How can you manipulate a vector to create different matrices?

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Jhenrique
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Given a vector r = (x, y, z) is possible to make some manipulation for get the matrix:
[tex]\begin{bmatrix} 0 & z & -y\\ -z & 0 & x\\ y & -x & 0\\ \end{bmatrix}[/tex]
and this matrix too:
[tex]\begin{bmatrix} x & 0 & 0\\ 0 & y & 0\\ 0 & 0 & z\\ \end{bmatrix}[/tex]
?
 
What do you mean by "manipulation"? You just wrote those matrices down, you now have them to do whatever you want with them. Are you asking whether the map
[tex](x,y,z) \mapsto \left( \begin{array}{ccc} 0 & z & -y\\ -z & 0 & x\\ y & -x & 0 \end{array} \right)[/tex]
is linear or something to that effect?
 
manipulation in the sense of add, subtract, multiply, divide... algebraic/matrix manipulation
 
I discovered how make the 1nd transformation!

Let [r] the notation for the first matrix of my post #1, it's is given by: ##[\vec{r}] = \sqrt{\vec{r}\otimes \vec{r}-r^2 I}##

However, I still don't know how get the second matrix...
 
A hint:

##\begin{pmatrix} 1 & 0 & 0 \end{pmatrix} \begin{pmatrix} x \\ y \\ z \end{pmatrix} =
\begin{pmatrix} x \end{pmatrix}##

Then, use Kronecker products...
 
AlephZero said:
A hint:

##\begin{pmatrix} 1 & 0 & 0 \end{pmatrix} \begin{pmatrix} x \\ y \\ z \end{pmatrix} =
\begin{pmatrix} x \end{pmatrix}##

Then, use Kronecker products...

Give me an example