Discussion Overview
The discussion revolves around the performance comparison between Nvidia GeForce GTX 680 and GTX 980 graphics cards, particularly in the context of gaming and CUDA programming. Participants explore potential performance gains from upgrading, the implications of CPU bottlenecks, and the relevance of compute capabilities in relation to double-precision math.
Discussion Character
- Exploratory
- Technical explanation
- Debate/contested
- Mathematical reasoning
Main Points Raised
- One participant inquires about the expected performance increase from upgrading from two GTX 680s to two GTX 980s, suggesting that the GTX 980 is more than twice as fast as the GTX 680.
- Another participant mentions the compute capabilities of the GTX 680 and GTX 980, noting the architectural differences between Tesla and Maxwell.
- Concerns are raised about potential CPU bottlenecks with an Intel Core i7 3770K when using the GTX 980s, with some suggesting that if games are well-optimized, the CPU should not be a significant limiting factor.
- There is a discussion about whether upgrading to the latest Core i7 and PCIe 4.0 x16 is necessary for optimal performance with the GTX 980s.
- Participants discuss the performance of the GTX 970 in comparison to the GTX 980, with one suggesting that the GTX 970 SLI offers better value for money.
- Several posts address the limitations of double-precision math on Nvidia's gaming cards, emphasizing the importance of compute capability for CUDA programming.
- One participant expresses a preference for the MSI Twinfrozr graphics card, while another shares their gaming background and experiences with different brands.
Areas of Agreement / Disagreement
Participants express a range of views regarding the performance differences between the GTX 680 and GTX 980, as well as the necessity of upgrading CPUs and motherboards. There is no consensus on the best graphics card for gaming or CUDA programming, and multiple competing perspectives are presented.
Contextual Notes
Some discussions involve assumptions about game optimization and the relevance of compute capabilities, which may not be universally applicable. The conversation also touches on personal preferences for specific graphics card brands and models, reflecting individual experiences rather than a definitive ranking.