the denominator is (x^2+y^2)^(-1/2) and

rho-hat= cos[itex]\theta[/itex][itex]\widehat{x}[/itex]+sin[itex]\theta[/itex][itex]\widehat{y}[/itex]
where [itex]\theta[/itex] is from the positive x axis.

This puts a cos[itex]\theta[/itex] on the F_x and the sin[itex]\theta[/itex] on the F_y.

And I can't get the curl to be zero.
 
  • #10
So you have
$$\vec{F} = -2Gm\mu \left(\frac{x}{x^2+y^2},\frac{y}{x^2+y^2},0\right),$$ right?
 
  • #11
Why not just use Gauss's law applied to gravitation?
 
  • #12
No.

-Gmμ2/ρ*[itex]\widehat{\rho}[/itex]

then in x and y (with rho-hat= cosθ[itex]\widehat{x}[/itex]+sinθ[itex]\widehat{y}[/itex])

and rho =(x^2+y^2)^(1/2)

F=-Gmμ2(cosθ/(x^2+y^2)^(1/2) , sinθ/(x^2+y^2)^(1/2))

It must be in the unit vectors that I am messing up.
 
  • #13
You need to express the sine and cosine in terms of x and y.
 
  • #14
I now have the expression for F you mentioned. The curl of which is zero. Thank you.
 

1. What is the formula for calculating the gravitational force due to an infinitely long rod?

The formula for calculating the gravitational force due to an infinitely long rod is F = G * (m1 * m2 / r^2), where G is the universal gravitational constant, m1 and m2 are the masses of the objects, and r is the distance between them.

2. How does the gravitational force due to an infinitely long rod compare to that of a point mass?

The gravitational force due to an infinitely long rod is proportional to the distance between the objects, whereas the force due to a point mass is inversely proportional to the square of the distance between the objects. As the distance increases, the gravitational force due to an infinitely long rod will decrease at a slower rate compared to a point mass.

3. Can the gravitational force due to an infinitely long rod be repulsive?

No, the gravitational force due to an infinitely long rod is always attractive. This is because the force is directly proportional to the masses of the objects and the distance between them, and there is no negative mass in the equation to cause a repulsive force.

4. How does the mass distribution along the rod affect the gravitational force?

The mass distribution along the rod does not affect the gravitational force. As long as the rod is infinitely long, the mass distribution will not change the overall amount of gravitational force acting on an object.

5. Is the gravitational force due to an infinitely long rod affected by the presence of other objects?

Yes, the gravitational force due to an infinitely long rod will be affected by the presence of other objects, just like any other gravitational force. The presence of other objects will alter the distance and distribution of mass, which will change the overall gravitational force acting on an object.

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